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Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5
 
 
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Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5 (Paperback)

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4.9 out of 5 stars  See all reviews (17 customer reviews)


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Editorial Reviews

Product Description

Director's Third Dimension has been designed with the Director developer with little or no 3D experience in mind. The purpose is threefold: To explain the fundamental concepts necessary to begin working with 3D; To demonstrate how these concepts manifest themselves in Director; To demonstrate strategies for the application of these concepts in terms of specific projects, including building charts, creating interfaces, and controlling characters in a 3D environment.

The book has and abundance of demos (more than 140). At the end of every chapter, there is a collection of Frequently Asked Questions and supplemental resources that will help the reader expand their learning.

From the Back Cover

Director's Third Dimension has been designed with the Director developer with little or no 3D experience in mind. The purpose is threefold: To explain the fundamental concepts necessary to begin working with 3D; To demonstrate how these concepts manifest themselves in Director; To demonstrate strategies for the application of these concepts in terms of specific projects, including building charts, creating interfaces, and controlling characters in a 3D environment.

The book has and abundance of demos (more than 140). At the end of every chapter, there is a collection of Frequently Asked Questions and supplemental resources that will help the reader expand their learning.


Product Details

  • Paperback: 915 pages
  • Publisher: Sams (October 17, 2001)
  • Language: English
  • ISBN-10: 0672322285
  • ISBN-13: 978-0672322280
  • Product Dimensions: 9.1 x 7.4 x 2 inches
  • Shipping Weight: 3.4 pounds
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon.com Sales Rank: #1,371,850 in Books (See Bestsellers in Books)

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    #29 in  Books > Computers & Internet > Graphic Design > Web Design > Director, Lingo & Shockwave

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Paul Catanese
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Customer Reviews

17 Reviews
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Average Customer Review
4.9 out of 5 stars (17 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
6 of 6 people found the following review helpful:
5.0 out of 5 stars Picks up right where I need to start learning 3D, November 23, 2001
It's obvious this book is well structured and comprehensive. It stays focused on its topic too. In addition, the target reader (one who has pretty decent Director and Lingo experience) should find this book really "talks" to them. That is, you won't need to step through basics of Director--it assumes you know Director and then takes you deep into 3D.

I feel this book also covers the material in the right manner. Everything is built from scratch, every topic is focused and isn't muddied with gratuitous special effects... I know that every thing I've read I've retained. Even if there were a better Director 3D reference (which, I don't believe there is) this book has great value in teaching the topic.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars AN AMAZING BOOK, June 3, 2002
By Nmuta Jones (Philadelphia, PA United States) - See all my reviews
This is the best multimedia book I have ever read. I am a multimedia/web graphics programmer, and I have read at least 5 books on Director and a few good Flash books, but this one has taken me further than any other single book I own.

You will need a good foundation in Lingo to really benefit from this book, and if you have that, this book will pay for itself several times over. Paul Catanese's style is very easy to follow, and it is peppered with a lot of other general knowledge regarding aesthetics, mathematics, and the general world of multimedia. I spent 20 hours of my vacation time reading this book last week and I feel comfortable with things in Director 3D that only a month ago seemed so far away in terms of my programming abilities.

Paul's chapters on download and file optimization are excellent, and he teaches not only how to work in 3D, but how to be mindful of how well your projects will work on various client machines, which is no small issue. In fact, Paul touches on so many other relevant issues such as building custom schedulers to create timeout objects that run independent of the main time line, bones animation, advancing texturing techniques, using alpha channels to create very nice texture effects, collision detection without using Havok, and many other important topics in the context of Director 3D.

Paul has also put together several "labs" on the CD to help you understand various utilities: particle systems, fog, bones animation, etc.

He really sets himself apart from so many other authors (we won't mention names) who put out quick books about Director 3D to make a quick buck that really don't do justice to the subject matter.

Paul takes the time to teach you Director 3d they way you would want to learn it in a college or university setting. It makes sense; according to the book, when it was published, he was teaching Digital Imaging at a University in Chicago.

Get the book.

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4 of 4 people found the following review helpful:
5.0 out of 5 stars Its Excellent!!.. Its worth!..., January 24, 2002
By Muhammad Anis Ur Rehman (Kuala Lumpur, Malaysia) - See all my reviews
Finally, this is the book that has made me understand about advance Director's 3D concepts and techniques. I have been looking through all Director 8.5 Books released to dates, and this is the only book i am happy to worked with. Its excellent in its contents, well structures, really understanding examples & very good concepts to work in 3D environment. I am developing a 3D Kiosk with walkthroughs in 3D environment. I will recommend this book to everyone who want to develop 3D content in Director for games, Multimedia application or Business application.
Thanks Paul Catanese!.. I will look forward for more advance techniques in 3D world from him!...
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Most Recent Customer Reviews

5.0 out of 5 stars The Bible of Director 3D. Period. BTW: It is current.
This book teaches with extreme clarity everything you need to know to program for Director/Shockwave 3D. Read more
Published 24 months ago by Marcelo Lombardi

5.0 out of 5 stars Best Book Hands down for Interactive 3d Development
I have every book publish about developing interactive 3D using director. This is the best one of the bunch. Read more
Published on January 18, 2008 by Tom Hutchinson

4.0 out of 5 stars Great Book
This is an excellent book for Director and Director 3D. It is very in depth and involved, although a bit hard to understand at times. Read more
Published on July 16, 2007 by TaRan

5.0 out of 5 stars This is THE book for 3D in Director MX
Other reviews have captured the gist of this wonderful, accessible, and thorough treatment of Director's 3D functionality. Read more
Published on May 7, 2003 by Dr. Robert C.A. Goff, MCSD, MC...

5.0 out of 5 stars I got A for my project !
I'm an IT student and possessing VB & C/C++. I have never learn about 3D and Director before. So when I want to make a Director project (game), I need a book! Read more
Published on February 23, 2003 by gidsoft

5.0 out of 5 stars The title says it all!
Being pretty familiar with the concepts of 3d but not familiar with Director (and it's Lingo language), this book manages to teach two important things. Read more
Published on June 1, 2002 by Tony C. Hsieh

5.0 out of 5 stars Great depth and breadth of subject!
I've bought just about every book on Director 8.5 3D programming and found Paul Catanese's book to be my favorite. Read more
Published on May 28, 2002 by Picky Shopper

5.0 out of 5 stars Wondefully comprehensive
Anyone working with Director 8.5's 3D engine needs to have a copy of this book to work and learn productively. Read more
Published on April 12, 2002 by Adam Smith

5.0 out of 5 stars Excellent value
This book offers an excellent overview of Shockwave 3D. Director newbies might rather start with a book on the basics, but any pro coder should certainly add this to his/her... Read more
Published on April 6, 2002

5.0 out of 5 stars Worth its Weight in Gold
For the past few months I have been struggling to learn Director's 3D. I bought the first few books to come out and read the help files and I was completely lost. Read more
Published on March 11, 2002 by A.H. Maddock

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