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Mystical Ninja Starring Goemon
 
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Mystical Ninja Starring Goemon

by Konami
Platform:   Nintendo 64   |   ESRB Rating:  Everyone
4.4 out of 5 stars  See all reviews (21 customer reviews)

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Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B00002STF7
  • Product Dimensions: 7 x 5 x 1.2 inches ; 13.1 ounces
  • Media: Game Cartridge
  • Release Date: April 16, 1998
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (21 customer reviews)
  • Amazon.com Sales Rank: #10,078 in Video Games (See Bestsellers in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

GameSpot Review

After four months of delays, Konami has finally shipped Mystical Ninja, the second of Japan's popular Goemon series to reach US shores and the fifth in the series. While a solid game overall, Mystical Ninja will be digital culture shock to the uninitiated, precisely the reason why more Goemon games have not seen the light of day in America. Set in ancient Japan, Mystical Ninja follows the stories of unlikely heroes Goemon and Ebisumaru, two... er, misunderstood fellows who have yet to receive a lick of credit for the previous four times they've saved Japan. In addition to the title characters, lithe swordswoman Yae and the turnip-esque robot Sasuke join the quest. The Peach Mountain Shoguns, a nefarious dance troupe, have remodeled Oedo Castle with the business end of an energy beam. It's up to Goemon and crew to find out why and, of course, stop their evil scheme. Who are these mysterious dancers? What are their true intentions? Why are there robots in ancient Japan? Needless to say, the story is silly and joke-ridden. The game even includes a laugh track, a totally unnecessary "feature" given the large percentage of jokes that either make no sense in their translation or are just plain bad. Mystical Ninja's gameplay borrows heavily from Mario 64 and what we know of Zelda, combining Mario 64's behind-the-back camera work with Zelda's use of items and secrets. You can switch between any of the four characters with the push of a button, and each character has his own tools and abilities at his disposal. Goemon, for example, comes equipped with a bludgeoning pipe and a fistful of coins to throw at enemies. Later in the game, you will be able to charge up coins with holy flames, cross chasms with a grappling pipe, and travel the depths of the sea with Yae's mermaid form. Also similar to Zelda, Yae will get the obligatory transportation flute, allowing you to summon a dragon to chauffeur Goemon and his posse across the eastern skies. Gameplay is more varied than in Mario 64, sporting scrolling isometric stages requiring Goemon to jump over towns in his old-style Japanese mech and even fight a giant sumo robot in a first-person boxing/shooting match. For those familiar with previous Goemon games, much of Mystical Ninja's material is simply a 3D version of previous material. Mystical Ninja maxes out a 128-megabit cartridge, making it the largest game on the N64 to date. As a result, the game sports many more textures than Mario 64, making the game's general visual appeal exceed Mario's. However, the extra textures and enemies can cause the frame rate to plummet in some areas, most often in the outdoor locales. As one might expect, the game uses real-time cinematics. Well-choreographed and animated, they introduce the game's bosses and advance the story nicely, and even provide the game's wacky opening "music video." Yes, music video. A large chunk of Mystical Ninja's extra storage is used to accommodate the large amount of music. From the opening Goemon anthem to the all-too-similar-to-Power-Rangers music as Impact the mech is activated, Mystical Ninja constantly touts the extra space most developers simply cannot afford. The voices are of surprisingly high quality too, unlike the scratchy N64 voice samples. The songs appear in their original Japanese, only now sporting subtitles, and the Japanese intro speech was hacked out and replaced entirely with subtitles. The rest of the game's sound is equally well-developed, fortunately. The twangy, Japanese-themed music is rife with hum potential, and the sound effects are effective and of generally high quality. Mystical Ninja's control is its downfall, however, suffering from many of the problems that plague 3D-bandwagon games. The interface is easy enough to master, but the all-important camera functionality makes Mario 64's flawed camera system seem great by comparison. Additionally, shooting, aiming, and judging distances are all simple matters in 2D, but are entirely different issues in a 3D world, something Mystical Ninja's designers seem to have forgotten in some parts of the game. While these rarely result in death, they do occasionally make for frustrating cheap hits or unnecessary jump repetition. On the plus side, Mystical Ninja does offer map features, making navigation a little easier. Perhaps Mystical Ninja's biggest problem for US gamers is the blinding cultural difference. The game's text is mostly for humorous intent and plot-furthering, but everything from Japanese architecture to religious practices somehow becomes an issue in playing Mystical Ninja. For instance, some players may have difficulty exiting the first room of the game because old-style Japanese doors look like walls to Americans. In addition, stores sell sushi and a variety of other services, robots attack with cherry blossom holograms, and there are other forms of cultural humor that are likely to elude Americans completely. The tremendously mainstream Konami of America has handled the translation surprisingly well, as the game retains the numerous references to sexual orientation without using the regular slang. This preserves the original intent for older gamers and will keep younger gamers in blissful ignorance of this "questionable" material. While the meaning is mostly intact, the text itself has definitely taken a beating, leaving mangled remnants of jokes and a number of logic-confounding sentences. Mystical Ninja is a solid, quirky, and entirely rehashed title that holds its own well against the horde of painful Mario clones. Americans who think that the cultural barrier may be too great may want to opt for a rental first. --Peter Bartholow
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.


Manufacturer Description

Calling Mystical Ninja 'weird' is an understatement like calling the Broncos a 'pretty good football team.' This pak reaches new highs in inspired brilliance -- or silliness for surely there is a fine line between the two. You get a strong hint that this isn't your ordinary video game right from the get-go when a rotund character named Ebisumaru tears off his clothes and does a dance in an effort to negotiate a discount with a clothes-store owner.

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Customer Reviews

21 Reviews
5 star:
 (14)
4 star:
 (5)
3 star:    (0)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
4.4 out of 5 stars (21 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
8 of 8 people found the following review helpful:
5.0 out of 5 stars Most Awesome Game EVER, December 8, 2001
My friend and i happened to be bored one afternoon, so we headed for blockbuster in search for a new N64 game to play. We saw mystical ninja and decided to give it a try, even though we had never heard of it. As soon as we got home, we gave it a try. It turned out to be the best game we had ever played! the graphics are excellent for N64, and the story line is very well thought out. The only problem with it is no internal memory. My friend and i have rented it several times, NEVER getting bored of defeating the same villans again(since we would have to start over). I'll be buying the game finnaly (it's pretty hard to find). I don't really know what people are talking about, it being a "culture shock". so what if it's set in a different enviroment than what us americans "expect". i didn't find anything wrong with it begining set in japan. i though it was quite nice to find it set somewhere different than what we usually expect. i've also heard that mystical ninja was BEFORE zelda, so Zelda was actually the one biting off of mystical ninja. but i'm not sure if that information is quite accurate.

mystical ninja has AWESOME music. i don't care what other people say. it's MUCH better music than what is featured on other games. i HIGHLY recommend mystical ninja over any other N64 adventure game. ;)

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4 of 4 people found the following review helpful:
5.0 out of 5 stars Zelda meets bizarre, beautiful Japanese world, January 4, 2006
By Zach Pajak (Clarksville, MD USA) - See all my reviews
Fun:5.0 out of 5 stars 
No, the jokes don't translate that well to the American version. But so what? The graphics are lush, the soundtrack is laced with some genuinely gorgeous melodies, and--most importantly--THE GAME IS FUN!!! The controls are easy and make for smooth playing, plus the characters and worlds are imaginative and quite like no other.

If you're a fan of the adventure/RPG-style gameplay of Zelda, then you'll most certainly like this game's gameplay because it's exactly like Zelda's. What's unique about this game (apart from the comedically bizarre characters and dungeons) is that you command four characters, each of whom possesses special abilities and whom you switch between with a simple press of the down-C button.

Each area you explore alternates between the bizarre and the beautiful, the chaotic and the serene. However, there's no question that every world that makes up this game is rich with vibrant atmosphere and colors.

I enjoyed every minute of this game, and many of my friends also love it. It's challenging, but never frustrating or near-impossible. Sure, it's a little odd and it doesn't always translate well; but it's fun, and that's what counts.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars a nonlinear game that plays like a good anime!, August 17, 2003
By A Customer
This game had me captivated for so long. I would have to play it in one sitting in the old days because I didn't have a memory card, and I didn't mind. This is the kind of game that takes 60 hours from your life, but it's not really an RPG. It's more like an action-ish-RPG. The character designs are perfect, the action is downright addictive, and, well, even the level design is great. It makes you feel like you're really in Japan! (you can later call a dragon to transport you anywhere, but it's more fun to trek on foot) A really great game, one of the best on the N64.
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Most Recent Customer Reviews

5.0 out of 5 stars An Amazing Classic
For anyone who loves a good adventure RPG, this game is for you. It's got a great sense of comedy that keeps you going in the game. Read more
Published 4 months ago by Clayton Cannon

5.0 out of 5 stars Awesome Game
This is a pretty fun adventure game i think people will enjoy this game very much. its fun challaging and intense.
Published 22 months ago by David A. Smith

5.0 out of 5 stars Very fun,and extreamly excelent!
This game really deseveres 5 stars cause it really makes you get it,play it,then playit with a friend!For me?I didn't need any help(well,maybe a little),butit is a GREAT game!
Published on June 9, 2006 by Kassandra B

5.0 out of 5 stars My favorite N64 Game ever!
I first played this when I was five and never found it in stores. Last year in May, I got my N64 out again and played most of my games. Read more
Published on February 11, 2006 by Dawn L. Pugh

4.0 out of 5 stars Good game, but lacks polish.
The fact is, Goemon had never really gotten that much publicity. Half of the games in the Goemon franchise never reached American shores. Read more
Published on December 17, 2004 by ajnrules

5.0 out of 5 stars GREATEST GAME EVER!!! AAAAHHHHH!!!
This is the greatest game ever i meen its soooooo crazy and wacked and i looooooove it its so great, the fortune teller and the crazy giant peach, and its sooooo funny wen they... Read more
Published on September 21, 2002 by joey

4.0 out of 5 stars THIS IS A WELL DESERVED 4 STARS
According to my 11 year old: This is a great epic, it is loads of fun and is worth buying. But remember it's a Japanese style game with English subtitles so not for everyone.
Published on July 27, 2002 by blueswork

5.0 out of 5 stars An excellent, if not eccentric game
This game is Japaneese in every way, except the English subtitles, so it looks very strange to Americans. Read more
Published on June 24, 2002 by Paul V. Rieke

1.0 out of 5 stars tHIS GAME STINKS.
i HATE THIS JUNK. ITS BORING AND YOU PLAY AS STUPID CHARACTERS. AND WHATSA UP WITH THE CHARCTERS GETING ON THERE BACK AND MOVING AROUND? dONT' WASTE YOUR CASH ON THIS JUNK. Read more
Published on January 31, 2002

1.0 out of 5 stars tHIS GAME STINKS.
i HATE THIS JUNK. ITS BORING AND YOU PLAY AS STUPID CHARACTERS. AND WHATSA UP WITH THE CHARCTERS GETING ON THERE BACK AND MOVING AROUND? dONT' WASTE YOUR CASH ON THIS JUNK.
Published on January 31, 2002

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