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2 of 2 people found the following review helpful:
4.0 out of 5 stars
This Amazingly Balanced Fighter Still Falls Short, June 15, 2006
Fun:5.0 out of 5 stars
When I first got this game I was a tad dissapointed. It Had NO Story. NONE! It had a smaller rooster then KoF2002(46 After every1 is unlocked in Endless mode)& many of the characters I was good with were tweaked to the point that I was thrown completely off my game(I'm looking @ you Mature & Geese).
The graphics were kinda off also, High res semi-3-D Backdrops & lower rez sprites(which look even worse when compared to KoF 2003 or even KoF evolution for Dreamcast). However the graphics can be adjusted to your liking, with the ability to soften the characters & 6 dif(very subtle)levels of sprite detail as well as 2 dif options for background detail, you can make it look presentable.
The audio is spotty @ best. While the voices come out crisp & clear, the music sounds like it was composed on an 8th graders keyboard. It's repeatitive & annoying in most stages & forgetable in the others.
Now for the good part, while @ first I was vastly irritated with the character balancing after I played for a while I got used to it. For once in an SNK game EVERY1 is prettymuch an equil(exceptions may go to Ralph & Jun Hoon)! Even the bosses, the usually overpowered, cheep, make you want to pull your hair out bosses are balanced to mid teir players! Omega Rugal is the most balanced I have ever seen him & Young Geese is the easiest SNK boss I've ever fought!Trust me when I say thats a GOOD thing. This is a tournament quality game in terms of playability. Also due to the balancing novice players who have never played a KoF game will be able to pull of combos & special attacks without trouble(The supercombos are extremely hard to do @ some points, but thay really aren't needed anyway)
Next for any1 who has ever played Capcom vs.SNK 2:EO or Street Fighter Alpha 3, they will love the variety of gameplay options simular to the groove system in place with the above games.
There are 3 systems to choose from:
Super Cancel: which allows variety in escape manuvers & wicked combos by means of special/Super canceling(Balanced mode simular to KoF 2002 Engine)
Guard Cancel: (My Personal Fav:)) Allows for Just Defence (which is simular to the parrying manuvers in StreetFighter III Series)the ability to break your opponents block,& a few escapes (Defencive mode)
MAX2: Here you have one super combo bar that fills constantly between supers, allows guard cancel & lets you unleash a Super Powerful super combo when your health gets low(Extremely agressive mode, Good for beginers).
These modes add ALOT of replay-ability to a game that lacks a story of any kind. Also new is a heat mode that drains your health in exchange for double attack power but it seems poinltss b/c it takes more health from you then you opponent.
Also there are a few game play modes to keep you occupied, Endless mode, which is a survival mode that lets you unlock portraits & characters(Kasungi, Seth, Omega-Rugal), Single battle/Vs., Team Battle/Vs., & a color Edit mode where I killed ALOT of time.
All in all if a little bit more time was put into adding some win quotes & music this would be my fav KoF yet. It has the most balanced gameplay & options seem since Fan Fav KoF 98. If your one for gameplay over graphics this is the game for you, if not then sorry you missed out.
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5.0 out of 5 stars
Is the best!, February 28, 2009
Fun:5.0 out of 5 stars
In my opinion this is the best in the whole saga in 2D after so many intents to change the game way, the graph of the scenarios and of the characters it is sensational and the powers and limits also. I recommend them to him...
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4.0 out of 5 stars
Still the King, April 7, 2008
Fun:4.0 out of 5 stars
Being an old school gamer, I have a soft spot in my heart for the 2d brawlers. The current 3d fighters on the market look incredible, but I've always found them lacking. Perhaps I'm just a sucker for the half-circle/quarter-circle moves.
As you would expect from any KoF game, there's a huge roster here, with many of the SNK favorites to chose from. It seems to me that some of the fighters got a bit of a boost over previous incarnations, and some may have been toned down. Terry's power geyser doesn't look as impressive as it did in other games, and it may just be me, but it seems he has a harder time with some of the cast than he would have in other games. Andy, and Joe on the other hand seem to have gotten a nice boost.
Visually the game doesn't look all that great, when compared to other 2d fighters...namely those from Capcom. The backgrounds do look good. They have a 3d look. But the actual fighters are heavily pixilated. Still despite the appearance, the game is loads of fun, and offers up quite a few different modes to play in.
Thanks to a patch from Microsoft, this game plays on the xbox 360. If you have a 360 or for some reason are still playing on the original xbox, and you're a 2d fighting fan, do yourself a favor and pick this one up.
This game will supply me with my 2d fighting fix, until Street Fighter 4 is released later this year.
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