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The iPhone Developer's Cookbook: Building Applications with the iPhone SDK
 
 
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The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Paperback)

~ (Author)
Key Phrases: table cell, quartz core, clipped views, Interface Builder, Cocoa Touch, Cover Flow (more...)
3.1 out of 5 stars  See all reviews (40 customer reviews)

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The iPhone Developer's Cookbook: Building Applications with the iPhone SDK + Beginning iPhone 3 Development: Exploring the iPhone SDK + Programming in Objective-C 2.0 (2nd Edition)
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  • This item: The iPhone Developer's Cookbook: Building Applications with the iPhone SDK by Erica Sadun

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Editorial Reviews

Review

 



Product Description

“This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple’s official documentation.”

—Tim Burks, iPhone Software Developer, TootSweet Software

 

“Erica Sadun’s technical expertise lives up to the Addison-Wesley name. The iPhone Developer’s Cookbook is a comprehensive walkthrough of iPhone development that will help anyone out, from beginners to more experienced developers. Code samples and screenshots help punctuate the numerous tips and tricks in this book.”

—Jacqui Cheng, Associate Editor, Ars Technica

 

“We make our living writing this stuff and yet I am humbled by Erica’s command of her subject matter and the way she presents the material: pleasantly informal, then very appropriately detailed technically. This is a going to be the Petzold book for iPhone developers.”

—Daniel Pasco, Lead Developer and CEO, Black Pixel Luminance

 

The iPhone Developer’s Cookbook: Building Applications with the iPhone SDK should be the first resource for the beginning iPhone programmer, and is the best supplemental material to Apple’s own documentation.”

—Alex C. Schaefer, Lead Programmer, ApolloIM, iPhone Application Development Specialist, MeLLmo, Inc

 

“Erica’s book is a truly great resource for Cocoa Touch developers. This book goes far beyond the documentation on Apple’s Web site, and she includes methods that give the developer a deeper understanding of the iPhone OS, by letting them glimpse at what’s going on behind the scenes on this incredible mobile platform.”

—John Zorko, Sr. Software Engineer, Mobile Devices

 

The iPhone and iPod touch aren’t just attracting millions of new users; their breakthrough development platform enables programmers to build tomorrow’s killer applications. If you’re getting started with iPhone programming, this book brings together tested, ready-to-use code for hundreds of the challenges you’re most likely to encounter. Use this fully documented, easy-to-customize code to get productive fast—and focus your time on the specifics of your application, not boilerplate tasks.

 

Leading iPhone developer Erica Sadun begins by exploring the iPhone delivery platform and SDK, helping you set up your development environment, and showing how iPhone applications are constructed. Next, she offers single-task recipes for the full spectrum of iPhone/iPod touch programming jobs:

  • Utilize views and tables
  • Organize interface elements
  • Alert and respond to users
  • Access the Address Book (people), Core Location (places), and Sensors (things)
  • Connect to the Internet and Web services
  • Display media content
  • Create secure Keychain entries
  • And much more

 

You’ll even discover how to use Cover Flow to create gorgeous visual selection experiences that put scrolling lists to shame!

 

This book is organized for fast access: related tasks are grouped together, and you can jump directly to the right solution, even if you don’t know which class or framework to use. All code is based on Apple’s publicly released iPhone SDK, not a beta. No matter what iPhone projects come your way, The iPhone Developer’s Cookbook will be your indispensable companion.

 


Product Details

  • Paperback: 384 pages
  • Publisher: Addison-Wesley Professional; 1 edition (October 23, 2008)
  • Language: English
  • ISBN-10: 0321555457
  • ISBN-13: 978-0321555458
  • Product Dimensions: 8.9 x 7 x 0.9 inches
  • Shipping Weight: 1.3 pounds (View shipping rates and policies)
  • Average Customer Review: 3.1 out of 5 stars  See all reviews (40 customer reviews)
  • Amazon.com Sales Rank: #58,431 in Books (See Bestsellers in Books)

    Popular in these categories: (What's this?)

    #4 in  Books > Professional & Technical > Engineering > Telecommunications > Telephone Systems
    #7 in  Books > Computers & Internet > Networking > Telephony
    #44 in  Books > Computers & Internet > Hardware > Handheld & Mobile Devices

More About the Author

Erica Sadun
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What Do Customers Ultimately Buy After Viewing This Item?

Beginning iPhone 3 Development: Exploring the iPhone SDK
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The iPhone Developer's Cookbook: Building Applications with the iPhone SDK
26% buy the item featured on this page:
The iPhone Developer's Cookbook: Building Applications with the iPhone SDK 3.1 out of 5 stars (40)
$26.39
Programming in Objective-C 2.0 (2nd Edition)
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$29.69
iPhone SDK Development (The Pragmatic Programmers)
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iPhone SDK Development (The Pragmatic Programmers) 4.6 out of 5 stars (15)
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Customer Reviews

40 Reviews
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 (12)
4 star:
 (4)
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 (9)
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 (6)
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Average Customer Review
3.1 out of 5 stars (40 customer reviews)
 
 
 
 
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116 of 125 people found the following review helpful:
2.0 out of 5 stars New to Apple's Developer Tools? This book is not for you!, November 17, 2008
By Jason R. Weiss (Katy, TX USA) - See all my reviews
(REAL NAME)   
The book states it is aimed "squarely at anyone just getting started with iPhone programming." It is not.

At the time of purchase, I was a brand new iPhone developer with zero exposure to Apple's developer tools and their iPhone SDK. That said, I am a very seasoned Java and C# developer, I have used Eclipse and VS.NET extensively for numerous years to build some very sophisticated applications. Apple's developer tools, XCode and Interface Builder, are radically different tools unlike either of these development environments. Instead of a singular IDE, the Apple tools are a hodgepodge of separate applications filling your screen with a plethora of small tool and inspector windows. If you are brand new to XCode and Interface Builder, this book simply doesn't have enough horse power to properly educate you on the pitfalls newbies will face.

If you are already familiar with Apple's developer tools, then the book may be better received by you then by someone who had no exposure to them.

As a newbie you need to realize a very, very important point: copying code out of a book and into XCode is simply not enough to get a demo working out of this or any iPhone developer book! The trick is knowing how to "link" within Interface Builder- how to establish what I now know to be IBAction and IBOutlet property decorators. The IB stands for "Interface Builder" and these two markers provide "hints" from XCode to Interface Builder. For example, to "link" a button from Interface Builder to a property in XCode, the @property would have to be properly decorated (with IBOutlet) and then you must physically establish the link in Interface Builder, using a control-click-drag metaphor from source to destination. To my point- therein lies the problem with "recipe" books like this one- unless you already have a grasp on this concept and how it works (which I didn't when I bought the book several weeks ago), this book will leave you very frustrated. You have verbatim code in XCode, but things don't work! Worse, you have no idea why. [bang head on desk repeatedly here]

My recommendation is to look at the forthcoming book from the guys over at Pragmatic Programmer- iPhone SDK Development I purchased their book, and while it still left me to figure out some holes and some of the Interface Builder nuances, it was much more targeted for someone who has never used any of Apple's developer tools. The Pragmatic book isn't a panacea for all newbie problems, but it is far better suited then this "recipe" book.

I'm confident (well, hoping) that as my iPhone developer experiences grow and I become more accustomed to Apple's developer tools, the recipes presented in this book might be of more value.

It is my opinion that its stated objective should have read "...squarely at anyone just getting started with iPhone programming who is already comfortable with the nuances of XCode, Interface Builder, and the other Apple developer tools."
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90 of 105 people found the following review helpful:
1.0 out of 5 stars Technically Lacking, October 17, 2008
By Rupert P. Fillywick (San Francisco, CA, USA) - See all my reviews
I am sadly disappointed with the technical content of the book. After just reading a few chapters, it's clear that the content is relatively shallow, and the recipes have quite a few technical errors.

1) Recipes Correctness

Here are just two of the issues I noticed in the Address Book section:

- The address book section is contains numerous instances of recipe code that fails to release allocated memory returned from calls such as ABPersonCopyImageData() or ABAddressBookCreate(). The author does not explain the Core Foundation rules for memory allocation in the Address Book framework.

- The author manually stitches together first name and last name of address book records, when Apple provides ABRecordCopyCompositeName() exactly for this purpose. Concatenating full names is complex and entirely locale dependent -- for instance, in many eastern countries, the family name is printed *first*. That's why Apple provides a locale-aware function for doing so, rather than relying on a naive implementation that simply concatenates "FirstName LastName"

2) Undocumented & Private APIs

Using private API is not only forbidden by Apple for App Store applications, it's also very likely to result in your application breaking on a future release of the iPhone OS, as the private APIs may be removed or modified at *any* time. In numerous instances, rather than explain how to implement a feature yourself using the available public APIs, Erica suggests using undocumented, private API.

This includes the "Programming Cover Flow" section, which is touted in the book's description -- "You'll even discover how to use Cover Flow to create gorgeous visual selection experiences that put scrolling lists to shame!"

In fact, the "Cover Flow" section is simply a short chapter that suggests that you use Apple's private Cover Flow API -- something that would never be allowed into the app store. Writing Cover Flow using Core Animation is actually a very interesting problem -- advertising a chapter on Cover Flow that simply tells you to use forbidden API appears disingenuous at best.

I highly recommend waiting for a more comprehensive and correct iPhone development book. With the iPhone NDA lifted, more are sure to appear -- if they haven't already.
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33 of 38 people found the following review helpful:
3.0 out of 5 stars Not For Beginners, October 27, 2008
By voiceoverthewall.com (United States) - See all my reviews
  
The "Who This Book Is For" section of this book states: "This book is written for new iPhone developers with projects to get done and a new unfamiliar SDK in their hands." I am rating this book three stars because it does not live up to this statement.

As someone familiar enough with Xcode and iPhone development to understand the Apple templates and Cocoa design patterns, I was sadly disappointed when I discovered that the code listings in this book were not separated into .m and .h files. Rather, all code is jumbled up into long single-file, multipage listings. The author even states that this format is suited for book publishing. I whole-heartedly feel that this single issue makes this book worthless to a new iPhone developer. Why? A newly created default iPhone project in Xcode has separate .h and .m files.

In addition to the above-mentioned flaw, this book does little beyond Chapter one to hand-hold a new iPhone developer. This book in not instructional at all in this regard and is only suited for those with several months or more of Xcode/iPhone SDK experience. That said, Chapter one contains incredibly detailed and well thought out introductory material, enough so that it may mislead you into thinking this book is for beginners. Chapter two jumps right into code without even explaining the bare essentials of Obj-C.

Furthermore, I think the lack of IB (Interface Builder) instruction will only confuse matters more. I equate this to coding in VB without The Visual Studio IDE.

It is clear, however, that Ms. Sadun knows what she is talking about when it comes to iPhone development. I give her credit for that. Unfortunately, her book comes off no clearer than Apple's own documentation.

I recommend you look elsewhere if you are starting out as a brand-new iPhone developer.
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Most Recent Customer Reviews

1.0 out of 5 stars Not for beginners, probably not useful for advanced or intermediates either...
I bought this book as a brand new, wet behind the ears, iPhone developer. What I discovered was that I really didn't know enough to fill in the gaps this book had, but I got the... Read more
Published 2 months ago by Christopher D. Mcculloh

5.0 out of 5 stars Awesome book for real developers
I am not sure what others are complaining about there are literally dozens of ideas you never find in any other iPhone book , this is one of the best books on the market. Read more
Published 3 months ago by CodeFree

3.0 out of 5 stars Book Review from Silicon Valley Web Builder
I started iPhone programming with the reference resources on Apple Developer web site. The sample code there are great, but does not have full coverage of all aspects of... Read more
Published 5 months ago by Peter K. Lee

4.0 out of 5 stars Get's you going quickly, not for first-time programmer though
I liked this book, it was my first iPhone development book and it got me up and running with some interesting examples quite quickly. Read more
Published 5 months ago by C. Helsel

3.0 out of 5 stars This book is a little out of date, but good for intermediate level cocoa programmers
As a long time cocoa developer moving to the iPhone, I found this book to be fairly useful (if you can get past the horrendous editing). Read more
Published 5 months ago by Jason Bobier

1.0 out of 5 stars Don't buy on an iPod Touch or iPhone!!!!!
This product is not completely visible on an iPhone or iPod Touch rendering this book completely useless. You'll wonder why the examples don't work for you. Read more
Published 6 months ago by J. Pozdena

1.0 out of 5 stars Don't waste your money.
This book relies far too heavily on undocumented APIs and third-party add-ons, both of which will break whenever Apple updates the OS. Read more
Published 6 months ago by The Doctor

1.0 out of 5 stars Too much reliance on undocumented APIs
If you want to distribute your app in the App Store and not have it rejected by Apple, this book is chock full of stuff you can't use. Read more
Published 6 months ago by Occasional reviewer

5.0 out of 5 stars A fantastic resource that you'll refer to again and again
I usually buy a book, flip through it, and rarely open it again. This book has been one that I refer to again and again. The examples are well written and focused. Read more
Published 6 months ago by G. Grosenbach

3.0 out of 5 stars Useful tidbits but should not be your first choice
This book is a real mixed bag. I wish I could give a straight 2.5 stars rating. On the one hand, there are some valuable tips interspersed throughout (one tossed off reference... Read more
Published 6 months ago by The Breadmaster

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