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Programming Flash Communication Server
 
 
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Programming Flash Communication Server (Paperback)

by Brian Lesser (Author), Giacomo Guilizzoni (Author), Robert Reinhardt (Author), Joey Lott (Author), Justin Watkins (Author)
Key Phrases: remote shared object, embedded video object, shared text area, Flash Remoting, Admin Service, Flash Communication Server (more...)
4.9 out of 5 stars See all reviews (13 customer reviews)

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Programming Flash Communication Server + Hands-On Guide to Flash Video: Web Video and Flash Media Server (Hands-On Guide Series) + Flash Video for Professionals: Expert Techniques for Integrating Video on the Web
Price For All Three: $87.24

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Editorial Reviews

Product Description
With the advent of Flash Communication Server MX (FCS), Macromedia believes that it's on the edge of a breakthrough in how people think about the Internet. FCS has been designed to provide web developers with the means to add polished interactive audio and video features to their sites, the sort of features that users have come to expect. Naturally, the process of efficiently integrating rich media into applications, web sites, and web content is a complex one, to say the least. That's where Programming Flash Communication Server factors in. As the foremost reference on FCS, it helps readers understand how FCS can facilitate:
  • Video on demand
  • Live webcasts
  • Video chat and messaging
  • Shared desktop conferences
  • Live auctions
  • Interactive whiteboard presentations
  • Workflow collaboration
  • Multi-user games
Programming Flash Communication Server not only explains how to use the pre-built FCS components to construct a simple application, it also explains the architecture so that developers can program custom components to make even more advanced applications. In addition, the book explains how to truly optimize performance, and talks about considerations for networked applications as well as the media issues pertaining to FCS. Programming Flash Communication Server gives developers a sorely needed leg up on this potentially intimidating technology. It lets users develop cool web applications ranging from direct dating experiences with real-time video, to pre-recorded corporate presentations, to news services with video and audio, and much more. At last, the ability to build web sites with rich interactive features--minus the complex downloads and installation hassles--is a reality. And now, with Programming Flash Communication Server from O'Reilly by your side, you can do more quickly and easily than you ever dreamed possible.

About the Author
Lesser works in Ryerson University's Computing and Communications Services, where he has the title of Assistant Director, Teaching and Technology Support.

Robert Reinhardt, Director of Multimedia Applications for The Content Project (www.contentproject.com), is internationally regarded as an expert on multimedia application development, particularly in Macromedia Flash. Robert is the lead author of the "Flash Bible" series and "Flash ActionScript Bible" (Wiley), as well as "Macromedia MX: Building Rich Internet Applications" (Macromedia Press). He has developed multimedia courses for educational facilities in Canada and the United States and has been a featured speaker at several Web conferences. Robert also provides multimedia consulting through his company, [theMAKERS].

Joey Lott has written several books on Flash and ActionScript. He lives in Los Angeles.

Guilizzoni is a software engineer working on Macromedia Breeze Live, possibly the most complex Rich Internet Aplication powered by the Flash Communication Server ever built.

JOEY LOTT is a consultant, ActionScript instructor, and expert Flash developer whose client list includes such giants as Warner Bros., Sony, and Disney. An author-ity on ColdFusion, Java, and ASP development, he has taught for Lynda.com, DigitalSunrise, DHIMA, and Hollywood's Movieola Education. He is also the coauthor of Macromedia Flash MX ActionScript Bible.

Watkins is the senior multimedia programmer for Career Education Corporation's Online Education Group. He leads a team of Flash programmers and developers to produce synchronous and asynchronous applications that thousands of online students use daily.


Product Details

  • Paperback: 854 pages
  • Publisher: O'Reilly Media, Inc.; illustrated edition edition (March 1, 2005)
  • Language: English
  • ISBN-10: 0596005040
  • ISBN-13: 978-0596005047
  • Product Dimensions: 9.2 x 7.1 x 1.6 inches
  • Shipping Weight: 2.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.9 out of 5 stars See all reviews (13 customer reviews)
  • Amazon.com Sales Rank: #293,947 in Books (See Bestsellers in Books)

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Customer Reviews

13 Reviews
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 (12)
4 star:
 (1)
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Average Customer Review
4.9 out of 5 stars (13 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
13 of 14 people found the following review helpful:
5.0 out of 5 stars Understand FCS, March 8, 2005
My company has been working with FCS for a while now, it really helps us communicate with customers and remote offices quite easily. So I picked up this book as soon as it came out, and it's done a great job of filling in the holes of my FlashCom knowledge. This is the book that I wish I had over a year ago when I was learning FCS for the very first time. Seriously. Instead I had some Macromedia books that read like owners manuals. Those were painful days.

Anyhoo, there's tons of example code in there. From wonderfully explicit "Hello World" type stuff, to keeping track of people in a virtual lobby. They really show you how to get at the power of FCS quite well.

Also, on a related note, one of the authors works on FCS for Macromedia, and his blog gives Flash Com info right from the horse's mouth: http://peldi.com/blog/
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3 of 3 people found the following review helpful:
5.0 out of 5 stars A must-own for FlashCom developers, January 15, 2006
By Yi Lei Wu (Guangzhou, China) - See all my reviews
(REAL NAME)   
This is a very well-written book written by many famous FlashCom developers. It does not only give a comprehensive guideline on how to develope FlashCom applications, it also introduces best-practices and design patterns for developers. It also has many useful and real-world examples.

However, I believe this books is between beginner and intermediate level. You must know some ActionScript in order to get into what this book is talking about.

I highly recommend this book for FlashCom developers.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Indispendable, August 17, 2005
For anyone interested in the exploring or exploiting the power of FCS, this book is indispensable. We have multiple programmers who have been working with FCS for more than two years. We really rocketed into new areas of development once we had the book in hand.

I can't imagine not having this essential reference and source of ideas.
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Most Recent Customer Reviews

4.0 out of 5 stars Good Job
If you want to understand programming the Flash Communication Server and it's capabilities this is a good place to start.
Published 18 months ago by Michael L. Griffin

5.0 out of 5 stars Still good for Flash Media Server 2
Although I'm using Flash Media Server 2, this book is still highly relevant as not much has changed. Read more
Published on April 11, 2007 by C. Cowherd

5.0 out of 5 stars Only good resource I've found on this subject
This book is all about the design of applications using Macromedia's Flash Communication Server MX. FCS MX enables the building of media-rich web applications by taking care of... Read more
Published on November 8, 2006 by calvinnme

5.0 out of 5 stars This is a great reference.
Excellent book, stuffed of examples very well explained, easy to read and to understand, essential for who desires initiate or even though to profound itself studies on FlashCom... Read more
Published on March 15, 2006 by Victor Figueiredo

5.0 out of 5 stars A necessity for the bookshelf...
If you're a developer looking into real-time server communication using Adobe Flash, this book is a must-have. Read more
Published on March 1, 2006 by abc123

5.0 out of 5 stars Flash, one step of the future / Flash, un paso al futuro.
This book is simple and clear. Good examples for all the chapters, and you can download from the Internet.
It's a good choice.

Un libro simple y claro. Read more
Published on October 7, 2005 by Carlos Barboni

5.0 out of 5 stars Excellent and concise book
All you need to know about the server part of the Flash architecture is in this book. It's relativelly small, brief and clear on its explanations and provides a good background... Read more
Published on July 16, 2005 by Dario A. T. Souza

5.0 out of 5 stars Indispensable for developing with FlashCom
Programming Flash Communication Server, Lesser et al., O'Reilly, 2005

Reviewed by Damian Taggart

As far as I know, Programming Flash Communication Server... Read more
Published on July 5, 2005 by Damian Taggart

5.0 out of 5 stars A must have reference for FCS
I have been trying hard to read all the chapters of Programming Flash Communication Server but have never been able to finish off all 800+ pages of the book. Read more
Published on June 3, 2005 by Brajeshwar Oinam

5.0 out of 5 stars Great book - very detailed!
Plain and simple,this book is a MUST HAVE. It is straightforward and highly detailed. The authors suggest that you look at FlashCom as pieces and components to get a better feel... Read more
Published on April 28, 2005 by T. Barrolle

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