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ONLY YOU CAN SAVE MANKIND
 
 
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ONLY YOU CAN SAVE MANKIND [IMPORT] (Paperback)

~ TERRY PRATCHETT (Author) "Johnny bit his lip and concentrated..." (more)
Key Phrases: Gunnery Officer, Scree Wee, Chosen One (more...)
4.3 out of 5 stars  See all reviews (18 customer reviews)


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Product Details

  • Paperback: 176 pages
  • Publisher: CORGI CHILDRENS; New Ed edition (January 1, 1993)
  • Language: English
  • ISBN-10: 0552139262
  • ISBN-13: 978-0552139267
  • Product Dimensions: 6.8 x 4.3 x 0.6 inches
  • Shipping Weight: 5 ounces
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (18 customer reviews)
  • Amazon.com Sales Rank: #1,748,281 in Books (See Bestsellers in Books)

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    #72 in  Books > Children's Books > Authors & Illustrators, A-Z > ( P ) > Pratchett, Terry

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Customer Reviews

18 Reviews
5 star:
 (9)
4 star:
 (7)
3 star:
 (1)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.3 out of 5 stars (18 customer reviews)
 
 
 
 
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11 of 11 people found the following review helpful:
5.0 out of 5 stars It's just a game--isn't it?, March 20, 2003
By Daniel Jolley "darkgenius" (Shelby, North Carolina USA) - See all my reviews
(TOP 50 REVIEWER)    (REAL NAME)      
Only You Can Save Mankind is the first book in Terry Pratchett's Johnny Maxwell trilogy. While this is considered juvenile or young adult fiction, it's a lot of fun for adults as well. It seems a little strange to journey with Terry Pratchett to a place other than the Discworld, but this little jaunt is quite enjoyable. Johnny Maxwell is a rather typical twelve year old boy; he's not smart or popular or rich, and he tends to prefer operating below the radar of those around him. He is living in Trying Times, basically having to take care of himself for the most part while his parents argue and come ever closer to splitting up. Like any kid, he enjoys a good computer game every now and then, and his friend Wobbler, born to be a hacker, supplies him with just about any illegally pirated game he could want. As earth's last remaining fighter, he has destroyed all but the last big alien ship in the game Only You Can Save Mankind when a message suddenly appears on the screen: We wish to talk. Thus begins a journey that takes him inside the game as the Chosen One, the human who will lead the alien ScreeWee race back to safety beyond The Boundary. The reptilian captain of the ScreeWee is tired of fighting; the human fighters appear out of nowhere, kill and destroy ships in her fleet, and keep coming back no matter how many times they are killed. She has seen what happened to the Space Invaders and would rather surrender than die fighting.

You don't have to remember playing Space Invaders to enjoy this book, but it does make the story a little more enjoyable. As always with Pratchett, the characters are well-developed and quite remarkable. I really liked Wobbler, the future hacker who designed a game of his own called Journey to Alpha Centauri to be played in real time, meaning all the thousands of years it would take to reach Alpha Centauri is how many years the game would take you to actually finish it. Beyond the comedy present in this story, there is also a message. The backdrop of the earth-based events of the book is the Persian Gulf War, and the juxtaposition of this war that is real but seems like a game with the computer game that becomes real for Johnny Maxwell conveys a message about violence and one's attitude toward it. It is not an overbearing theme, but it is there to some degree, helping make this short novel much more than just a juvenile read intended to entertain the reader and nothing else. This is a short book that never falters from beginning to end, and it houses much more in its pages than might be apparent at first glance. It is not as complicated or brilliant as the Discworld novels, but it is a fun read nonetheless, sure to entertain Pratchett fans while capturing the attention and interest of young readers.

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7 of 7 people found the following review helpful:
5.0 out of 5 stars One of the most thought-provoking books I've read, July 15, 1999
By A Customer
Don't dismiss this as a simple Children's book, it's one of the most thought-provoking books I've ever read. It shows us how we portray warfare in the real world, particulary the Gulf War, and reduce it to a computer game on our television screens, a fun game where nobody really gets killed, excpet for "The Bad Guys".

Of course, after reading this book we understand that there really isn't any good or bad side in any war. I'd better stop now before I write a lenghty essay on this subject!

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5 of 5 people found the following review helpful:
5.0 out of 5 stars Enjoyable and different, September 20, 2000
By K. Watson (Australia) - See all my reviews
(REAL NAME)   
This is a terrific story, with many classic bits and a very realistic portrayal of kids in primary school. Johnny's best friends include Wobbler (a computer hacker), Yo-less (named because he never says Yo), and Bigmac (who lives in the rough part of town).

Johnny Maxwell, while his parents are going through "trying times" and the Gulf War is getting going on the tele, was playing a shoot-em-up computer game when he found that the Mighty ScreeWee(tm) Empire had no interest in fighting back, and wanted to surrender. This becomes quite complicated.

There are deeper meanings, etc, but don't let them frighten you off a book that is also very entertaining for adult Pratchett fans. :)

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Most Recent Customer Reviews

4.0 out of 5 stars a pleasant surprise
As always, Terry Pratchett's work is charming yet profound and can be read on several levels. I had never read one of his "tweenie" books before (had never heard the word; someone... Read more
Published 4 months ago by C. A. Smith

2.0 out of 5 stars Disappointing
The moral didacticism was tedious; the predictable PC plot twists made me wince. What is it about English wits that makes them think they can get away moralizing without a... Read more
Published 12 months ago by C. Wiley

5.0 out of 5 stars Space Invaders
Terry Pratchett has created several fascinating worlds, most famously in his Discworld series, but also in his works for children and young adults. Read more
Published 12 months ago by R. Chaffey

4.0 out of 5 stars Great intro to sci-fi
I read Only You Can Save Mankind with my 9 year-old daughter. We both loved it. Being a huge Diskworld fan, I was thrilled to find another line of books by Pratchett that were... Read more
Published 14 months ago by Squid

3.0 out of 5 stars Better than playing video games
Only You Can Save Mankind is a solid Pratchett book, aimed at the young adult set. While a tiny bit dated (it's set during the First Gulf War, as noted in the preface), it ages... Read more
Published 17 months ago by Steven Saus

5.0 out of 5 stars Or can he?
Johnny Maxwell, an ordinary boy who has to deal with a possible divorce of his parents, is thrust into an adventure where he has to save an alien race. Read more
Published 18 months ago by Ravi Tadinada

4.0 out of 5 stars Not Discworld, but an excellent Pratchett story
The Johnny Maxwell trilogy is a great deal of fun. Pratchett's different perspective of the way the world works is thoroughly entertaining. Read more
Published on May 14, 2007 by ProfssorF8

4.0 out of 5 stars Who else indeed?
That's really the question, isn't it? The old saw says that one person can make a difference, but no one ever thinks that it's them so no one does anything. Read more
Published on January 31, 2006 by Erin L.

4.0 out of 5 stars Thoughtful and enjoyable--a good one
What would you do if you were set to win a space simulation shooter and the enemy starship suddenly surrender? At first, Johnny Maxwell figures he'll shoot them anyway. Read more
Published on November 5, 2005 by booksforabuck

5.0 out of 5 stars A novel containing all the elements of an AMAZING read
Johnny Maxwell is playing a video game called "Only You Can Save Mankind" when a strange message flashes on the screen: "We wish to talk." HUH? Read more
Published on August 11, 2005 by Kidsreads.com

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