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Godzilla Destroy All Monsters
 
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it in action [Flash]

Godzilla Destroy All Monsters

Other products by Atari
Platform:   Xbox   |   ESRB Rating:  Teen
4.0 out of 5 stars  See all reviews (23 customer reviews)

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Product Features

  • Mechagodzilla is rebuilt and back for more! Mechagodzilla 3 Attacks!
  • New Melee Mode allows battle it out against 3 AI at once!
  • Take the fight to the alien home world of Vortaak
  • Go toe to toe in the largest boxing ring in the world. Game Features:

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00008G8OA
  • Item Weight: 5.3 ounces
  • Media: Video Game
  • Release Date: April 15, 2002
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (23 customer reviews)
  • Amazon.com Sales Rank: #10,402 in Video Games (See Bestsellers in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Product Description

Godzilla: Destroy All Monsters - Melee challenges you to fight the other monsters for the right to dominate the world!

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Customer Reviews

23 Reviews
5 star:
 (7)
4 star:
 (12)
3 star:
 (3)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (23 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
14 of 17 people found the following review helpful:
4.0 out of 5 stars Tons of fun, but even more frustrating at times, April 22, 2003
By Michael Pappalardo (Ronkonkoma, NY United States) - See all my reviews
(REAL NAME)   
First off...this is the BEST Godzilla game that has ever come about. The only one that came close was probably the old Japanese Godzilla game for the Sega Saturn. But this is not only the best Godzilla game ever, it also blows its Gamecube predecessor out of the water.

Lets start by comparing the two:
I'll be honest. The reason I bought a Gamecube was because of Godzilla and Resident Evil. I've been a Godzilla nut all my life. But when I heard the Xbox version was coming out, I couldn't beleive it. I traded in my Gamecube copy immediately and bought the Xbox version.

The Gamecube version looked ok, but the XBox version completely blows the cube away. Graphics are crisp, sharp and clean. The monsters are very heavily detailed. The environments never looked better, and the effects are awesome. The sound is also alot better, with Dolby Digital support. There is considerably less slowdown and the monsters all move fluidly. The Xbox version also lacks the graphical distortions that plagued the GC version. And of course, it lacks the infamous gamecube exclusive graphical anomaly 'pixelation distortion', which causes shiny or detailed objects to turn black and extremely pixelated, as if playing on a 16-bit system.

Exclusive to the XBox version, which just completely makes the Gamecube version inferior, is the addition of all game modes available for single player. In Gamecube, you could only play Adventure or Versus mode. To access any other mode, you MUST have 4 people playing. For the Xbox version, you can play any mode you want with computer controlled 'bots. Not only does the Xbox version have more game modes, but it also has new levels, larger levels, and even a new monster: Mechagodzilla 2003, a truly awesome monster. There is also XBox live capability.

There are a few problems though.... For starters, the difficulty in this game is outrageously insane. The A.I. in the game can be very smart at times, but the problem with that is that it anticipates your every move and blows you away before you have a chance to pull it off. Also, the inclusion of power-ups in this game only hinders it. Whenever a power-up appears, the computer player automatically knows where it is, and makes a b-line straight for it. 99% of the time, the computer will get the power-up, leaving you at a major disadvantage.

Other issues include balancing. Some monsters, namely Destoroyah, are so powerful that they simply throw away any fun factor in the game. Destoroyah has a series of uninterruptable and unblockable moves that can literally take half of your lifebar away in little over 3 hits. And once the computer gets a hold of the 'rage' power-up...forget it. You'll be knocked into next Tuesday.

Control is another issue...the control is so clunky that you won't even know whats going on. Reactions are delayed so much that you'll be mashing the controller and having your monster swing away at air while the computer charges up a beam attack. However, I blame this mostly on the Xbox controller, which is quite possibly the worst controller ever conceived in the history of video games, only second of course to the gamecube controller.

Those issues aside, once you get some pals over, this game is just a ton of fun. Team Battle mode and Melee battle modes are so much fun that you'll be sitting there for hours hammering away at each other. There's nothing more satisfying than hurling two giant monsters at each other and watching them collide in mid-air and hit the pavement like a ton of bricks. All in all, the game would have definitely benefit from an option to turn off power-ups, mainly because it would balance the game more. But overall, this is the best 'zilla game ever, and is tons of fun to play.

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5 of 5 people found the following review helpful:
4.0 out of 5 stars Lots of fun, but has some drawbacks, May 12, 2003
By Joseph C. Dangelo "twokegger" (Chicago, Illinois United States) - See all my reviews
(REAL NAME)   
First and foremost, Godzilla:DAMM is a lot of fun for anyone who is a fan of the movies. The developers obviously spent a good deal of time creating the monsters - they all have their distinct advantages/disadvantages and are rendered beautifully in the game. This is a great party game once all the monsters/arenas have been unlocked.

Gameplay:
The game plays as it is expected: a) big giant monsters are not going to be nimble characters (like in DOA:3 or MK:DA) b) it takes a lot more than a few combos to take an opponent out c) throwing buildings and other monsters at your opponents is a given.

The game offers a variety of modes (Adventure, Versus, Destruction, Melee). While Destruction is pointless, the other modes should give the game some longevity. The addition of Bots for the Melee mode boosts the replay value well above the GC version.

The drawback to the gameplay is the collision detection. At times, your character can be standing right next to a building and not be able to pick it up. Even more annoying is getting hit when you should be out of the opponents sites.

Graphics and sound:
The sound is superb - hands down. All of the yells and screams the monsters make in the movie are represented perfectly.

Graphics are a mixed bag. The monsters look great, but the arenas are often bland and look unfinished. The most disheartening aspect of the graphics is the building destruction - they fall down as if they were precision dynamited, not stomped on by a giant lizard.

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3 of 3 people found the following review helpful:
3.0 out of 5 stars Great game. Superb graphics. IMPOSSIBLE to play., February 8, 2006
By Squash 'N' Squeak "The Silencing Machine" (The Darkest Regions of Outer Space) - See all my reviews
Fun:5.0 out of 5 stars 
This is the best Godzilla game. PERIOD. It's loads of fun. Really, it is. It's really fun to control all the monsters you've seen in the movies. My personal favorites are Destroyah, Mechagodzilla, and Megalon. The only problem is that the game is waaaaaaaaaaaaaay too hard. Megalon has got to be the biggest problem monster. He will be underground 80% of the time you fight him, and it is extremely difficult to run from(But is possible, I know). And if he gets right underneath you, he'll come up, grab you, and throw you in one fo his special throws. To make things worse, his energy attack is magnetized right towards your monster, and the attack is brutal. Why Megalon is one of the starting monsters I'll never know...but thank God because he is one of the best characters of the game. King Gidorah is another good monster and one fo the best. Even his(their)none energy attacks are quite brutal. Gigan is quite possibly the funnest character to control, soley because he has the coolest throwing moves(like the buzzsaw throw). It's also fun to use his special teleport move. Gigan may not go far, but it's definately cool to watch. The Mothra airstrike power..I'll say this..GET IT FIRST. Mothra has got to be the most annoying asset of the game, as she continuously zaps the opposite player with ridiculously painful results. Mechagodzilla is the toughest monster here. Not to mention he's totally cheap. His rocket fingers do a lot of damage-ridiculously brutal damage-but fortunately, he is limited to 3.

So, all in all, it's a solid game. It can be impossible 80% of the time, but it's still fun and worth the difficulty.
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4.0 out of 5 stars amazing game with few but huge problems
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5.0 out of 5 stars Great Game!
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5.0 out of 5 stars Com+Rage Mode=Run!
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4.0 out of 5 stars ROOOOOOOOOOOOOOOAR!
I've always been a Godzilla fan but never knew just how much until I met Godzilla: Destroy All Monsters (GDAM). I almost bought the Nintendo Gamecube just to play it. Read more
Published on April 15, 2005 by Michael J. Tresca

5.0 out of 5 stars Cool
This game is pretty cool. The controlls are great and the grafics are really good! The stages you fight in are the well done! You can also unlock charters! Read more
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4.0 out of 5 stars took me by surprise
I'm not really a fan of the Godzilla movies or the games, but when my brother got this one and forced me to play it with him, I was actually pretty impressed. Read more
Published on August 4, 2004 by Joshua

3.0 out of 5 stars Not the worst game ever, but not the greatest either
Being a heavy G-fan, I rented this sucker the minute I saw it at my local Hollywood Video. I brought it back to my room and popped it into my roommate's X-Box, which was at first... Read more
Published on March 20, 2004 by TrezKu13

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I was looking for a party game with simple mindless bashing and point scoring like Rampage, but this was more like street fighter 2 with monsters. Read more
Published on March 5, 2004 by Saurin Shah

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