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Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics
  
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Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics (Hardcover)

~ (Author) "Producing a 3D computer animation is a fascinating and exhilarating process..." (more)
Key Phrases: solid texture mapping, environmental reflection mapping, motion dynamics calculations, Bill Burg, Michael O'Rourke, United States (more...)
4.3 out of 5 stars  See all reviews (12 customer reviews)


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  Hardcover, December 31, 2002 $37.12 $29.95 $17.50
  Hardcover, May 1995 -- $39.51 $0.14
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Principles of Three Dimensional Computer Animation Principles of Three Dimensional Computer Animation 4.3 out of 5 stars (12)
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Editorial Reviews

Review

At last! A book that I can wholeheartedly recommend to my students. . . . A key text in my classes. -- Michael Scroggins, director, Computer Animation Labs, California Institute of the Arts --This text refers to an alternate Hardcover edition.


Product Description

This illustrated handbook explains, in nontechnical terms, the basic concepts and techniques of three-dimensional computer animation. It is intended to be of interest to students of animation, traditional animators who need to update their skills, multimedia artists and designers, producers of animation for advertising and film, and industrial designers, engineers or architects who want to learn how to create simulated movement in space to improve the presentation and sale of their designs.

Product Details

  • Hardcover: 240 pages
  • Publisher: W W Norton & Co Inc; 1st edition (May 1995)
  • Language: English
  • ISBN-10: 0393702022
  • ISBN-13: 978-0393702026
  • Product Dimensions: 9.8 x 7.8 x 0.8 inches
  • Shipping Weight: 1.7 pounds
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon.com Sales Rank: #2,731,150 in Books (See Bestsellers in Books)

    Popular in this category: (What's this?)

    #83 in  Books > Computers & Internet > Graphic Design > Rendering & Ray Tracing

More About the Author

Michael O'Rourke
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Customer Reviews

12 Reviews
5 star:
 (7)
4 star:
 (3)
3 star:
 (1)
2 star:
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Average Customer Review
4.3 out of 5 stars (12 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
13 of 13 people found the following review helpful:
5.0 out of 5 stars 3D Newbie Likes It, February 8, 2000
By Roger Kirchner "rog8208" (Sonoma County, California) - See all my reviews
I'm entirely new to 3D modeling and animation. I found this book to be exceptionally well written. The author provides a clear and concise explanation of the principles of 3D computer graphics, with easy-to-understand examples throughout. As stated in other reviews, it is not software specific. If you are looking for an introductory but thorough 3D primer, I recommend this book without reservation. It should provide a solid foundation for those who have little or no prior computer graphics experience.
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12 of 13 people found the following review helpful:
3.0 out of 5 stars Excellent Overview, But Go Elsewhere For Details, November 21, 1999
By J. Fogarty (Saint Louis, MO USA) - See all my reviews
(REAL NAME)   
I agree with prior reviews that this book is well written and provides an excellent introduction to 3D computer graphics. If you're new to the field and want to learn about the general terminology and techniques of 3D computer graphics then this would be a top choice. Just don't expect, however, that after finishing you'll be ready to plunge into creating your own rendering engine or even be up to speed on using an existing engine. If you're looking for technical detail, then you'll have to look elsewhere.
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8 of 8 people found the following review helpful:
5.0 out of 5 stars Clearly, accurately covered concepts--without jargon, July 29, 1998
By Anne Morgan Spalter (Providence, RI) - See all my reviews
I found "Three-Dimensional Computer Animation" to be a particularly clearly written and clearly illustrated book, especially given the complexity of this field. The book covers the chief concepts in 3D modeling, rendering and animation and provides detailed technical explanations rare in books for artists and designers. Amazingly, O'Rourke does this without relying on jargon or assuming a scientific or mathematical background (or writing an inconveniently long book). Artists and designers working in 3D will find this a valuable resource as they seek to better understand the potential of 3D graphics and to master this new and often demanding medium. "Three-Dimensional Computer Animation" is appropriate for classroom use and also as a guide and reference for working artists, designers, and animators.
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Most Recent Customer Reviews

5.0 out of 5 stars Great for classroom vocabulary/easy to read
I bought this book to help with 3D vocabulary in the classroom. It was very easy to read and understand and was perfect for what I needed. Read more
Published 7 months ago by Rebecca Hudson

4.0 out of 5 stars Excellent book for intro courses in animation
This book is excellent in giving the reader the "big picture" of foundational knowledge needed to learn technical animation. Read more
Published on November 7, 2001

5.0 out of 5 stars Outstanding classroom text!
As an instructor in 3D computer animation I find this book to be an excellent text for the classroom. Read more
Published on January 4, 2000 by Cleve Crudgington, Mount San A...

2.0 out of 5 stars well written, but sparsely illustrated
While Mr. O'Rourke's book does a very good job of explaining in depth the terminology of 3d computer graphics, the book is very sparse in illustrations that display how the... Read more
Published on October 5, 1999

5.0 out of 5 stars animators' bible!
You are an animator and don't have this book? Are you mad?
Published on July 31, 1999

5.0 out of 5 stars A must-have for the novice 3D animator
This new edition of O'Rourke's text is a must-have for the novice 3D animator. Clear and elegant descriptions of how 3D animation programs actually work offer the animator... Read more
Published on October 6, 1998 by Timothy G. Buchman

5.0 out of 5 stars Terrific guide for current and future 3D animators.
Michael O'Rourke's book, Principles of Three Dimensional Computer Animation, is a great asset for beginner and advanced 3D animators. Read more
Published on July 8, 1998

4.0 out of 5 stars Good overall introduction to 3D Computer animation.
I used Michael's book in my 3D animation class using Alias/Wavefront and it was a good resource for wrapping one's head around the concepts of working in a virtual 3D space... Read more
Published on July 8, 1998

4.0 out of 5 stars Good balance of theory and practice for 3D animators.
Michael O'Rourke, a former colleague at Pratt Institute in Brooklyn, has helped mold some of the finest young animators in America for years. Read more
Published on June 24, 1998 by Henry Bar-Levav (hen@oven.com)

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