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Mortal Kombat Special Forces
 
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Mortal Kombat Special Forces

by Midway Entertainment
Platform:   PlayStation   |   ESRB Rating:  Mature
3.6 out of 5 stars  See all reviews (11 customer reviews)

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Product Details

  • ASIN: B000021Y2F
  • Media: Video Game
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon.com Sales Rank: #15,372 in Video Games (See Bestsellers in Video Games)

Product Description

Product Description

Experience the Mortal Kombat universe from a third-person perspective. Enter new levels as Jax, your battle-hardened hero. This edition of the Mortal Kombat series, Mortal Kombat Special Forces, offers a complex storyline backed by 3-D graphics and cinematic sequences.


GameSpot Preview

Filling out the back story of the Mortal Kombat fighting series, this second MK spin-off focuses on the Special Forces (an American pie version of the CIA) members Sonya and Jax, their first encounter with Black Dragon clan assassin Kano, and the events that led up to Sonya being involved in the first Mortal Kombat tournament. You will be introduced to new characters on both the Special Forces team and Black Dragon clan, while two previously seen BD members will make appearances as well: a pre-disfigurement Kabal from Mortal Kombat 3 and Jarek from Mortal Kombat 4.

The title is said to inhabit a Mario/Tomb Raider-type 3D environment, where you fight enemies a la Final Fight/Streets of Rage, albeit using Mortal Kombat fighting moves. Series cocreator John Tobias reports that the gameplay should play out at about 50 percent fighting and 50 percent exploration/puzzle solving. The game will be seen from a third-person perspective with a camera described as being closer to The Legend of Zelda: Ocarina of Time than Tomb Raider. Specifically, it's one that will eventually move into place behind the character, while a controller button will also be dedicated to knocking it into place. Additionally, a look function will allow you to see out of the character's eyes so you can scan your environment for objects and clues. Currently, the fighting system is set so that three enemies can surround you at once, but the actual fighting will remain one-on-one until you knock a Kombatant away. Enemy targeting is being handled in such a way that if an opponent is in the general vicinity, you can initiate a spin attack that will turn you to face your foe, even if the enemy is approaching from behind.

MK: SF is said to have a single ending, but will there will be multiple paths for each character to get there? "The way we're handling that is that whenever they're on a mission, they split up or get separated," says Tobias. "Sometimes they don't intentionally split up; something happens and they both have to go separate ways, and towards the end of the level they come back together. Depending upon who you play, what you do see, the enemies you face, and the story even to some extent will be different. You travel through the same levels but there are different paths [on each] and it will seem like a different game."

As for other noteworthy facts, the story cinemas will be displayed using the in-game engine (a la Metal Gear Solid and the N64 version of Mortal Kombat 4) instead of through FMV, Kerri (Sonya) Hoskins and Rich (Kano) Divizio will be providing audio and motion capture for the title, and fluid character animations have been promised.

Finally, the question that begs to be asked is: Why isn't the game being called Mortal Kombat Mythologies: Special Forces, in line with the previous Mortal Kombat side story, Mortal Kombat Mythologies: Sub-Zero? "We left the Mythologies off the title simply because the title was getting way too long," Tobias remarks, laughing. "We tried to slim it down to get the point across so that the fans know what the game is about without having a whole mouth full of alphabet to spew out."

With that in mind, videogames.com editors tried an early version of the game at E3 this year, where the game was officially unveiled. Here's what Jeff Greeson thought:

Combining elements of role-playing and puzzle solving, MK: Special Forces offers a new platform for the Mortal Kombat series, while retaining the intense fighting action that fans have to come expect. The game offers a Tomb Raider style of play along with the fighting style of Mortal Kombat 4. Midway wants to keep both the Nintendo 64 and PlayStation versions of the game similar to each other, opting to go with real-time animated sequences, in opposed to full motion video. The textures on the Nintendo 64 seemed smoother, while the PlayStation offered superior audio.

The first level in the game places your character in realistic environments in order to familiarize new players with the surrounding environments. The level requires your character to run around and find keys to open doors and elevators in order to complete your mission objective. While running around the level, you receive messages from other Special Forces members informing you with clues and new objectives. As you get further into the game, the missions become more elaborate and the environments become more surreal. Depending on which player your choose and how events unfold during that level, the story's path can change dramatically, providing the game with extensive replay value.

Your character can perform special fighting moves, like Sonya's patented handstand leg grab, by holding down one of the shoulder buttons while pressing one of the standard punch or kick buttons. In addition to standard hand to hand fighting, you can equip your character with 9mm pistols, machine guns and other weapons from an inventory system. Also, the controls offer a targeting button that switches your character's focus towards another opponent if multiple enemies approach you. Finally, there is a camera button that changes the camera view to right behind your character, incase the camera gets placed in an awkward angle.

Videogames.com's reviews editor, Jeff Gerstmann also tried out the game: While not my favorite Mortal Kombat characters, Jax and Sonya definitely make a great team. Special Forces puts them into a game that, at this point, could be described as Tomb Raider meets Fighting Force. The gameplay and fighting system mostly consists of pounding on the punch and kick buttons, though there's some jumping around and gunplay thrown in for good measure. The camera is a little iffy at this point, but it's nothing that can't be fixed. The game looks really nice and runs at a pretty good framerate. --Joe Fielder
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.


What Do Customers Ultimately Buy After Viewing This Item?

Mortal Kombat Special Forces
66% buy the item featured on this page:
Mortal Kombat Special Forces 3.6 out of 5 stars (11)
$104.99
Mortal Kombat Trilogy
15% buy
Mortal Kombat Trilogy 4.2 out of 5 stars (61)
$34.98
Mortal Kombat: Deadly Alliance
10% buy
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$49.98
Mortal Kombat 4
5% buy
Mortal Kombat 4 4.4 out of 5 stars (22)

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Customer Reviews

11 Reviews
5 star:
 (3)
4 star:
 (4)
3 star:
 (2)
2 star:
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1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.6 out of 5 stars (11 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
3 of 3 people found the following review helpful:
4.0 out of 5 stars Pretty good, November 22, 2005
By Jacob Joseph (Buffalo, N.Y.) - See all my reviews
Fun:4.0 out of 5 stars 
The 3d environment is great. It's definately better than MK Mythologies. I like the fact that you can use weapons, too. The only problem is that sometimes the camera angles are bad, making it difficult to see who's shooting at you, or where you're going. I hope they include some characters from this game in future MK games, like No Face, Tasia, and Tremor.
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4 of 5 people found the following review helpful:
4.0 out of 5 stars Mortal Kombat Special Forces......, August 10, 2005
By blackaciddevil (in the USA somewhere.....) - See all my reviews
Fun:4.0 out of 5 stars 
Because of the new Mortal Kombat Shaolin Monks game coming out, I decided to get all my old MK games out to play. Among them was Mortal Kombat Mythologies: Sub-Zero and this lil gem. Despite what everyone has had to say about the game, Special Forces isn't that bad a game. I mean, if you're any MK fan at all, you're going to get this one just to keep up with the Mortal Kombat mythos. I especially enjoyed the game because it explained alot of the backstory as to how Jax and Sonya first got into MK. I'll admit, however, why they chose Jax to have a starring role in an MK game of his own is beyond me. Not that Jax is a bad character and fighter in the game, he's one of my favorites. It's just there are other more beloved characters from the universe that they could have used. When you think about it, that could be the reason why people didn't make this a big seller, at the time. At any rate, I loved the game. For the first time, it was a Mortal Kombat game that took place in an actual 3-D environment. Fighting is intense with the basic, special, and combination moves.

The only reason why I gave the game 4 stars was because of certain control issues it had. They really hindered my enjoyment getting into the game at times.

Other than that, Mortal Kombat Special Forces is an awesome game. It's a game any respectable Mortal Kombat fan would and should add to their collection.
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3 of 5 people found the following review helpful:
5.0 out of 5 stars Great bang for the buck!, July 31, 2000
By A Customer
Durability:5.0 out of 5 stars Fun:5.0 out of 5 stars Educational:5.0 out of 5 stars 
Surprisingly good attempt to expand the Mortal Kombat universe. Fighting and exploring is a lot of fun - the combos are a standout for games of this sort - and the special effects are awesome. Story is a bit weak, as are the really cheesy FMV's, but the fighting and weapons more than make up for it. An improvement by a long shot over the appalling Sub-Zero entry. Well worth the $20 price tag.
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Most Recent Customer Reviews

3.0 out of 5 stars ok
Not the best but pretty fun but gets boring fast
Published on October 27, 2001 by Thomas Berard

3.0 out of 5 stars reply to Mubutú
I disagree. Mortal Kombat is a very good game, but I think that Donkey Kong is the greatest game of all time.
Published on April 21, 2001 by mr_genre

4.0 out of 5 stars For a Mortal kombat game, this was disapointing
All the games of mortal kombat are five stars but this one went down. its a good game, not worth buying, rent it first, if you love it then you should buy. Read more
Published on April 12, 2001

5.0 out of 5 stars The greatest video game of all time!
I think Mortal Kombat on Sega Genesis is the greatest video game of all time.
Published on April 10, 2001 by Mubut'u Rasheem

1.0 out of 5 stars just plain horrible
Definitely the worst game of the MK series. This one is not worth even this low price. Save your time and money and play a real game like Metal Gear instead. Read more
Published on July 11, 2000

2.0 out of 5 stars Special Forces
I've been a Mortal Kombat fan for many years now. I'm always excited about new Mortal Kombat releases. However, this game really disappoints. Read more
Published on July 8, 2000

4.0 out of 5 stars Better than I expected!
After playing the horrible MKM Subzero, I thought this would be another bomb.. I gave it a chance because of the low price < You play as Jax and are able to do all of his... Read more
Published on July 8, 2000

5.0 out of 5 stars disappointing
Not worth the time, energy, or money. Just plain bad gameplay and the game is so short.

Wait for it to drop to 5.00

Think of the money you save going to something more worthy.

Published on June 30, 2000

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