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PartnerShip (The Ship Who...) (Mass Market Paperback)

by Anne McCaffrey (Author), Margaret Ball (Author), Stephen Hickman (Illustrator)
4.5 out of 5 stars See all reviews (6 customer reviews)


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Editorial Reviews

Product Description
Nancia, a new member of the elite Courier Service of the Central Worlds and the brain of one of the most advanced stellar ships, finds her innocent vision of human nature shattered when she is paired up with brutish partner Forister.

From AudioFile
Enter a future world in which brains are connected to computers to help run cities and ships; brainless bodies or brawn do the physical work. In each of these stories the brain and brawn team become involved in a mystery that can only be solved through their combined efforts. Constance Towers brings all the characters alive by varying vocal tone and pacing to differentiate among person, computer and brain. The narrative is clearly read and fast-paced. The abridgment is hardly noticeable. If you enjoy McCaffrey's dragon or dinosaur stories, try this twist on the future. M.B.K. (c)AudioFile, Portland, Maine --This text refers to an out of print or unavailable edition of this title.

Product Details

  • Mass Market Paperback: 323 pages
  • Publisher: Baen (March 1, 1992)
  • Language: English
  • ISBN-10: 0671721097
  • ISBN-13: 978-0671721091
  • Product Dimensions: 6.6 x 3.5 x 0.7 inches
  • Shipping Weight: 5.6 ounces
  • Average Customer Review: 4.5 out of 5 stars See all reviews (6 customer reviews)
  • Amazon.com Sales Rank: #554,835 in Books (See Bestsellers in Books)

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    #2 in  Books > Science Fiction & Fantasy > Authors, A-Z > ( B ) > Ball, Margaret

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Customer Reviews

6 Reviews
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Average Customer Review
4.5 out of 5 stars (6 customer reviews)
 
 
 
 
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6 of 6 people found the following review helpful:
4.0 out of 5 stars This time it is a "brain" named Nancia that needs to find a compatible "brawn", May 22, 2006
By Lawrance M. Bernabo (The Zenith City, Duluth, Minnesota) - See all my reviews
(TOP 10 REVIEWER)    (COMMUNITY FORUM 04)      
"PartnerShip" is the second book in the Brainship Series that was begun by Anne McCaffrey in the short stories that were collected under the title "The Ship That Sang." But this second book is a novel rather than a short story collection, tells the story of a new shellperson, and is co-written by McCaffrey with Margaret Ball (they also collaborated on the Acorna boks). Readers of the first book might be disappointed that this "sequel" is not about Helva, but the idea of brainships lends itself to new characters and if you have read McCaffrey's Pern and/or Talent series then you know she likes to tell new stories about new characters more than she does finding new tales for familiar (and even beloved) ones.

Nancia Perez y des Gras was an aristocrat, a member of one of the High Families, who was born with grave physical disabilities that required her human body to be encased in a massive titanium column that provided a direct link between her mind and the computer of her ship, XN-935. Nancia never would have survived without the complex life-support system the shell provided and which also allowed her to have a career as a new brainship for the Courier Service. Although she has been well trained, Nancia is not ready for dealing with the five "ordinary" human beings who are her passengers on her first voyage.

They are also members of the High Families and what her passengers have in common is that they are the proverbial black sheep of their respective families. That is why they are being sent to the forgotten far side of the galaxy. Usually the "brain" on a Courier Service ships is complemented by a "brawn," a human pilot special trained for such services, but Nancia is traveling without one on her maiden voyage. So Nancia is shocked and appalled by what she hears as her passengers plan to make their illegal fortunes and enjoy their ill-gotten gains. However, these five aristocrats do not know that they are on a brain ship and Nancia never bothers to tell them that she is listening (and recording) all of their plans.

What I like about "PartnerShip" is that Nancia bides her time before bringing the Nyota Five to justice. After all, she is fairly new to the ways of the real world and, as the title indicates, she is not going to be alone with the time comes to put her plan into motion. Consequently, in addition to the anticipation as to how Nancia is going to get these five clowns there is also a question of who is going to be the "brawn" to her "brain"? The former appeals to be a bit more simply because I like it when somebody on the inside has got the goods on the bad guys, but I was satisfied with the specific partnership that McCaffrey and Ball came up with for Nancia. Final Note: the cover art for this 1992 book is by Stephen Hickman.
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10 of 12 people found the following review helpful:
4.0 out of 5 stars A non-taxing, good, warm fuzzy read., February 16, 1997
By A Customer
The fascinating concept of brainships is wedded with recognition of society's responsibility to maximize the potential of it's members. Nancia's growth from naive newness to flexible adulthood is accompanied by normal emotional trauma. Self awareness, recognition of self worth and valuation of others are wrapped in an entertaining reading experience. Cynical recognition of who you know rather than what you know doesn't detract from the message or the idealistic theme that good works and good will can triumph.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars The Nyota Five, October 9, 2008
PartnerShip (1992) is the second SF novel in the Brainships series, following The Ship Who Sang. In the previous volume, Helva -- XH-834 -- gained enough credits to payoff her debt to Central Worlds. Yet they wanted her to extend her contract for at least one more mission since she was uniquely qualified. Helva bargained with them to increase her pay and to provide her with a specific Brawn of her own choice.

In this novel, Nancia Perez y de Gras -- XN-935 -- is expecting her father to call her before she starts her new career as a brainship. Instead, her brother pays her a visit. He brings her two datahedrons with his own synthcompositions on them. In addition, he gives her the latest -- not yet released -- version of SPACED OUT, the most popular video game.

Flix talks her into playing the game with him and finds out that she knows the position of every opponent in the game. After all, the game resides in her memory banks, so how is she to avoid knowing everything about it. While they are playing the game, a message arrives from her father apologizing for missing her graduation.

Shortly after that, her passengers arrive. They have obviously been celebrating and are passing a pouch of Stemerald back and forth. Then they notice the SPACED OUT game and play it until they break off for bed.

Only one passenger -- Blaise Armontillado-Perez y Medoc -- notices that Nancia is a brainship. The other four believe her to be an AI drone. So they talk freely in front of her sensors and she becomes suspicious of their intentions. She records all their actions and statements. She even records the keystrokes of Polyon de Gras-Waldheim as he cracks his way into the Net security system and assigns himself a privileged user account.

Nancia is shocked at the plans of the five High Family graduates. They intend to make their fortunes in the Nyota ya Jaha system. Polyon proposes skimming off working metachips into the discard bin and then selling them to the highest bidder. Alpha bint Hezra-Fong has created a new addictive drug that should sell well. Darnell Overton-Glaxely and Fassa del Parma y Polo have come into business enterprises that they can milk for maximum profits.

Only Blaisse doesn't have any profitable ventures to gain more wealth. As a Planetary Technical Aid representative, he will be handing out food bars to the vegetative natives of Angalia, a mudhole of a world. Yet he agrees to join a group wager about whom will accumulate the greatest fortune over the next five years.

In this story, Nancia selects Caleb as her Brawn. As a native of the Vega sector, he has very strict moral beliefs. She tries to discuss the behavior of the High Family brats with him, but he soon dissuades her from such discussions.

Over the next five years, Nancia learns that Caleb is a highly competent Brawn on normal runs, but hopeless in undercover efforts. Then they become involved in an investigation of Polo Construction, Fassa's company. Nancia once more considers releasing her tapes of the onboard activities of the five High Family brats, but decides to hold off.

The investigation grows with the inclusion of another Central Worlds probe into the activities of Alpha at Summerlands, a combined resort and indigent nursing home. Then Darnell is implicated in illicit practices.

This tale allows Nancia to grow more comfortable as a High Family scion and as a brainship. She eventually outgrows the narrow morality of Caleb and adds colors of gray to her moral judgments. She also learns more about her father than she had ever known as a child.

The story is a good addition to the Brainship tales. Although only a fable among the brainships, Helva is an example to Nancia and other shellpersons. Enjoy!

Highly recommended for McCaffrey & Ball fans and for anyone else who enjoys tales of technological progress, moral depravity, and a very determined young lady.

-Arthur W. Jordin
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Most Recent Customer Reviews

4.0 out of 5 stars Partnership
One of the best of the brain ship books, this one focuses on the relationship of brainship with her brawns and how she grows up after coming out into the real world. Read more
Published 10 months ago by S. Tsch

5.0 out of 5 stars Makes the reader think about what being "human" really means
Nancia is sixteen years old when she graduates from Laboratory Schools, the training facility for shell persons. Read more
Published 16 months ago by Nina M. Osier

5.0 out of 5 stars This is a really great book!!!!
McCaffery does it again! I love how she winds intrigue, betrayal, and suspense into one super novel!!!
Published on July 22, 1998

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