Amazon.com Review
The first BMX game out of the gates for the PS2 is
Dave Mirra Freestyle BMX 2, developed by Z-Axis. Like any extreme sports game, the key here is the trick system, and this one is incredibly deep with more than 1,500 tricks to perform. Basic tricks are easy to execute and can be modified with an additional button-and-direction combo. Unfortunately, these trick modifiers aren't always responsive.
The game's modes are Session, Free Ride, Park Editor, and ProQuest. Session is a timed run on any of the game's levels. Free Ride lets you nail the game's timing and become familiar with its courses. The extensive Park Editor lets you design your own levels. The meat of the game is in ProQuest, which has two submodes: competition and challenges. The ultimate goal is to win enough competitions to become the king of freestyle BMX. The challenges help you earn "respect," which can be used to upgrade your gear.
The game's excellent soundtrack includes songs from Fenix TX, Ozzy Osbourne, and A Tribe Called Quest--three acts few in their wildest dreams envisioned together. The game's addictive gameplay is marred by several programming glitches, the most annoying of which is haphazard respawning. After crashing, the game often places you in positions where you'll instantly wipeout or appear inside an object. Polygons sometimes appear on the screen for no apparent reason and the frame rate slows down at times. Still, this is a very addictive game that will have no competition until Mat Hoffman's Pro BMX 2 is released. --Raymond M. Padilla
Pros:
- Addictive gameplay
- Improved graphics and larger levels than the original
- Basic tricks are easy to pull off
Cons: - Respawning can be frustrating
- Trick modifiers can be fickle
- Graphics glitches such as pop-up, slowdown, and poor collision detection
Product Description
See what a spiderman looks like with no hands, no feet and no bar spin! Featuring the top 14 BMX pros, Dave Mirra Freestyle BMX2 lets you create more than 1,500 pro signature freestyle tricks that you've only imagined. A trick modifier and S.I.K. system easily maps the rider's motions from one trick to the next, so the transitions are smoother than ever before. 3000 polygons show minute details, like the bike's individual spokes and even the color of the rider's eyes. Made in USA.