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A Course in Game Theory
 
 

A Course in Game Theory (Paperback)

~ (Author), Ariel Rubinstein (Author)
3.5 out of 5 stars  See all reviews (15 customer reviews)

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  • This item: A Course in Game Theory by Martin J. Osborne

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Editorial Reviews

Review

"I recommend this book highly, it is beautifully done..."
Robert Aumann, Hebrew University


Product Description

"I recommend this book highly, it is beautifully done..." -- Robert Aumann, Hebrew University

A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises. More about this book


Product Details

  • Paperback: 368 pages
  • Publisher: The MIT Press (July 12, 1994)
  • Language: English
  • ISBN-10: 0262650401
  • ISBN-13: 978-0262650403
  • Product Dimensions: 9 x 5.8 x 0.9 inches
  • Shipping Weight: 1.1 pounds (View shipping rates and policies)
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (15 customer reviews)
  • Amazon.com Sales Rank: #29,045 in Books (See Bestsellers in Books)

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    #80 in  Books > Business & Investing > Management & Leadership > Decision-Making & Problem Solving

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Martin J. Osborne
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Customer Reviews

15 Reviews
5 star:
 (4)
4 star:
 (5)
3 star:
 (3)
2 star:
 (1)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.5 out of 5 stars (15 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
94 of 99 people found the following review helpful:
5.0 out of 5 stars A solid, concise textbook, June 22, 2000
By Valter Sorana (Stanford, CA) - See all my reviews
This text is a solid introduction to game theory for mathematical economists at the graduate level (but apparently logicians love it, too). In principle, the book could be read by someone without any prior knowledge of game theory, but I would strongly advise such a reader to spend some time on a less "dry" text (such as Kreps's "A Course in Microeconomic Theory") before (or at least while) taking up this one.

The authors (like Myerson's "Game Theory" and unlike both Kreps and Fudenberg and Tirole's "Game Theory") cover both non-cooperative and cooperative game theory, with a nice balance.

Two topics not covered in other major texts are "Complexity Considerations In Repeated Games" (Chapter 9) and "Implementation Theory" (Chapter 10). The implementation theory chapter is a wonderful introduction to the topic, but is unfortunately limited to the perfect information case (mechanism design under imperfect information is covered by both Fudenberg-Tirole and Myerson.)

The only application of game theory to which the authors devote considerable space is bargaining (those who know the authors won't be surprised!) - and its treatment could have been a little less abstract.

In sum, it is a very good book that is not dominated by (nor dominates) any of its competitors cited above. If I were to teach a graduate game theory course, I would probably adopt it as the major text and supplement it with papers and parts of the other books.

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24 of 24 people found the following review helpful:
4.0 out of 5 stars An essential course in game theory., January 27, 2003
By Joseph Clark (Brisbane, QLD. Australia) - See all my reviews
This was one of the first books I read in Game Theory, and definitely the hardest. Those who want a gentle introduction to the concepts of modern game theory might do better with a simpler text such as Gibbons. That said, there is no substitute for quality. The depth of analysis is entirely necessary to get to the meat of the theory.
Osborne and Rubinstein write extremely well, softening the blows of some of the more complicated concepts. Their own substantial publication records in the Game Theory literature do much to recommend their version of analysis over others.
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38 of 46 people found the following review helpful:
2.0 out of 5 stars Maybe for class but not for personal exploration..., June 2, 2003
By Douglas Calvert (Manlius, NY United States) - See all my reviews
I agree with a previous review that this book is not good for individuals. Solutions to the excersizes are only available to educators. If the book is assigned for a class and the teacher has access to the solutions and can coach the student through the excersizes this is probably a great book because of it's depth. It is probably also a good reference book for those already familar with the subject.
However if you are like me and were looking for a strong book that will help a motivated individual learn game theory this book is not for you. I have tried many of the excersizes and I am still not positive that I my answers are correct. The material in the book is very complex but accessible, that is not the problem. The problem is the lack of development because I can not go over my answers to the excersizes and see what I did right and what I did wrong...
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Most Recent Customer Reviews

5.0 out of 5 stars A course in game theory
This is book is very well written and easy to read and follow (Atleast for me, I have a masters and have done some research on game theory). It is not too mathematical.
Published 4 months ago by Roya

4.0 out of 5 stars Repeated games and bargaining.
The game theory is separated by repeated game (case non-cooperative ) and cooperative game. The last model is reduced to general equilibrium studied by Walras and Arrow. Read more
Published 6 months ago by Edoardo Angeloni

3.0 out of 5 stars Not as good as Osborne's solo effort
Ten years after this good came out, Osborne wrote An Introduction to Game Theory, a more comprehensive and focused book that also takes a more leisurely pace and provides more... Read more
Published 8 months ago by Trevor Burnham

4.0 out of 5 stars Introductory course, but tough
If you are seriously interested in Game Theory, this is definitely a good book. Don't expect a light-reading, dummies oriented book.
Published 19 months ago by Jorge

3.0 out of 5 stars Review for Game Theory book.
The book is not that good for learning, notation very confused and the examples are not very good. It is an excellent reference because it has all the main results, but not a... Read more
Published 20 months ago by Ivan Lopez

4.0 out of 5 stars A very good book but dense
This book was assigned for a graduate economics class I'm taking. It's very good, very complete, introduces all of the important game theory concepts in a very sophisticated way... Read more
Published 21 months ago by T. Roberts

4.0 out of 5 stars good read for those interested
This book is well organized in to the topics, one of the better books on game theory and explains it in a pretty easy to follow manner.
Published on February 28, 2007 by Tatawan Plengsirivat

3.0 out of 5 stars A Decent Survey
This book is a decent alternative to the Gibbons text (which I personally prefer). You could say this book is much more comprehensive and much more mathematical than Gibbons,... Read more
Published on February 6, 2007 by J. Baird

1.0 out of 5 stars To much Math.
To much math and not easy to understand.
Published on May 4, 2002 by Robert Rama

1.0 out of 5 stars Worthless for autodidactics
The book provides numerous excercises but solutions are only
available to course instructors. I.e. the book is worthless for autodidactics.
Published on April 22, 2002 by Christian Frei

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