Designing for Interaction and over 360,000 other books are available for Amazon Kindle – Amazon’s new wireless reading device. Learn more

 

or
Sign in to turn on 1-Click ordering.
 
 
More Buying Choices
68 used & new from $5.63

Have one to sell? Sell yours here
 
   
Express Checkout with PayPhrase
What's this? | Create PayPhrase
Sorry!
Designing for Interaction: Creating Smart Applications and Clever Devices
 
 
Start reading Designing for Interaction on your Kindle in under a minute.

Don’t have a Kindle? Get your Kindle here.
 
  

Designing for Interaction: Creating Smart Applications and Clever Devices (Paperback)

~ (Author)
Key Phrases: conducting design research, interaction designers need, good interaction design, The Source, Poka-Yoke Principle, Alan Cooper (more...)
4.1 out of 5 stars  See all reviews (14 customer reviews)

List Price: $45.00
Price: $31.00 & this item ships for FREE with Super Saver Shipping. Details
You Save: $14.00 (31%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.

Want it delivered Tuesday, November 10? Choose One-Day Shipping at checkout. Details
43 new from $5.69 25 used from $5.63

Formats

Amazon Price New from Used from
  Kindle Edition $17.60 -- --
  Paperback $29.70 $19.69 $20.00
  Paperback, July 28, 2006 $31.00 $5.69 $5.63
What Do Customers Ultimately Buy After Viewing This Item?
Designing for Interaction: Creating Smart Applications and Clever Devices
70% buy the item featured on this page:
Designing for Interaction: Creating Smart Applications and Clever Devices 4.1 out of 5 stars (14)
$31.00
Universal Principles of Design
8% buy
Universal Principles of Design 4.6 out of 5 stars (63)
$26.40
Designing Interactions
8% buy
Designing Interactions 3.9 out of 5 stars (19)
$28.35
The Design of Everyday Things
7% buy
The Design of Everyday Things 4.2 out of 5 stars (164)
$11.53

Frequently Bought Together

Designing for Interaction: Creating Smart Applications and Clever Devices + Designing Interactions + Sketching User Experiences:  Getting the Design Right and the Right Design (Interactive Technologies)
  • This item: Designing for Interaction: Creating Smart Applications and Clever Devices by Dan Saffer

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • Designing Interactions by Bill Moggridge

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies) by Bill Buxton

    In Stock.
    Ships from and sold by Amazon.com.
    Eligible for FREE Super Saver Shipping on orders over $25. Details


Customers Who Bought This Item Also Bought

Sketching User Experiences:  Getting the Design Right and the Right Design (Interactive Technologies)

Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)

by Bill Buxton
4.1 out of 5 stars (20)  $24.41
About Face 3: The Essentials of Interaction Design

About Face 3: The Essentials of Interaction Design

by Alan Cooper
3.7 out of 5 stars (11)  $29.70
Designing Interfaces

Designing Interfaces

by Jenifer Tidwell
4.3 out of 5 stars (54)  $32.97
Communicating Design: Developing Web Site Documentation for Design and Planning

Communicating Design: Developing Web Site Documentation for Design and Planning

by Dan Brown
4.4 out of 5 stars (37)  $29.69
Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)

Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies)

by Carolyn Snyder
4.3 out of 5 stars (6)  $23.32
Explore similar items

Editorial Reviews

Product Description

Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flickr. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It is  the only interaction design book that is coming from a designers point of view rather than that of an engineer.

This much-needed guide is more than just a how-to manual. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediums—Internet, software, and devices. Even robots! Filled with tips, real-world projects, and interviews, you’ll get a solid grounding in everything you need to successfully tackle interaction design.

Designing for Interaction is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA.


About the Author

Dan Saffer has worked for the last decade in the digital medium as a webmaster, producer, developer, copywriter, creative lead, information architect, and interaction designer. He is currently a senior interaction designer at Adaptive Path, a leading design consultancy and has designed and built Web sites, devices, and applications for companies as diverse as Tiffany & Co and the World Wrestling Federation. His work has been featured in New York magazine, Entertainment Weekly, and the Chicago Tribune. His Web site and blog can be found at www.odannyboy.com. Dan is a member of the American Institute of Graphic Arts (AIGA) and the Industrial Designers Society of America (IDSA) and received his Master of Design in Interaction Design from Carnegie Mellon University, where he also taught interaction design.

Product Details

  • Paperback: 248 pages
  • Publisher: Peachpit Press; 1 edition (July 28, 2006)
  • Language: English
  • ISBN-10: 0321432061
  • ISBN-13: 978-0321432063
  • Product Dimensions: 8.9 x 7 x 0.5 inches
  • Shipping Weight: 14.9 ounces (View shipping rates and policies)
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon.com Sales Rank: #239,585 in Books (See Bestsellers in Books)

More About the Author

Dan Saffer
Discover books, learn about writers, read author blogs, and more.

Visit Amazon's Dan Saffer Page

Inside This Book (learn more)

Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(6)
(4)
(3)

Your tags: Add your first tag
 

 

Customer Reviews

14 Reviews
5 star:
 (9)
4 star:
 (2)
3 star:    (0)
2 star:
 (2)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (14 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
46 of 50 people found the following review helpful:
2.0 out of 5 stars ok as an overview, but very poorly written and without references, February 5, 2007
By Pedro Jorge (Hong Kong) - See all my reviews
(REAL NAME)   
I was very excited waiting for this book and after reading the reviews I decided to buy it. After reading it, I'm wondering if the reviewers actually read the book??? I spent some time writing this because I would like to see books better written and more useful. This is just my opinion, so read other reviews as well.


*Book direction*
Dan tried to cover too much. After all "interaction" is an extremely broad term and I think it would be much better if the book would focus more on "Interactive Systems Design", the design for interactions in systems and technology. Jesse James Garrett, did an excellent job in his book "The Elements of User Experience" by focusing it on web applications, although you can extrapolate what you learn there to a more general approach of UX. I believe that if Dan would have done the same, the book would became an excellent book and a reference book.

In my opinion, Saffer could have made this book into a reference book by being the Editor and writing about what he knows best, e.g., craft of Interaction Design (IxD):
- Each chapter could have been written by an expert in that area
- The introduction is very general, with statement that I don't really agree and I felt it is very personal - what Dan things about IxD. I read it all for the safe of being entitled to write this, but I didn't find it useful at all.


*Great*
- The Interviews: they cover very interesting topics and reading them gives a very quick and excellent insights of the topics they cover. (On the other hand, the text in the book repeats the interview points instead of going deeper). You can find the interviews online at [...].
- Organisation: very well organised and structured, which makes it easier to select what you want to read or when you want to go back to a chapter later on.
- The elements of IxD: this is quite interesting and to some extent useful. It misses some more work in the way the examples are used and in how to use these elements.
- Service chapter: this chapter is quite interesting and useful, however I would argue that it would belong to a book about User Experience.
- Very easy to read and not boring (except when you doubt about what he argues).


*Good*
- Putting it all together. The elements, interviews, aspects of good design, craft of IxD, and so forth. Great that a book puts all these together but it's a pity that was done very poorly. I still consider this good because it was a good piece of work Dan did and it will be useful for people staring with IxD. However, I look forward for such kind of book but well written.
- Size of the book: I wish more books were like this. Short and delivers the message. However, the text is not that well written and repeating most of the times what we got by reading the interviews. Instead Saffer could have picked up from the interview and explored the issues in a deeper way.
- Examples: are OK, but when the explanation started to be interesting he stops. Most of the times I felt he explains the obvious but not the design "genius" behind the product.


*Very bad*
- Meaningless text (not all): some explanations don't say more than what you see in the picture or you can read in the interview. The explanations are many times obvious instead of bringing up the design issues behind.
- No references/bibliography: Is Dan a god of IxD?? It seems so. Although he occasional refers to some people or books, there are no references at all. Not even in the end of each chapter. On one hand this makes the text very insecure and at sometimes I almost get the feeling that he is the only one believing on what he says or he is the only one that saw that example. On the other hand, saying that "this is common practice among designers" is not enough, especially when I know situations that are the opposite. In fact I cannot believe that such a book can be published without any references or bibliography. Maybe this book is a novel...
- Service Design: As I said above, I see this chapter rather in a book about User Experience. And the interviews somehow support my opinion by talking about User Experience. Perhaps, I could accept a service design chapter if Dan would have narrowed the services he talks about to more specific interactions. He might argue that Interaction Design is not just about technology but then he should have spent more time in writing the book and perhaps having other people as co-authors. In this early age of IxD it is much better to focus on concrete things, otherwise you risk you neck in talking about things that are actually from other disciplines.
- Some of the examples and explanations. I could almost say they are non-sense, but I think it just misses a bit more work to put the design explanation instead of describing the obvious. I hope I'll have time later on to put some here.

This book, in my opinion, is overrated! The book is good at collecting the arguable "element for Interaction Design" but it doesn't deliver what the reviews say. You get better of by reading the interviews online and perhaps wait for a better book. If you cannot wait, then buy this one but read something else as well so you have a critical eye when reading the book and don't take everything for granted.

I think it would be useful to define and separate: "Interaction Design" and "Interaction Systems Design". The former is too general and the second is what I call what this book says it is "Interaction Design."
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
27 of 29 people found the following review helpful:
4.0 out of 5 stars Great primer, August 7, 2006
Amazon Verified Purchase(What's this?)
Dan's book is an excellent primer on Interaction Design, one I'd reccommend to new and veteran practicioners. Although I've docked it a star for its lack of footnotes or even bibliography, it covers a lot of ground in a very readable way.

I especially like that Dan's avoided the easy path of just pointing out bad design, instead he really analyzes what makes *good* designs work. He's to be applauded, too, for including design approaches besides User-Centered Design. Other books in the field treat UCD as gospel; Dan puts other (and often more pragmatic) approaches on equal footing with UCD, rather than making designers who don't do round after round of usability testing feel guilty about it.

The book's punctuated by a series of interviews, which are fun to read. As another reviewer points out, the inclusion of Service Design, as well as the content in the last chapter (robots, ubiquitous computing, intelligent agents) makes the book timely and provacative.

I do wish "Designing for Interaction" had at least a section "for further reading" or selected bibliography. It's a bit of a dead end as it stands--where could I go to learn more about Service Design, for example? Dan's standing on the shoulders of a lot of other peoples' work here; I'd have liked to see this introductory text lead interested readers on to other books and articles.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
19 of 21 people found the following review helpful:
1.0 out of 5 stars Useless content, terrible writing, April 15, 2008
This book reads like the author sat down on a weekend afternoon, typed out a draft and simply published it. The text is basically a sequence of obvious statements. In fact, this book is so bad I don't want to waste many words reviewing it. So I am going to randomly select 4 sentences from this book:

- Most applications and devices that interaction designers design have some sort of visible controls for the user to use to manipulate the features of the product. pg 136
- Designers should be open and nonjudgemental and should not assume that they know the answer beforehand. pg 80
- It is more important now than ever before that our digital tools have the characteristics of good interaction design baked into them. pg 203
- The system needs an assortment of responses to deal with a range of situations. pg 38

Believe me, I haven't chosen these lines consciously - I closed my eyes, turned to some page, put my finger down and typed the sentence my finger landed on. The whole book is filled with such drivel.

I wish I could give this item a rating of zero. Spend your money elsewhere.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews

5.0 out of 5 stars Excellent overview of Interaction Design
Dan Saffer deserves to be congratulated on producing an excellent in-depth introduction to the topic of Interaction Design. Read more
Published 8 months ago by Mr. M. J. Lowe

4.0 out of 5 stars Interesting
This book is helping me to understand how i need to start to design interactivity for Digital Television. A must-have.
Published 17 months ago by Rodrigo M. Terra

5.0 out of 5 stars Excellent for Aspiring Interaction Designers
I am an aspiring interaction designer and this book by Dan Saffer really nails it for me in terms of laying down a coherent and well-written overview and framework... Read more
Published 22 months ago by Chong Lee Khoo

2.0 out of 5 stars Not a lot of useful information
The useful information in this book could be condensed into a 10 page article. The rest of the book is just irrelevant or uninformative photos, self evident ideas, and short... Read more
Published 22 months ago by Benjamin Attar

5.0 out of 5 stars Designing for Interaction
Designing for Interaction: Creating Smart Applications and Clever Devices (VOICES) is good book for me.
I learn digital medea design so it is good for me. Read more
Published on September 17, 2007 by hyungsun sohn

5.0 out of 5 stars Great introduction and insight on Interaction Designing
This book first off, is written excellently! It keeps you engaged, and shows real-world examples of Interaction Design. Read more
Published on May 9, 2007 by Eric Ferraiuolo

5.0 out of 5 stars A fine pick.
Dan Saffer's DESIGNING FOR INTERACTION: CREATING SMART APPLICATIONS AND CLEVER DEVICES comes from an authority who's worked as a Webmaster and interactive media master for the... Read more
Published on October 14, 2006 by Midwest Book Review

5.0 out of 5 stars Brilliant overview of the fundamentals!
This is an insightful and necessary read for anyone entering the field of interaction design/user experience but also serves as a wonderful refresher for current practitioners,... Read more
Published on September 7, 2006 by Uday N. Gajendar

5.0 out of 5 stars The hardest button to button.
Whether you're a designer or programmer, designing for interaction is the hardest part of the job. I might spend one hour programming, and thereafter two hours staring at the user... Read more
Published on September 3, 2006 by Stefan le Roux

5.0 out of 5 stars Answers the questions...
...what is Interaction Design, and why is it valuable?

Significant as an accessible work in a field that continues to define itself. Read more
Published on August 3, 2006 by Dana Smith

Only search this product's reviews



Customer Discussions

This product's forum
Discussion Replies Latest Post
Designing for Interaction Website 0 June 2006
See all discussions...  
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Discussion Replies Latest Post
Textbooks for Kindle DX? 61 1 day ago
textbook scam 66 6 days ago
Is everybody a designer today? 7 10 days ago
Amazon is a great place to buy textbooks! 35 18 days ago
Search Customer Discussions
   




Product Information from the Amapedia Community

Beta (What's this?)

Designing for Interaction: Creating Smart Applications and Clever Devices (VOICES)

The Designing for Interaction website contains news, author interviews and appearances, and chapter and interview excerpts. It also now contains a For Further Reading page. Off-Amazon Reviews: Push Button For: "Dan’s book is 98% the best primer

(Report this)
Created on Jul 27, 2006, last edited on Sep 11, 2006.

 Explore and Edit at Amapedia.com opens new browser window



Look for Similar Items by Category


Look for Similar Items by Subject

 

Feedback

If you need help or have a question for Customer Service, contact us.
 Would you like to update product info or give feedback on images?
Is there any other feedback you would like to provide?

Your comments can help make our site better for everyone.


Your Recent History

 (What's this?)

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.