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Richard Garriott's Tabula Rasa

Other products by NC Soft
Platform:   Windows 98 / 2000 / Me / XP   |   ESRB Rating:  Teen
3.3 out of 5 stars  See all reviews (33 customer reviews)

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The MMORPG Richard Garriott’s Tabula Rasa closed its service on February 28, 2009. The game servers are not currently active. For more information visit http://us.ncsoft.com.

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Edition: Standard

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Frequently Bought Together

Edition: Standard
Richard Garriott's Tabula Rasa + Richard Garriott's Tabula Rasa Official Strategy Guide (Bradygames Official Strategy Guide) + Richard Garriott's Tabula Rasa Collectors Edition
Price For All Three: $96.79

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Product Features

Edition: Standard
  • Massively multiplayer futuristic war game that features both RPG and action shooter elements
  • Large scale battles against The Bane (an A.I. endowed enemy) for control of entire planets
  • Go behind enemy lines on either solo or team-based missions that affect the outcome of the war
  • Richard Garriott's signature creative vision of the fictional "Tabula Rasa" universe
  • Comes with 30-days free access

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B000SAV6RS
  • Item Weight: 12.2 ounces
  • Media: Video Game
  • Release Date: November 2, 2007
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (33 customer reviews)
  • Amazon.com Sales Rank: #12,657 in Video Games (See Bestsellers in Video Games)

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    #25 in  Video Games > PC Games > Online

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Product Description

Edition: Standard

Product Description

Richard Garriott presents an Epic Sci-Fi RPG. Explore lush forest planets, volcanic moons & exotic alien civilizations. Face off against powerful xenophobe soldiers, armored mechaoids and vicious predators. Use a wide range of weapons & unique magical alien powers to help the Allied Free Sentients (AFS) in their desperate fight against extinction. Tabula Rasa combines a vast, persistent game world & ongoing storyline w/ fast-paced action, resulting in a striking new approach to the design of multi-player online games. Richard Garriott presents and epic sci-fi RPG - Tabula Rasa Tabula Rasa combines a vast, persistent game world and ongoing storyline with fast paced action , resulting to multiplayer gaming to the fast paced battlefield ! Face off against powerful xenophobe soliders, armored mechanoids, and vicious Use Mystical "Logos" language and Powers to harness the cosmos power of healing and attack in both PVP and PVE play styles.

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Customer Reviews

Edition: Standard
33 Reviews
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 (6)
4 star:
 (13)
3 star:
 (5)
2 star:
 (4)
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 (5)
 
 
 
 
 
Average Customer Review
3.3 out of 5 stars (33 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
27 of 32 people found the following review helpful:
5.0 out of 5 stars An MMO With a Difference, November 6, 2007
Fun:5.0 out of 5 stars 
When it comes to online gaming, typical MMORPGs become somewhat indistinguishable. Richard Garriott, the creator of Tabula Rasa, was the mind behind the first online graphic RPG, Ultima Online. The folks at EverQuest were the ones who mada online RPG's truly massive and Blizzard polished the concept to a mass market appeal with World of Warcraft. But throughout that evolution, the general feel and mechanics behind gameplay barely changed. In the development of Tabula Rasa, Garriott aimed to create something new. The idea was to find a middle ground behind the grind-level treadmill of an MMORPG and the twitch-gaming slaughterfest of a shooter like Unreal Tournament. In a lot of ways, Tabula Rasa succeeds at this marvelously. Whether or not it will find enough mass market appeal to keep a profitable audience remains to be seen. Having played in the beta and now for a week following launch, I can definitely make comparisons between TR and its MMO predecessors. Tabula Rasa is different on a number of levels. The game mechanic requires targeting and careful choice of weapons. You can't blindly use the same tactics in fight after fight and you certainly can't face in the general direction of your target and just punch buttons. The class distinctions will definitely force the player to adapt playstyle to the best capabilities of the character type. But more than any other MMO I've played, Tabula Rasa really comes alive when you form a group of in-game players. Group tactics rely heavily on synergies in weapon choices, player class, and chosen skills. While a single player working solo can have a lot of fun and success, working in tandem with other players with distinct skills and tactics is much more rewarding than the traditional MMO archetype of tank-healer-DPS. The artificial intelligence in Tabula Rasa is the best I've seen in MMOs. Groups of enemies routinely disperse to attempt to flank players. Remote outposts occasionally face determined assualts from waves of enemy soldiers and those assaults often succeed, forcing players to mount a counterattack to take back the bases. This dynamic landscape and creative use of AI definitely set TR apart from WoW, Star Wars Galaxies and all their predecessors. If you're getting tired of set-piece raids of EQ2 or WoW content and are looking for challenges that are faster paced and more unpredictable, Tabula Rasa may be exactly what you seek.
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23 of 27 people found the following review helpful:
4.0 out of 5 stars It's nice to see changes in the MMO world, November 8, 2007
By R. Pyles "RMP" (Dallas, TX, U.S.A) - See all my reviews
Fun:5.0 out of 5 stars 
An update to my previous review.

Well ive run the game up to lvl 32, gotten my final class( Sniper and i have a Spy clone ).

My previous review I was in the early stages of the game. I've spent quite a few more hours playing and my enthusiasm has waned quite a bit. I've accually canceled my subscription and will be moving on to something else( probly Age of Conan when it comes out ).

I'll explain - 1 BUGS - Once i got past the 1st few zones you start to see lots of bugs, zone bugs, chat bugs, quest bugs and interface bugs. The game at this stage feels like I'm in an early beta. They should have waited another year before releasing this game. 2 no mail or auction system, although an auction system should be out very soon in an update. 3 when i hit 30 and started playing as a sniper, the game lost all its fun and im not the type of person who will reroll even with a cloned 30spy and run the same quests over agian. Theres no alternate zones to bring up new caracters, you have to run the same zones. ( I realize this is a personal choice some ppl will have no problem at all with this. 4 There's no way to reset your skill points as you grow and learn more about your caracter, you can clone them if you have a clone credit but getting those is quite an ordeal. 5 The Tabula Rasa website has no official forum which makes me think these developers have no interest in there community.

All that being said, the game still has a fantastic combat system but i feel this game has been doomed because someone ( developers or corporation? ) Didn't want to take the time to get things working smoothly before the release.

end of update.


I've been playing since launch day( i didn't play the beta ). My impressions of the game are mixed but im overall enjoying the game.

In my opinion the best part of the game is its revolutionary targeting system, no more auto aim here. you acually have to aim yourself. each target has a circular reticulator that provides you with information on the damage youll be producing, the closer to the center the higher the damage output. It also provides you with info on how vulnerable you are and how much of a damage reduction you'll see if your hit. Being partially hidden reduces the damage you take under fire. So the feature is nothing short of brilliant and fresh in the MMO world. I only hope i see more of this in future games.

Another great aspect of the game is the pace, much faster pace than any other MMO i've experienced. My next favorite thing are the instances. I'm only lvl18 so we'll see what higher levels present, again very fast paced, but the best part is the intelligence and realism of the fight huge mobs come charging at you from great distances, they dodge and sidestep and flank like no other. The experience is not unlike a rollercoater at an amusment park you cant stop riding.

The graphics are good, especially you toon models.

Now, what i don't like!

1st i miss loot based instances like in WoW. These are all quest based, you do get your rewards but mostly from quests. The quest based instances actually work for this type of game. But i always liked that feeling after downing a hard boss and someone getting a good roll and a good reward. It's a fun part of the game.

2nd the chat system in TR annoys me it needs to be much more extensive and capable in providing info about other players and what the wearing and using etc...

that's it, overall i would reccomend this to anyone who enjoys MMO's and might be looking for something new.
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12 of 13 people found the following review helpful:
3.0 out of 5 stars Fun but lacks depth, November 10, 2007
Fun:3.0 out of 5 stars 
I have been playing Tabula Rasa (TR) since its launch on the 2nd November. TR is a Massively Multiplayer Online game (MMO) with a science fiction setting. Earth has been destroyed and now you fight Earth's destroyers, collectively known as "The Bane", on faraway planets.

When you first enter TR you start in "The Wilderness", the starting zone. TR uses a tier system not a class system. Everyone starts in the same place as a recruit. At level five you reach your first tier and can choose to become either a Soldier or a Specialist. At level 15 you again get to choose a branch. Soldiers have the option of becoming either Commandos or Rangers. Specialists choose either a Sapper or a Bio-technician. When you hit level 30 you get to make your final choice. Each time you gain a level you get points which you can allocate to whichever skills you have, making them more powerful. You can also neglect skills altogether if you like, giving you more points to allocate in your favourite skills. You don't learn knew skills every time you level. The only time you learn new skills is when you reach a tier.

The world itself looks good, though it does seem rather depressing and desolate. Being in a perpetual state of war there are wreckages lying around and burnt out areas. Nothing particularly beautiful about the graphics but they are good. There are no big cities such as Ironforge in World of Warcraft or Qeynos in Everquest 2. Instead there are bases scattered throughout the land. You can travel to bases you have already visited using waypoints and dropships. You access other planets through wormholes.

You level your character by doing missions which you collect from NPCs. You can in fact solo all of the missions with the exception of the instanced dungeons, where you will need to enter as a squad. You can have six players in a squad.

The UI is easy to learn. You can have five weapons and five skills (think spells). The magic in this game is called Logos and that gives you attacks and buffs etc. Combat in TR is fast and furious, particularly in squads and the instances. As usual you are at the mercy of squads, some are good and others are bad.

Graphics: Graphics are nice but the world itself isn't beautiful so you won't be awestruck by sunsets or large cities. It looks like a warzone.

AI: The AI in the game is good with enemies trying to flank you and enemy dropships arriving randomly to drop off reinforcements.

Combat: Hectic and fun for the most part. A bit of strategy is required. Crouching improves the speed with which your target reticle locks on and also increases damage. Crouching behind sandbags, rocks, and other cover reduces the amount of damage you take.

Instances (dungeons): Are a mixed bag. Instances (meaning each squad has its own dungeon) have missions and are more difficult, requiring a squad. The only problem with an instance is that once you have completed the instance and the missions, there is no reason to ever go there again. Like any game, doing and instance with a terrible group can leave you frustrated and angry, and I think I've had more bad groups then good ones. At this stage I'll put that down to the newness of the game and it's players, with players not having tried other classes and knowing what's expected of them.

Classes: I personally like the tier system, though the gap between level 15 and level 30 is a long one. The classes are unique to each other and all classes can solo. The final tier classes fall into the classic Tank Healer DPS variety, but they are different enough from other games to feel new. All classes use weapons unique to them such as grenade launchers, laser rifles, leech guns and so on. There are different damage types and certain enemies are vulnerable to different types, so switching between weapons is a necessary part of the game.

Overall: Had I written this review in the first week of release I would have rated it highly. The game looks great and the early worlds were polished and refined. From my experience any faults are picked up quickly and the developers are working hard to release patches to fix issues. Currently there is a patch due out which makes the Specialist line, particularly Medic, more viable and fun to play.

The game does get repetitive quickly. As I mentioned earlier, the gap between tier three and four, levels 15 to 30, is a long one. Waiting 15 levels before you get to try new weapons and skills is a long time. Player controlled vehicles are set to be introduced in the first expansion but whether people can wait that long is another thing.

Tabula Rasa is a fun game to play, and it caters nicely to the casual gamer. It's easy to log in and do a mission, or fight for a control point. At the current shelf price and the standard 30 day included play it's good value and I recommend buying it.

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Most Recent Customer Reviews

3.0 out of 5 stars Tabula Rasa Closed February 2009
This servers to this game officially closed in February 2009.

To the best of my knowledge you are buying a non-playable shell.
Published 1 month ago by John Longshore

1.0 out of 5 stars *DON'T BUY -- MMO services discontinued*
I bought this for my son after he found & read the reviews for it and it looks good. However, THE MAKER PULLED THE PLUG ON REGISTRATIONS in Feb 2009, leaving anyone who buys this... Read more
Published 3 months ago by M. Parkinson

4.0 out of 5 stars This Game Has Been Shut Down
This game is no longer available for online play. The disc is completely useless except as a collector item.
Published 7 months ago by UrbanAcid

2.0 out of 5 stars Game is closed, don't buy this...
TR was a dismal failure upon release, and they are shuttering it in a couple of weeks. Purchasing it now is a waste, unless you want to spend [...] on a coaster. Read more
Published 9 months ago by Jason Downs

1.0 out of 5 stars GAME CLOSING. DO NOT BUY!
I bought this game for a steal at something like 96 cents. I was thinking, well this isn't a very well known game, and the idea sounds good. Read more
Published 11 months ago by J. Snavely

4.0 out of 5 stars Never got the attention it deserved.
I'm glad I got the chance to play this game for a few months. The story was great fun and the gameplay was unique to the MMO genre. Read more
Published 11 months ago by Marcus A. Sonsteby

4.0 out of 5 stars It was fun while it lasted...
I really enjoyed this game. End game content was lacking, PvP was not fleshed out as well as I would like but in the end it was a fun MMO - IMO. Read more
Published 11 months ago by J. Busa

1.0 out of 5 stars woot a piece of history
i was going to post a link here last year that the game was shutting down,but since i didnt buy it,i figured i didnt have an opinion. Read more
Published 11 months ago by James Faulkner

4.0 out of 5 stars RIP Tabula Rasa
[...]

"Last November we launched what we hoped would be a ground breaking sci-fi MMO. In many ways, we think we've achieved that goal. Read more
Published 11 months ago by DSPhoto

1.0 out of 5 stars pay and keep paying
This is a pay to play game. You have to start paying as soon as you get online. What a genius buisness model. Read more
Published 12 months ago by R. Zuckerman

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Edition: Standard
Discussion Replies Latest Post
Warning: Tabula Rasa Will Shut Down 2 1 month ago
Mac Version 3 November 2007
Amazon messed up a 2 copy preorder 0 November 2007
Tabula Rasa Beta Review 1 October 2007
Will there be a monthly fee? 3 October 2007
Single player? 1 September 2007
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