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Understanding Comics: The Invisible Art (Paperback)

by Scott Mccloud (Author)
4.7 out of 5 stars See all reviews (132 customer reviews)

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Editorial Reviews

Amazon.com Review
A comic book about comic books. McCloud, in an incredibly accessible style, explains the details of how comics work: how they're composed, read and understood. More than just a book about comics, this gets to the heart of how we deal with visual languages in general. "The potential of comics is limitless and exciting!" writes McCloud. This should be required reading for every school teacher. Pulitzer Prize-winner Art Spiegelman says, "The most intelligent comics I've seen in a long time."

Review
"A landmark dissection and intellectual consideration of comics as a valid medium." -- -- Will Eisner

"McCloud is the McLuhan of comics." -- -- James Gurney, Dinotopia

See all Editorial Reviews

Product Details

  • Paperback: 224 pages
  • Publisher: Harper Paperbacks (April 27, 1994)
  • Language: English
  • ISBN-10: 006097625X
  • ISBN-13: 978-0060976255
  • Product Dimensions: 10.1 x 6.7 x 0.7 inches
  • Shipping Weight: 1 pounds (View shipping rates and policies)
  • Average Customer Review: 4.7 out of 5 stars See all reviews (132 customer reviews)
  • Amazon.com Sales Rank: #4,632 in Books (See Bestsellers in Books)

    Popular in these categories: (What's this?)

    #4 in  Books > Comics & Graphic Novels > Cartooning
    #16 in  Books > Arts & Photography > Instructional & How-To
    #17 in  Books > Arts & Photography > Design & Decorative Arts > Graphic Design

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What Do Customers Ultimately Buy After Viewing This Item?

Understanding Comics: The Invisible Art
86% buy the item featured on this page:
Understanding Comics: The Invisible Art 4.7 out of 5 stars (132)
$17.93
Challenges for Game Designers
6% buy
Challenges for Game Designers 5.0 out of 5 stars (3)
$16.49
Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels
5% buy
Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels 4.9 out of 5 stars (37)
$17.90
Theory of Fun for Game Design
2% buy
Theory of Fun for Game Design
$15.63

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Customer Reviews

132 Reviews
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Average Customer Review
4.7 out of 5 stars (132 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
82 of 85 people found the following review helpful:
5.0 out of 5 stars Nobody takes comic books more seriously than Scott McCloud, June 19, 2002
By Lawrance M. Bernabo (The Zenith City, Duluth, Minnesota) - See all my reviews
(TOP 10 REVIEWER)    (COMMUNITY FORUM 04)      
I like to take things apart and figure out how they work, except instead of doing internal combustion engines or pocket watches I like to play with books, movies and television shows. In "Understanding Comics: The Invisible Art," Scott McCloud not only takes apart comic books, he puts them back together again. Certainly comics are a neglected art form. Put Superman, Batman, Spawn and Spider-Man on the big screen and there will be some cursory comments about the actual all-in-color-for-a-dime, and names like Stan Lee and Frank Miller will get kicked around, but nobody really talks about how comics work (the exception that proves the rule would be the Hughes brothers talking about adapting the "From Hell" graphic novels). Part of the problem is conceptual vocabulary: we can explain in excruciating detail how the shower scene in "Psycho" works in terms of shot composition, montage, scoring, etc. That sort of conceptual vocabulary really does not exist and McCloud takes it upon himself to pretty much create it from scratch.

That, of course, is an impressive achievement, especially since he deals with functions as well as forms. To that we add McCloud's knowledge of art history, which allows him to go back in time and find the origins of comics in pre-Columbian picture manuscripts, Egyptian hieroglyphics and the Bayeux Tapestry. Topping all of this off is McCloud's grand and rather obvious conceit, that his book about the art of comic books is done AS a comic book. This might seem an obvious approach, but that does not take away from the fact that the result is a perfect marriage of substance and form.

This volume is divided into nine chapters: (1) Setting the Record Straight, which develops a proper dictionary-style definition of "comics"; (2) The Vocabulary of Comics, detailing the iconic nature of comic art; (3) Blood in the Gutter, establishing the different types of transitions between frames of comic art, which are the building blocks of how comics work; (4) Time Frames, covers the ways in which comics manipulate time, including depictions of speed and motion; (5) Living in Line, explores how emotions and other things are made visible in comics; (6) Show and Tell, looks at the interchangeability of words and pictures in various combinations; (7) The Six Steps, details the path comic book creators take in moving from idea/purpose to form to idiom to structure to craft to surface (but not necessarily in that order); (8) A Word About Color, reminds us that even though this particular book is primarily in black & white, color has its uses in comic books; and (9) Putting It All Together, finds McCloud getting philosophical about the peculiar place of comic books in the universe.

"Understanding Comics" works for both those who are reading pretty much every comic book done by anyone on the face of the planet and those who have never heard of Wil Eisner and Art Spigelman, let alone recognize their artwork. Which ever end of the spectrum you gravitate towards McCloud incorporates brief examples of some of the artwork of the greatest comic book artists, such as Kirby, Herge, Schultz, etc., as well as work by more conventional artists, including Rembrandt, Hokusai, and Van Gogh. "Understanding Comics" is a superb look at the form and functions of the most underexplored art form in popular culture.

I am using Spider-Man comic books in my Popular Culture class this year and will be using some of McCloud's key points to help the cherubs in their appreciation of what they are reading. If you have devoted hundreds of hours of your life to reading comic books, then you can take a couple of hours to go through this book and have a better understanding and appreciation of why you take funny books so seriously.

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47 of 53 people found the following review helpful:
5.0 out of 5 stars Deep and Clear, March 3, 2000
By David M. Chess (Mohegan Lake, NY USA) - See all my reviews
(REAL NAME)   
I expected this book to be a witty and well-done presentation of mostly stuff that I already knew; but it was much more than that. McCloud has a deep understanding of art and society and people, and a completely lucid presentation.

There are neat and useful new ways of thinking about comics here (his comparisons of American and Japanese comics, his theories of panel transitions and why comic characters are sometimes drawn more simply than the backgrounds, his comments on the psychological impact of color), and for that matter ways of thinking about art in general, and design in general. And he makes masterly use of the comic medium itself to present the material in a way that never drags or confuses.

I hope someone programs the Orbital Mind Control Lasers so that McCloud extends this book into a whole series on the theory and practice of comics, and another on general visual design. The world needs it!

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12 of 12 people found the following review helpful:
5.0 out of 5 stars A profound book about more than comix, December 22, 1999
By Eric Lee Smith (Philadelphia, PA United States) - See all my reviews
This is one of my favorite books and one of the most insightful, unique, and enjoyable books that I've ever read. I have recommended it to many people, bought copies for several of them, and own two copies myself so that I can lend out one. I recommend it VERY strongly to anyone who's involved with designing Internet sites. Although it's not about that subject directly, it has more wisdom about the design of sites than any Web design book I've ever read or seen. Afterall, the Web is basically a 'page' structure, with text and graphics, just like a comic. Also, you'll learn more about art history from this book than you will from most art history classes (I know, I went to art school...). And did I mention that it's funny too! -E
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Most Recent Customer Reviews

5.0 out of 5 stars Now I understand
So much is communicated in every comic image that is entirely below most viewer's understanding. This book is eye-opening! A must for filmmakers, artists, even writers. Read more
Published 23 hours ago by JBomb

5.0 out of 5 stars A classic.
This book not only helped legitimize a misunderstood art form for a new generation, it also changed my perception on how I philosophically view the world. Read more
Published 13 days ago by Movie Guy

5.0 out of 5 stars Brilliant, unmatched in scope and presentation...
Put aside any notions you may carry that comic books are for kids. In fact, tuck away any notion that comics are just for fun too, because McCloud takes readers on a journey... Read more
Published 17 days ago by David Allred

5.0 out of 5 stars In-depth treatise on comics and why it's a serious art form
This book provides an incredibly in-depth discussion on what comics are, why they exist, and how they are related to other forms of art. Read more
Published 1 month ago by Sanket Khidkikar

5.0 out of 5 stars Phenomenal!
I just finished reading this and absolutely loved it! I've read comics on and off my whole life and have recently been trying to get into them again. Read more
Published 3 months ago by T-Mac

5.0 out of 5 stars cheaper coursebook price
had to buy this for a class and was happy to get it for this price. great book too! (i went ahead and bought McCloud's other books on comics as well
Published 3 months ago by WillDoeMoFo

5.0 out of 5 stars Amazing Book
This book was required for a class I had. I wasn't exactly thrilled to read it but after the first chapter, i couldn't put it down. Read more
Published 5 months ago by Mark H. Lee

2.0 out of 5 stars perhaps the most repetitive book ever
I was required to read this book for a college art class, and hated it. I'm not a comic book fan, but I also don't detest them either. Read more
Published 9 months ago by goldfish

5.0 out of 5 stars Brilliant Book!
Okay, this is seriously one of the most brilliant books I have ever read, and I have Henry (who is also brilliant) to thank for introducing this to me. (Thank you, Henry. Read more
Published 11 months ago by Alison M. Gunn

4.0 out of 5 stars Reading between the lines
As previous reviewers have mentioned, Scott McCloud is passionate about comics; part of the purpose of writing the book, it seems is to justify the argument that comics are indeed... Read more
Published 11 months ago by doc peterson

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