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4 of 4 people found the following review helpful:
2.0 out of 5 stars
"A novel of many weaknesses", September 9, 2006
I am not new to John Barnes and I have greatly enjoyed his other books that I've read. That's what makes this one a real disappointment. Here there are some good general ideas but with atrocious writing, weak characters, and a plot structure that is surprisingly amateurish for an established author. The story concerns the trusty sci-fi concept of infinite worlds branching off from each other whenever someone makes a decision, and here those infinite realities are coming back together in calamitous ways. Barnes' concept for why this is happening, involving future uses of quantum technology, is actually very creative and based on real science. But beyond that serviceable basic concept, this novel is mostly a failure. The collapsing realities merely take the form of completely typical alternate histories - conceptions that any beginning author would come up with - as Barnes' ideas of alternate histories are just the simplistic outcomes of wars being won by the other side. (By the way, other reviewers are accusing Barnes of ripping off Philip K. Dick's "The Man in the High Castle," but I see that as more of an influence or inspiration. In any case, it's been done better.)
Notwithstanding the completely unchallenging alternate histories, the characters in this novel are flat and contrived, with stereotypical personalities and stilted personal dialogue - that is, when they're not speechifying in nerdy multi-paragraph dissertations on dense concepts. Meanwhile the lackluster protagonist Lyle is little more than a whiny self-obsessed nerd. Then there are the regular plot contrivances, such as the mysterious mastermind who regularly pops up out of nowhere when the other characters are in trouble, and who keeps all the characters active with unlimited wealth and the effortless ability to make things happen anywhere in infinitely multiple worlds. Add to all this Barnes' completely amateurish method of creating suspense, which is to have the character who knows all the answers refuse to explain things to everyone else until a later time, then having that same character go on and on for several pages in a row when the attempted suspense falls apart. I could write a few more paragraphs about all of the story's plot holes, inconsistencies, and loose ends, especially how only the main characters even notice all the drastically altering realities. In closing I must state that John Barnes has written several brilliant and powerful sci-fi novels, and he has a deserved reputation as a rising master of the field. For that reason, he might consider disowning this one. [~doomsdayer520~]
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4 of 4 people found the following review helpful:
2.0 out of 5 stars
Strong start fizzles out, May 17, 1999
By A Customer
The book starts out strong, with an intriguing series of puzzles about missing memories and a tense, fast-paced plot--which makes the book's second- and third-act fizzles all the more disappointing. Barnes is at his best in this book setting the scene; worthy of note are his descriptions and characterizations of the artifical-intelligence-controlled vehicles. However, the effective characterization ends there. One progresses through the book without meeting a fully developed or even terribly interesting human or seeming-human character; most of the weak stabs at characterization come in descriptions of personality quirks (Ipwhin's fidgeting) or in cliched, simplistic, and occasionally borderline-offensive terms (Ipwhin's characterization of Billie Beard, herself a one-dimensional stereotype). The book bogs down in the middle with excessive dialogue and theory, which become almost irrelevant--why did I have to know this again?--by the time the final "quest" sequence rolls around. Action yields to incomprehensibility and deflation as the book falls apart in an "I give up" ending. Unanswered questions (e.g., How did all those apparently critical people end up in the same chat room for years? Why are certain members of the team even there?) are balanced out by unneeded information (all the details about the Reichs lead to nothing, for example). All in all, a good idea gone awry.
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3 of 3 people found the following review helpful:
3.0 out of 5 stars
Competently executed; indifferent result, May 31, 2000
While John Barnes has written a number of simply outstanding books (Mother of Storms, One for the Morning Glory), this Pohl-esque entry into the alternate worlds genre isn't one of them.Finity gets off to a good start. The (first-person) narrator speaks in stilted, self-centered prose like, perhaps, a character from a R.A. Lafferty novel. It becomes apparent, after a while, that he inhabits a world that seems to have a changing past. Not only that but this changing past seems to be different for everyone. And then there is the matter of the United States having gone missing. It's an interesting premise until it turns into a road trip. Then the story begins leaking steam. One of the characters turns out to be a red herring. (Or something very much like a red herring.) People you've just begun to know turn out to be expendable or not around for all that long for other reasons. The mess is polished off with a couple of dream sequences that might have been adapted from the rendezvous of Picard and Kirk (well, not really, but ...). Quirks of physics and mathematics explain everything away. Overall, underwhelming. Not a bad book to be stuck on an airplane with (which is where I read most of it) but there's better reading to be had. Much of it, in fact, with Barnes's own name on it!
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