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A Programmer's Guide to Sound
 
 
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A Programmer's Guide to Sound (Paperback)

by Tim Kientzle (Author)
2.9 out of 5 stars See all reviews (14 customer reviews)

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Customers buy this book with Maximum MIDI : Music Applications in C++ by Paul Messick

A Programmer's Guide to Sound + Maximum MIDI : Music Applications in C++
  • This item: A Programmer's Guide to Sound by Tim Kientzle

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Editorial Reviews

Review
"I just wish this book had been available years ago." -Bobby Prince, composer and sound designer for computer games including Doom and Duke Nukem 3D "This is the kind of book that will stand as one of the defining works in the specialization of audio programming." -Gene Turnbow, senior programmer and game designer for Sound Source Interactive, Inc. "I'm amazed at the breadth and depth of Tim's coverage." -George Wright Information Systems, Loyola College, Maryland

Product Description
An all-in-one introduction to implementing sound, this guide provides a comprehensive practical resource for programmers. Tim Kientzle, technical editor of Dr. Dobb's Journal, presents the basic principles of sound and sound processing, together with concrete implementation details for a variety of sound file formats and algorithms. The CD-ROM includes royalty-free sound libraries and a rich collection of utilities.

See all Editorial Reviews

Product Details

  • Paperback: 464 pages
  • Publisher: Addison-Wesley Professional (October 27, 1997)
  • Language: English
  • ISBN-10: 0201419726
  • ISBN-13: 978-0201419726
  • Product Dimensions: 9.1 x 7.4 x 1 inches
  • Shipping Weight: 1.9 pounds (View shipping rates and policies)
  • Average Customer Review: 2.9 out of 5 stars See all reviews (14 customer reviews)
  • Amazon.com Sales Rank: #106,733 in Books (See Bestsellers in Books)

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What Do Customers Ultimately Buy After Viewing This Item?

A Programmer's Guide to Sound
71% buy the item featured on this page:
A Programmer's Guide to Sound 2.9 out of 5 stars (14)
$34.21
Maximum MIDI : Music Applications in C++
29% buy
Maximum MIDI : Music Applications in C++ 3.9 out of 5 stars (14)
$36.46

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Customer Reviews

14 Reviews
5 star:
 (1)
4 star:
 (6)
3 star:
 (1)
2 star:
 (3)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
2.9 out of 5 stars (14 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
13 of 13 people found the following review helpful:
4.0 out of 5 stars An introduction with a good c++ framework, August 7, 1998
By W. A. Norris (Laramie, WY United States) - See all my reviews
(REAL NAME)      
WHAT THIS BOOK DOES WELL:

* Explains audio signals, frequency, pitch, and Fourier transforms at a level suitable for anyone who understands trig, and in a highly readable way

* Explains file formats (WAV, AU, AIFF, MPEG formats, MIDI, MOD formats, etc.), and compression schemes, complete with tested implementation code

* Explains basic frequency filtering (with code)

* Implements readable, usable c++

WHAT'S BEYOND THE SCOPE OF THIS BOOK:

* In depth DSPs, physics, acoustics, or mathematics

* More complex transforms, like pitchbending without changing the length, noise reduction, adding reverb, flanging, etc.

* Highly optimized numerical algorithms

IN SHORT: if you need an introduction to the subject or just want a royalty-free code base for file format handling, this is an excellent book. If you already know all the basics, you won't learn very much.

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11 of 11 people found the following review helpful:
2.0 out of 5 stars Disappointed that recording is not covered!, June 29, 1999
By A Customer
I am SO disappointed in this book! I am a programmer who wants to record .wav files, and from the title you would think this would get at least cursory coverage! But be warned, this book has NOTHING, absolutely zero, about recording!

I am keeping the book because of its information on Fourier Transforms, but am back to square one in search of a true programmer's reference book on sound!!

Amazon, warn your potential buyers, please!

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10 of 10 people found the following review helpful:
2.0 out of 5 stars Good book, bad publisher, November 6, 2005
This book is pretty decent, pretty much what I was expecting, except the publisher, Addison-Wesley, has stopped shipping the book with a CD. Instead there is a note in the book instructing you to go to their website for a downloadable version of the CD.

Surpise! No downloads available for this title!

The CD contains all of the code from the book, project files, sample sounds, and code that is not in the book, so in my opinion, the CD contents are pretty necessary.

So far I have written them several times (very politely) with no response and I've spent hours on the phone trying to get this problem resolved, only to get transferred to four or five people and eventually transferred to a recorded message saying that they "cannot take my call at this time" and to call back.

So... do not buy this book unless you don't mind not getting the CD.
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Most Recent Customer Reviews

4.0 out of 5 stars Old book with some good algorithmic details
Since this book was written almost ten years ago, you really have to ignor it when it talks about platform-specific code. Read more
Published on December 25, 2006 by calvinnme

4.0 out of 5 stars Old But Good
I bought this book mainly because it has some examples in C++ for various platforms including Mac. It's outdated and doesn't include anything for Mac OS X (or core audio... Read more
Published on March 22, 2006 by Chris Kissel

1.0 out of 5 stars Outdated and Useless Software
This book can be used as a reference toward file formats as applied to sounds. However, I found the software and code examples within the book to be unnecessarily complicated. Read more
Published on March 19, 2003

4.0 out of 5 stars Good cross-platform intro to sound
This is the only book that I've come across that covers any of the trivialities of cross-platform sound programming. Read more
Published on January 26, 2000 by Jonathan Hays

1.0 out of 5 stars Not of much use
This book is a reasonable reference for audio file formats. I would not recommend it for much more than that. Read more
Published on August 19, 1999

2.0 out of 5 stars Not a bad beginners book but.....
...beware of bugs in the code. This is a good book for an intro to digital sound and sound file formats but the code (at least the stuff involving the windows multimedia API) is... Read more
Published on February 13, 1999 by ZippyFuzzy

4.0 out of 5 stars Great C++ resource. Not a good academic resource.
The CD included with this book will get you started programming *fast*. But be forewarned, the style of C++ used is written using the latest standard which includes namespaces and... Read more
Published on November 26, 1998

3.0 out of 5 stars Good sound format information and overview,
I used this book as the basis for a real time speech program and I found that although the book gave a good overview of the way that Win95 uses sound playback, the code was too... Read more
Published on October 22, 1998

5.0 out of 5 stars This book is an excellent reference for sound formats
I have spent a lot of time trying to find information on many of the topics covered and to find 1 resource that has all information and is well tested is a gold mine. Read more
Published on October 12, 1998

4.0 out of 5 stars Excellent audio intro
Covers basics of the generation and perception of sound, then shifts into discussion of the various formats in common use by software engineers and hackers. Read more
Published on June 18, 1998

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