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Interactive Computer Graphics: A Top-Down Approach with OpenGL (3rd Edition)
 
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Interactive Computer Graphics: A Top-Down Approach with OpenGL (3rd Edition) (Hardcover)

by Edward Angel (Author)
2.9 out of 5 stars  (26 customer reviews)


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Editorial Reviews
Product Description

This book teaches beginners how to create interesting computer graphics. It takes a top-down approach that starts readers creating interesting computer graphics from the start using OpenGL. Interactive Computer Graphics, 3/e features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets readers writing interesting 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, as well as the C and C++ programming languages, allowing readers to be aware of what is happening at the lowest levels of computer-graphics programming. This revision includes extensive 2-color art and graphics to bring important concepts to life. This book is ideal for programmers looking for a hands-on introduction to computer-graphics programming that allows them to start writing 3D graphics programs early on.



Book Info
Beginning text incorporates application programs into each chapter so that students can quickly begin to create 3D graphics. --This text refers to an out of print or unavailable edition of this title.

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Product Details
  • Hardcover: 719 pages
  • Publisher: Addison Wesley; 3 edition (July 16, 2002)
  • Language: English
  • ISBN-10: 0201773430
  • ISBN-13: 978-0201773439
  • Product Dimensions: 9.5 x 8.1 x 1.3 inches
  • Shipping Weight: 3.2 pounds
  • Average Customer Review: 2.9 out of 5 stars  (26 customer reviews)
  • Amazon.com Sales Rank: #404,493 in Books (See Bestsellers in Books)

    Popular in this category: (What's this?)

    #28 in  Books > Computers & Internet > Programming > Graphics & Multimedia > OpenGL

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  • Also Available in: Hardcover (2nd) |  All Editions


Citations (learn more)
5 books cite this book: