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24 of 24 people found the following review helpful:
5.0 out of 5 stars
A funnier, less complex version of "Snow Crash", July 23, 2000
"Headcrash" started out slowly for the first chapter, which was devoted to establishing the nerdy thought processes of the narrator. After that, it kicks into high gear and never lets up.Set in 2005, the plot is kind of a funny version of Neal Stephenson's "Snow Crash" (without the Sumerian mythology) crossed with Jay McInerney's "Bright Lights, Big City," with some doses of William Gibson's "Neuromancer." The narrator works as a tech-nerd at a huge corporate conglomerate, with a horrible boss, gets fired, and is approached to cause some havoc at his former employer's information database. Much of the novel is set in a virtually real Internet -- and for once, an author writing about virtual reality does NOT resort to the "if you die in here, you die in reality" trick. Bethke pays homage along the way to an impressive collection of pop culture: "The Godfather," "Monty Python and the Holy Grail," "Sesame Street," "Brave New World," and "Doom" and other first person shooter games among others. He takes aim at political correctness (there's a law against Ethnic Humor).
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16 of 19 people found the following review helpful:
4.0 out of 5 stars
If only Neal Stephenson and Bethke could get together..., January 25, 1998
This is the book that Snow Crash should have been. Now, before I am attacked as a heretic, let me say that I'd be the first to admite that Neal Stephenson is a much better writer than Bethke. It's just that Stephenson has a tin ear when it comes to humor, whereas Bethke is spot-on. As good as Stephenson's writing is, I found much of the humor in Snow Crash (which was another attempt at a send-up of the cyberpunk genre) to be slightly funnier than a dumb Saturday Night Live skit. Bethke's parody is much more inspired. It helps to be familiar with the shopworn cliches of cyberpunk before you read this. All the elements of your standard-issue cyberpunk thriller are mercilessly skewered in this book: characters who are so impossibly cool that they have to drink antifreeze, the ritualistic scenes of "suiting up" in incredibly cool cyber-equipment, hopelessly optimistic portrayals of the future of virtual reality, pointless fads of the present extrapolated into earth-shaking trends of the future, and the Incredibly Greedy and Faceless Corporate-Government Cartel that Controls the World. Tom Clancy, Jerry Pournelle, and Michael Crichton are also spoofed. Once again, Bethke's writing style is only marginally better than what you'd expect from a bright college sophomore, but it does the job. Now, if only we could have a novel with Stephenson's gifted writing and Bethke's sense of humor, we might really have something.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars
HeadCrash Won Me With Humor, November 21, 2002
In a massive sea of cyberpunk books that take themselves way too seriously, HeadCrash is a shining example of how humor can turn an ordinary novel into a piece of literature that everyone should read. Bruce Bethke has created a book that is truly engaging for the reader. One way he accomplished this is through an interesting plot line with numerous twists that kept me constantly on guard. HeadCrash follows the story of :cybergeek" Jack Burroughs; a.k.a. Pyle; a.k.a. MAX_KOOL. The story starts with Jack going through a management shake up at MDE, Monolithic Diversified Enterprises. Later on, after Jack suddenly finds himself in a sticky situation, the reader watches as Jack uses his cyberspace alter ego, MAX_KOOL, and an embarrassing way to interface with the internet, to do a hack job for a mysterious woman known only as Amber. Saying anymore about the plot would lessen the amazing experience that any reader would have reading this book. The engaging plot and Bethke's outrageously funny style of writing made reading this book a truly positive experience.
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