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Superpower - PC

Platform : Windows 95, Windows 98
Rated: Everyone
2.6 out of 5 stars 23 customer reviews

List Price: $19.95
Price: $5.98 + $3.99 shipping
You Save: $13.97 (70%)
Only 7 left in stock.
Estimated Delivery Date: April 22 - 27 when you choose Standard at checkout.
Ships from and sold by Big Time Online.
Standard
  • Military and geo-political simulator where players solve economic, social, and political problems
  • Choose to take the role of any one of 140 countries
  • The largest database ever assembled for a strategy game, using real-world data
  • Computer-controlled countries are independent entities that actually learn from their actions
  • For 1 player
14 new from $5.98 16 used from $3.00 1 collectible from $18.95

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Product Details

Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00005YTYF
  • Item Weight: 12 ounces
  • Media: Video Game
  • Release Date: March 28, 2002
  • Average Customer Review: 2.6 out of 5 stars  See all reviews (23 customer reviews)
  • Amazon Best Sellers Rank: #51,025 in Video Games (See Top 100 in Video Games)

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Customer Reviews

Top Customer Reviews

Edition: Standard Verified Purchase
Superpower is the must have global simulator, this version of Superpower starts you right after the fall of the Soviet Union (essentially) and gives you the freedom to do as you wish with whatever country you select. If you like real-time strategy (RTS) this is as real as it gets. Although, I would recommend saving a restore point before installing it. For some reason these discs will occasionally be flawed or corrupted and cause some issues on your computer in the form of it crashing and burning to the ground. If you start to experience issues with your computer (unless you watch a lot of you-know-what) restore your system and uninstall Superpower. If you want to be safe and still have an excellent RTS experience, try Superpower 2 and NOT the Steam Version which is flawed as F***. Actually, you should just get Superpower 2 come to think of it... it has more features and a better user interface and has no bugs so.. yeah.
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Edition: Standard
This was an average game. You are the leader of the country of your choosing. The main objective is to conquer the world either through diplomacy, military might, or economically. You can virtually do anything, assuming you have enough money to do what you want. Making complicated trade treaties can make you money fast assuming you have resources to spare. An example would be buying meat from England and selling to Japan. There would be no profit, but you are collecting taxes once they move. You can use covert operations to incite revolts or even assasinate leaders of another nation. If you have the technology, you can launch ICBM's against anybody you choose. This appears to be a great stategy game.
There also appear to be a great amount of sad parts to this game. When the game starts it tells us that graphics was not an emphasis in creating the game. So, we have poor graphics. Combat is simply a bunch of dots moving around to kill the enemy. This is also the buggiest game I have ever played. While playing, the game just closes out for no reason. Gameplay is difficult to get right off at first. Thankfully the tutorials are very helpful in telling you what is what and how to control certain aspects of the game.
I would recommend this game for strategy players who would like to rule the world. It may be more difficult than you think.
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Edition: Standard
Ok.. where should I start...The program has so many bugs that the company released 35MB patch for it...that also is not working properly... Basically, if you feel like buying a beta release for a price of full game and spend up to 5 hours (depending on a modem - I have 56K and it took 2 hours) downloading a patch for it that also does not fix major problems, then I guess you should buy this game. However if you would like to get quality for your money I would suggest another game.
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Edition: Standard
[Note: low-starred reviews can be helpful, and should be voted accordingly].

Though based on fascinating concept of geo-political strategy, Superpower is a quite frustrating game, both in strategic and tactical aspects. I agree with other reviews: it should be avoided, unfortunately.

Among critical flaws, the initial set of international relations is absurd; in terms of improbable enemies and alliances (e.g., Mexico versus Tanzania and Mongolia, and allies with Romenia and Iraq, etc), and absurd wars (such as Bolivia invading the USA). Battle management is absolutely boring, in addition to requiring the management of unnecessarily fragmented units. Likewise, large scale wars are finished over the period of one week or two.

Macro-economy is also disappointing. Basically, you tweak and mess around with your national budget as your please. In a week, you can move all your national resources into research, and wipe out social budgets at will. Results are very obscure, and thus you cannot learn to improve your administration.

The game overall is cold and boring; poor graphics, no humans; just numbers and lines crossing a dark map in obscure ways. Moreover, Superpower is infested with bugs, and the downloadable patch does not fic them completely (despite the good will of customer service).

In conclusion, Superpower is illogical and frustrating. Avoid it.
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Edition: Standard
The concept of the game is great. You get to control all kinds of aspects of the country, like how big the military is, to alliances, to economic treaties, to taxes and city growth. But the game has several infuriating glitches. After a while, and it always happens if you haven't saved for a while (toast lands butter side down type of thing), the game just crashes. Several times i have armies of over 5 million that just disappear. Sometimes you conquer a nation but you aren't controlling it for some reason. Stuff like that. I could also never get the user-controlled battles to work correctly. I could get the units deployed, but they would never attack.
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Edition: Standard
When I discovered that someone had made a game attempting to model something as complex as managing the foreign and domestic policy of a modern nation, the two things that occurred to me were (1) it would be very difficult to make it even somewhat realistic and (2) it would be very difficult to achieve the correct level of abstraction, allowing the player to implement a wide variety of policies while at the same time avoiding over-complexity and tedious micromanagement. Nevertheless, hope springs eternal, so I picked up a copy of Superpower to see if it could actually succeed at cracking these difficult problems.
The realism question was answered almost immediately: the manual starts with a discussion of game objectives that talks about conquering the entire world in 10 years. (It's true that you don't have to choose this objective or any objective at all, but the fact that it's even presented as a reasonable possibility doesn't bode well in terms of realism.) It didn't take much game time to perform a wide variety of unrealistic actions: all but the tiniest country can develop nuclear weapons in a few months with no foreign assistance, as Iraq you can sign a peace treaty with the US in about the first two weeks (without making any concessions) and be best buddies in a few months, etc. (Indeed, the AI countries seem way too peaceful -- I've never succeeded in getting anyone mad at me no matter how much I try to antagonize them, short of invading them or launching nuclear weapons.)
I'm willing to forgive a game being wildly unrealistic as long as it's fun. Unfortunately, in Superpower it's a major chore to do almost anything.
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