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Microsoft® XNA® Game Studio 3.0: Learn Programming Now! (Pro - Developer)
 
 
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Microsoft® XNA® Game Studio 3.0: Learn Programming Now! (Pro - Developer) (Paperback)

~ Rob Miles (Author)
5.0 out of 5 stars  See all reviews (1 customer review)

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Microsoft® XNA® Game Studio 3.0: Learn Programming Now! (Pro - Developer) + Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune + Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
Price For All Three: $69.27

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Product Description

Now you can build your own games for Windows, Xbox 360, and Zune as you learn the underlying skills and concepts for computer programming. Use this hands-on guide to dive straight into your first project adding new tools and tricks to your arsenal as you go. No experience required! Teach yourself how to program and bring your game ideas to life! Learn XNA and C# fundamentals and extend the challenge with each chapter Write code to create and control game behavior Build your game s display colors, graphics, text, lighting, 3-D effects Capture and cue sounds Process input from gamepads and keyboards Add excitement to gameplay with timers, scoring, and survival Create multiplayer features Tweak existing games and invent totally new ones

Product Details

  • Paperback: 368 pages
  • Publisher: Microsoft Press (June 10, 2009)
  • Language: English
  • ISBN-10: 0735626588
  • ISBN-13: 978-0735626584
  • Product Dimensions: 8.9 x 7.3 x 1.2 inches
  • Shipping Weight: 1.7 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon.com Sales Rank: #136,622 in Books (See Bestsellers in Books)

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    #92 in  Books > Computers & Internet > Programming > Game Programming

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2 of 2 people found the following review helpful:
5.0 out of 5 stars Rob Miles writes for ACTUAL beginners..., August 7, 2009
I'm high-school teacher in Lakewood, Colorado. Microsoft Visual Studio 2008, the C# language, and XNA 3.0 make for a pretty hefty learning curve when you're a late-adolescent in love with your xBox games and you want to make some yourself.

I've been using Mr. Miles book since XNA 2.0, and have found it to be just the right combination of humor, ease of learning, and correct software development norms.

I just wish other books that say they're for the beginner really were. This book is truly for the beginner.

YOU GO ROB!! You're responsible for helping a bunch of kids learn how to write C# code using VS 2008.
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