Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your email address or mobile phone number.

Audible Sample
Playing...
Loading...
Paused

The Weird Company: The Secret History of H. P. Lovecraft's Twentieth Century Audible – Unabridged

4.7 out of 5 stars 19 customer reviews

See all 3 formats and editions Hide other formats and editions
Price
New from Used from
Kindle
"Please retry"
Audible, Unabridged
"Please retry"
$0.00
Free with your Audible trial

Read & Listen

Switch between reading the Kindle book & listening on the Audible narration with Whispersync for Voice.
Get the Audible audiobook for the reduced price of $4.21 after you buy the Kindle book.
Free with Audible trial
$0.00
Buy with 1-Click
$15.77

Sold and delivered by Audible, an Amazon company

Sorry, there was a problem.

There was an error retrieving your Wish Lists. Please try again.

Sorry, there was a problem.

List unavailable.

Product Details

Customer Reviews

Top Customer Reviews

Format: Paperback Verified Purchase
Finished 'The Weird Company' last night, and it was exactly what I expected
and wanted. Pete Rawlik takes the stories of HPL, and fills in spots,
so you see more behind the assorted bunch of people in the Lovecraft canon.
If you've ever read 'Anno Dracula' or 'League of Extraordinary Gentlemen'
this is in the same idea. He goes places I'd not have thought of, but
even with the more out there stuff, it fits and makes logical sense. He
also name drops modern authors in the stories, so it's a fun game of
'spot the reference' that tickles my fan-being fancy. So, if you like
Lovecraft, and love in jokes and references, get 'The Weird Company'.
I'd also suggest reading the previous book, 'Reanimators' as it gives
the story of one of the main characters. 5 out of 5 writhing pseudopods.
Comment 15 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback Verified Purchase
This is more brilliantly conceived than the author's earlier REANIMATORS! A group of Lovecraft's characters join forces on a nightmarish journey that surprisingly turns into a prequel to one of the classic story of Science Fiction. There is an ingenious and justifiable reinterpretation of a Lovecraft story that credibly transforms a villain into a hero! Also one section presents a nightmarish version of one of Lovecraft's villains that is as frightening as the best works of Thomas Harris and Joe Pulver.. One of the best Cthulhu Mythos novels ever written!
Comment 8 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Kindle Edition Verified Purchase
The overall idea is a pretty great one: HP Lovecraft's League of Extraordinary Beings vs The Shoggoth Menace. Tying together too many loose ends left by Lovecraft to easily keep track of, "The Weird Company" sets the stage for the "Mythos Resistance Forces" to counter looming cosmic horrors, be they Elder Beings, shoggoths, Hounds, the Yithians, or the psychotic and undead Re-Animated. I fear saying anymore might venture into spoilers, but all the traditional Lovecraftian locales are visited and/or mentioned, as well as pretty much all the major players and sides.

Mr. Rawlik is obviously a Lovecraft scholar and has done a great deal of research to flesh out this novel. I've read pretty much everything HP wrote and even I had to Google some of the more obscure characters but they were there. Several more prominent characters were mentioned but did not appear directly, leading me to believe that there is a series building here (hopefully).

Though the existential angst and noir tropes are all present, this is really more of a dark adventure story in the vein of Robert Howard, or even Doyle, than HPL. Weird, violent (at times grisly) and almost totally devoid of any human intimacy whatsoever, but still: there is quite a bit of humor and the 'heroes' of the Company can at least affect some change against the 'villains.' This group isn't Lovecraft's typical 'victims' as they have all already had their initial run-ins with the Mythos and survived. Now they must band together against the looming menace of the torpid but awakened shoggoths.

Sounds like I liked it, right? Well, I did. So why only three stars? Eh, I'd give it 3.5 if that was an option.
Read more ›
Comment 2 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback Verified Purchase
Some people are purists when it comes to Lovecraft. I’m not one of them. I love all the crazy additions to the Cthulhu Mythos, love all the extra side stories, the new characters and monsters, backstories to Outer Gods, children that suddenly popped up, all of it. (C’mon, I have a giant stuffed Cthulhu.) So when I read THE WEIRD COMPANY, I pretty much had a grin on my face the entire time.

Imagine “Extraordinary League Of Gentlemen,” but for the Mythos gang. That’s basically what you’ve got going on here. Through a series of journal entries and letters, characters we’ve come to know through Lovecraft’s work are reassembled. Not only do we discover what has occurred after their own particular tales were told, but in some cases, what happened before. It’s a fascinating story, these players all coming together in the now government controlled city of Innsmouth, especially as you come to realize who some of them are. Secrets are revealed, and from there the team is off to Antarctica, The Mountains Of Madness awoken in earlier events by a clueless Miskatonic University team. More revelations and more individuals get involved. The fate of the world is at stake, and it’s up to The Weird Company (not heroes but monsters) to save it: a witch, a changeling, a mad scientist, and a poet trapped in the form of a beast.

Rawlik’s book is not only brilliant, but it’s loads of fun. It name-drops characters, has others interact like you always hoped they would, takes surprise turns, stays wonderfully atmospheric, yet can gets downright bloody. Some people might balk at what he’s done with some of the charters (I can think of one in particular), but you can tell this was a labor of love. The book is a big fun, horrific, eldritch adventure, and fans of the Mythos should go along.
Comment One person found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Kindle Edition Verified Purchase
The Weird Company begins in 1937. Dr. Wingate Peaslee is a dissenting voice about a secret military operation. He files a report as the minority opinion. The report is comprised mostly of eyewitness accounts of a series of relevant events, written by Robert Olmstead, the man whose account of a visit to a coastal town in Massachusetts triggered the military intervention in Innsmouth. But now Olmstead, having destroyed Innsmouth only to discover the ramifications of his actions, seeks penance in the company of monsters. To save the world, Olmstead must join forces with a motley band of characters familiar to Lovecraft readers. This Weird company must battle ancient beings inadvertently unleashed by Miskatonic University’s ill-fated Pabodie-Lake expedition to Antarctica upon an unsuspecting world.

Rawlik’s novels are based on the premise that Lovecraft’s stories are not stand-alone tales, but rather, that all of his works took place in a shared universe. This means that although Lovecraft suggests no relationship between “At the Mountains of Madness” and “The Shadow Over Innsmouth” other than Arkham as a geographic point of reference, Rawlik weaves those events together, with a little “The Thing on the Doorstep” and “Through the Gates of the Silver Key” added for good measure. With the return of Dr. Hartwell, the protagonist from his first book Reanimators, Rawlik created an underlying interconnectivity to all of the events created by Lovecraft. And then, Rawlik branches out; under his skilled pen, John W. Campbell’s “Who Goes There?” suddenly becomes an obvious as a sequel to “At the Mountains of Madness.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Most Recent Customer Reviews