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Game Programming: The L Line, The Express Line to Learning (The L Line: The Express Line To Learning)
 
 
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Game Programming: The L Line, The Express Line to Learning (The L Line: The Express Line To Learning) (Paperback)

by Andy Harris (Author)
Key Phrases: use the pygame, sprite group, def reset, Step Into the Real World, Watch Your Step, Ogg Vorbis (more...)
5.0 out of 5 stars See all reviews (4 customer reviews)

List Price: $39.99
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Game Programming: The L Line, The Express Line to Learning (The L Line: The Express Line To Learning) + Beginning Game Development with Python and Pygame: From Novice to Professional + Game Programming With Python (Game Development Series)
Price For All Three: $94.73

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Editorial Reviews

Product Description
Get on the fast track to creating computer games


Ever want to develop your own computer game? Learn the practical concepts of object-oriented programming for game design using Python(r) in this easy-to-follow, content-filled guide. Whether you're a student, aspiring game developer, or veteran programmer, you'll gain skills as you progress from station to station in a series of clear-cut tutorials on different styles of games. The last stop will be a finished game program for you to show off. Start your journey today on The Express Line to Learning and see where it takes you!
* Learn the basics of programming and 2D graphics as you go
* Plan programs, write and test code, and manage data
* Create text-based games, racing games, arcade games, and more
* Add sound, set up scorekeeping, and design avatars

All aboard for valuable online extras

Visit The L Line Web site at www.wiley.com/go/thelline for valuable online supplementary materials:
* Test bank with challenging review questions
* PowerPoint(r) slides with chapter outlines
* Programming code from the book

Along The L Line
* Complete tutorial coverage
* Ample illustrations and examples
* Real-world applications and hints for avoiding pitfalls
* Practice exams that help evaluate your progress

From the Back Cover
Get on the fast track to creating computer games

Ever want to develop your own computer game? Learn the practical concepts of object-oriented programming for game design using Python® in this easy-to-follow, content-filled guide. Whether you're a student, aspiring game developer, or veteran programmer, you'll gain skills as you progress from station to station in a series of clear-cut tutorials on different styles of games. The last stop will be a finished game program for you to show off. Start your journey today on The Express Line to Learning and see where it takes you!

  • Learn the basics of programming and 2D graphics as you go
  • Plan programs, write and test code, and manage data
  • Create text-based games, racing games, arcade games, and more
  • Add sound, set up scorekeeping, and design avatars

All aboard for valuable online extras

Visit The L Line Web site at www.wiley.com/go/thelline for valuable online supplementary materials:

  • Test bank with challenging review questions
  • PowerPoint® slides with chapter outlines
  • Programming code from the book

Along The L Line

  • Complete tutorial coverage
  • Ample illustrations and examples
  • Real-world applications and hints for avoiding pitfalls
  • Practice exams that help evaluate your progress


See all Editorial Reviews

Product Details

  • Paperback: 570 pages
  • Publisher: Wiley (February 9, 2007)
  • Language: English
  • ISBN-10: 0470068221
  • ISBN-13: 978-0470068229
  • Product Dimensions: 9.1 x 7.3 x 1.5 inches
  • Shipping Weight: 2.6 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars See all reviews (4 customer reviews)
  • Amazon.com Sales Rank: #181,054 in Books (See Bestsellers in Books)

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Game Programming: The L Line, The Express Line to Learning (The L Line: The Express Line To Learning)
81% buy the item featured on this page:
Game Programming: The L Line, The Express Line to Learning (The L Line: The Express Line To Learning) 5.0 out of 5 stars (4)
$29.19
Beginning Game Development with Python and Pygame: From Novice to Professional
7% buy
Beginning Game Development with Python and Pygame: From Novice to Professional 3.9 out of 5 stars (15)
$32.57
Python Programming for the Absolute Beginner
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Python Programming for the Absolute Beginner 4.3 out of 5 stars (43)
$19.79
Game Programming With Python (Game Development Series)
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Customer Reviews

4 Reviews
5 star:
 (4)
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Average Customer Review
5.0 out of 5 stars (4 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
12 of 12 people found the following review helpful:
5.0 out of 5 stars Don't judge this book by it's cover!, November 3, 2007
By da Bear "LINUX User" (North Carolina) - See all my reviews
Don't judge this book by it's cover! For some reason,
this book is part of a series of Wiley books, and they
all have the same cover.

This is a book about learning how to program computer
games using the Python programming language and the
PyGame package. PyGame is a Python wrapper around the
SDL library. This book offers step-by-step tutorials
that introduce game programming with complete Python
programs. All the programs work on several platforms:
MS-Windows, Mac, and GNU/Linux. Chapters 1-3 introduce
the Python programming language. Starting with Chapter
4, you begin to learn about graphics programming. In
Chapter 6 the programs begin to use OOP/classes. Then,
in Chapter 7, you begin to learn how to make 2D games
with sprites, sound FX, and keyboard and mouse control.
Game programming is a fun way to learn how to program
a computer, and Python with PyGame makes it relatively
easy as well.

This book has detailed information on creating graphics
and sounds for your games, using free, open source
third-party tools that are available on all platforms.
The GIMP is used for graphics, and Audacirty is used
for sounds. So unlike many other game programming books
which require expensive third-party programs in order
to make games, ALL the programs in this book are free.

The book has an easy-going, conversational style of writing
that makes it seem that the author is looking over your
shoulder, helping you to learn game programming. I'm really
glad I bought this book. It is worth many times its cover
price considering the amount of information it contains.

Things I like about this book:
1. Easy to read and understand with step-by-step tutorials.
2. Helpful reference tables throughout the book.
3. Complete example game programs.
4. All the third-party programs required are free and open.
5. Source code and extra appendices available for download.

Happy Programming!
Comment Comments (3) | Permalink | Was this review helpful to you? Yes No (Report this)



 
2 of 2 people found the following review helpful:
5.0 out of 5 stars The best of the Python game programming books., December 11, 2007
Andy Harris did a great job on this book. I sponsor a computer programming club for high school students and this book is the best at getting to actual game creation. The first three chapters go over basics of programming, but then graphics and pygame are used early and well.

This book is a bargain at 570 truly helpful pages.
Comment Comment (1) | Permalink | Was this review helpful to you? Yes No (Report this)



 
1 of 1 people found the following review helpful:
5.0 out of 5 stars Game snakes, great shakes!, June 24, 2008
Let me join the chorus here, this is a really well written book. The focus on free and current software tools (Stanti's Editor especially) makes following along easy. It may be a testament to the ease of use when it comes to python in general (just beware your use of the tab key!), but I had no problems getting the results described and learned buckets as a result.
Comment Comment (1) | Permalink | Was this review helpful to you? Yes No (Report this)


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Most Recent Customer Reviews

5.0 out of 5 stars A very thourough guide for the beginner and a great referenece for the novice
If you're new to game programming (or even programming in general) Andy Harris' book is certainly a great place to start. Read more
Published 17 months ago by Ryan Sweeney

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