Product Description
If you find yourself disoriented by the new Mac® environment,
Mac OS X Panther for Unix Geeks will get you acclimated quickly to the foreign new areas of a familiar Unix® landscape. The new edition of this book is your guide to figuring out the BSD Unix system and Panther-specific components that you may find challenging. This concise book will ease you into the Unix innards of Mac OS® X Panther, covering such topics as:
- A quick overview of the Terminal application, including Terminal alternatives like iTerm and GLterm
- Understanding Open Directory (LDAP) and NetInfo
- Issues related to using the GNU C Compiler (GCC)
- Library linking and porting Unix software
- An overview of Mac OS X Panther's filesystem and startup processes
- Creating and installing packages using Fink and Darwin Ports
- Building the Darwin kernel
- Using the Apple® X11 distribution for running X Windows® applications on top of Mac OS X
The book wraps up with a quick manpage-style reference to the "Missing Manual Pages" --commands that come with Mac OS X Panther, although there are no manpages.
About the Author
Brian Jepson is an O'Reilly editor, programmer, and co-author of Mac OS X Panther for Unix Geeks and Learning Unix for Mac OS X Panther. He's also a volunteer system administrator and all-around geek for AS220, a non-profit arts center in Providence, Rhode Island. AS220 gives Rhode Island artists uncensored and unjuried forums for their work. These forums include galleries, performance space, and publications. Brian sees to it that technology, especially free software, supports that mission.
Ernest Rothman is an Associate Professor of Mathematics at Salve Regina University (SRU), where he is also Chair of the Mathematical Sciences Department as well as Manager of the Computational Science Program. Before SRU, Ernie held the position of Research Associate at the Cornell Theory Center at Cornell University. Ernie holds a PhD degree in Applied Mathematics from Brown University. His academic interests are primarily in Scientific Computing, and Computational Science Education