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Windows Graphics Programming: Win32 GDI and DirectDraw (Hewlett-Packard Professional Books)
 
 
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Windows Graphics Programming: Win32 GDI and DirectDraw (Hewlett-Packard Professional Books) (Hardcover)

by Feng Yuan (Author)
3.6 out of 5 stars  (14 customer reviews)


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7 used & new available from $59.95

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Editorial Reviews
Book Info
A handbook for delivering high-performance Windows applications using Win32 GDI and Direct Draw. Completely demystifies the creation of Windows graphics. The CD-ROM contains system-level tools, kernel mode drivers, sample code, and C++ classes. System requirements: Windows 95+, CD-ROM drive. DLC: Computer graphics.

Back Cover Copy
The world's most complete guide to Windows graphics programming!

  • Win32 GDI and DirectDraw: Accurate, under the hood, and in depth
  • Beyond the API: Internals, restrictions, performance, and real-life problems
  • Complete: Pixel, lines, curves, filled area, bitmap, image processing, fonts, text, metafile, printing, and more
  • Up to date: Windows 2000 and Windows 98 graphics enhancements
  • CD-ROM: Exclusive and professional quality generic C++ classes, reusable functions, demonstration programs, kernel mode drivers, GDI exploration tools, and more!

Hewlett-Packard Professional Books

To deliver high-performance Windows applications, you need an in-depth understanding of the Win32 GDI and DirectDraw—but until now, it's been virtually impossible to discover what's going on "behind" Microsoft's API calls. This book rips away the veil, giving experienced Windows programmers all the information and techniques they need to maximize performance, efficiency, and reliability! You'll discover how to make the most of Microsoft's Windows graphics APIs—including the important new graphics capabilities built into Windows 2000. Coverage includes:

  • Uncovering the Windows system architecture and graphics system internal data structure
  • Building graphics API "spies" that show what's going on "under the hood"
  • Detecting GDI resource leaks and other powerful troubleshooting techniques
  • Expert techniques for working with the Win32 GDI and DirectDraw APIs
  • Device context, coordinate space and transformation, pixels, lines, curves, and area fills
  • Bitmaps, image processing, fonts, text, enhanced metafiles, printing, and more

Windows Graphics Programming delivers extensive code, practical techniques, and unprecedented insight—plus an exclusive CD-ROM containing original system-level tools, kernel mode drivers, sample code, and generic C++ classes for Windows graphics programming without MFC. If you want to build Windows graphics applications that deliver breakthrough performance and reliability, you'll find this book indispensable.



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Product Details
  • Hardcover: 1280 pages
  • Publisher: Prentice Hall PTR; Har/Cdr edition (December 22, 2000)
  • Language: English
  • ISBN-10: 0130869856
  • ISBN-13: 978-0130869852
  • Product Dimensions: 9.6 x 7.4 x 2.4 inches
  • Shipping Weight: 5 pounds
  • Average Customer Review: 3.6 out of 5 stars  (14 customer reviews)
  • Amazon.com Sales Rank: #385,420 in Books (See Bestsellers in Books)

    Popular in these categories: (What's this?)

    #6 in  Books > Computers & Internet > Programming > APIs & Operating Environments > Win32 API
    #44 in  Books > Computers & Internet > Microsoft > Graphics, Animation & Illustration

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Look Inside This Book
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Front Cover | Table of Contents | Excerpt | Index | Back Cover

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Windows Graphics Programming: Win32 GDI and DirectDraw (Hewlett-Packard Professional Books)