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Only You Can Save Mankind (The Johnny Maxwell Trilogy)
  
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Only You Can Save Mankind (The Johnny Maxwell Trilogy) [LARGE PRINT] (Hardcover)

~ (Author) "Johnny bit his lip and concentrated..." (more)
Key Phrases: Gunnery Officer, Scree Wee, Chosen One (more...)
4.3 out of 5 stars  See all reviews (18 customer reviews)


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Editorial Reviews

From School Library Journal

Grade 5-8–Johnny Maxwell, 12, thinks he's a loser. People don't seem to notice him, his parents are threatening to split up, and he's not very good at the shoot-up-the-bad-guys computer games that he and his friends are always playing. But after his hacker buddy, Wobbler, gives him an illegal copy of Only You Can Save Mankind, strange things happen. The captain of the alien fleet that Johnny is supposed to shoot up surrenders to him–unheard of in a computer game–and soon after that all of the aliens from all copies of the game have vanished. Players looking for someone to shoot at sail through light years of empty space and return the game to the store, demanding their money back. Johnny also discovers that he is able to enter the alien ship in dreams and grows convinced that the aliens are somehow real, and are actually dying when human players shoot at them. And soon the day arrives when the humans can resume their shooting. The story is told against the backdrop of the 1991 Gulf War, in which many of the battles were fought with the help of PC screens, and the antiwar message of the story soon becomes a little too heavy-handed and obvious. Although the storytelling here is not as polished as it is in Pratchett's The Wee Free Men (HarperCollins, 2003), the humor is sharp and the story is great fun to read. This is the first in a trilogy published in England; U.S. editions of Johnny and the Dead and Johnny and the Bomb will soon follow.–Walter Minkel, New York Public Library
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to an alternate Hardcover edition.


From Booklist

*Starred Review* Gr. 5-8. Johnny Maxwell's life is full of conflict. His parents are going through trying times, and the 1991 Gulf War is raging on his television every night, looking more like his computer war games than a news broadcast. A new game, provided by his hacker friend, Wobbler, is not what he expects. Only You Can Save Mankind is supposed to be an adventure-packed game of killing aliens, but on the first play, the game's newtlike female ScreeWee captain surrenders to Johnny, asking for safe conduct for aliens across the game borders. Now other gamers find only empty spaces when they fire up the game; there's nothing to kill. Johnny's heroic endeavors to save the aliens is a wild ride, full of Pratchett's trademark humor; digs at primitive, low-resolution games such as Space Invaders; and some not-so-subtle philosophy about war and peace. Readers will recognize some of the gamer types--among them, Johnny's sidekick Wobbler, who never plays computer games, preferring instead to crack the codes. There's also Johnny's feisty girl pal, Kirsty (whose dialogue is printed in italics and whose game name is Sigourney). One hopes that when Johnny returns for subsequent adventures, they will be along for the ride. Cindy Dobrez
Copyright © American Library Association. All rights reserved --This text refers to an alternate Hardcover edition.

Product Details

  • Reading level: Ages 9-12
  • Hardcover: 322 pages
  • Publisher: Chivers North America; Lrg edition (September 1997)
  • Language: English
  • ISBN-10: 074514957X
  • ISBN-13: 978-0745149578
  • Product Dimensions: 9 x 5.8 x 0.8 inches
  • Shipping Weight: 13.6 ounces
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (18 customer reviews)
  • Amazon.com Sales Rank: #3,601,044 in Books (See Bestsellers in Books)

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Terry Pratchett
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Average Customer Review
4.3 out of 5 stars (18 customer reviews)
 
 
 
 
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11 of 11 people found the following review helpful:
5.0 out of 5 stars It's just a game--isn't it?, March 20, 2003
By Daniel Jolley "darkgenius" (Shelby, North Carolina USA) - See all my reviews
(TOP 50 REVIEWER)    (REAL NAME)      
Only You Can Save Mankind is the first book in Terry Pratchett's Johnny Maxwell trilogy. While this is considered juvenile or young adult fiction, it's a lot of fun for adults as well. It seems a little strange to journey with Terry Pratchett to a place other than the Discworld, but this little jaunt is quite enjoyable. Johnny Maxwell is a rather typical twelve year old boy; he's not smart or popular or rich, and he tends to prefer operating below the radar of those around him. He is living in Trying Times, basically having to take care of himself for the most part while his parents argue and come ever closer to splitting up. Like any kid, he enjoys a good computer game every now and then, and his friend Wobbler, born to be a hacker, supplies him with just about any illegally pirated game he could want. As earth's last remaining fighter, he has destroyed all but the last big alien ship in the game Only You Can Save Mankind when a message suddenly appears on the screen: We wish to talk. Thus begins a journey that takes him inside the game as the Chosen One, the human who will lead the alien ScreeWee race back to safety beyond The Boundary. The reptilian captain of the ScreeWee is tired of fighting; the human fighters appear out of nowhere, kill and destroy ships in her fleet, and keep coming back no matter how many times they are killed. She has seen what happened to the Space Invaders and would rather surrender than die fighting.

You don't have to remember playing Space Invaders to enjoy this book, but it does make the story a little more enjoyable. As always with Pratchett, the characters are well-developed and quite remarkable. I really liked Wobbler, the future hacker who designed a game of his own called Journey to Alpha Centauri to be played in real time, meaning all the thousands of years it would take to reach Alpha Centauri is how many years the game would take you to actually finish it. Beyond the comedy present in this story, there is also a message. The backdrop of the earth-based events of the book is the Persian Gulf War, and the juxtaposition of this war that is real but seems like a game with the computer game that becomes real for Johnny Maxwell conveys a message about violence and one's attitude toward it. It is not an overbearing theme, but it is there to some degree, helping make this short novel much more than just a juvenile read intended to entertain the reader and nothing else. This is a short book that never falters from beginning to end, and it houses much more in its pages than might be apparent at first glance. It is not as complicated or brilliant as the Discworld novels, but it is a fun read nonetheless, sure to entertain Pratchett fans while capturing the attention and interest of young readers.

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7 of 7 people found the following review helpful:
5.0 out of 5 stars One of the most thought-provoking books I've read, July 15, 1999
By A Customer
Don't dismiss this as a simple Children's book, it's one of the most thought-provoking books I've ever read. It shows us how we portray warfare in the real world, particulary the Gulf War, and reduce it to a computer game on our television screens, a fun game where nobody really gets killed, excpet for "The Bad Guys".

Of course, after reading this book we understand that there really isn't any good or bad side in any war. I'd better stop now before I write a lenghty essay on this subject!

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5 of 5 people found the following review helpful:
5.0 out of 5 stars Enjoyable and different, September 20, 2000
By K. Watson (Australia) - See all my reviews
(REAL NAME)   
This is a terrific story, with many classic bits and a very realistic portrayal of kids in primary school. Johnny's best friends include Wobbler (a computer hacker), Yo-less (named because he never says Yo), and Bigmac (who lives in the rough part of town).

Johnny Maxwell, while his parents are going through "trying times" and the Gulf War is getting going on the tele, was playing a shoot-em-up computer game when he found that the Mighty ScreeWee(tm) Empire had no interest in fighting back, and wanted to surrender. This becomes quite complicated.

There are deeper meanings, etc, but don't let them frighten you off a book that is also very entertaining for adult Pratchett fans. :)

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Most Recent Customer Reviews

4.0 out of 5 stars a pleasant surprise
As always, Terry Pratchett's work is charming yet profound and can be read on several levels. I had never read one of his "tweenie" books before (had never heard the word; someone... Read more
Published 4 months ago by C. A. Smith

2.0 out of 5 stars Disappointing
The moral didacticism was tedious; the predictable PC plot twists made me wince. What is it about English wits that makes them think they can get away moralizing without a... Read more
Published 12 months ago by C. Wiley

5.0 out of 5 stars Space Invaders
Terry Pratchett has created several fascinating worlds, most famously in his Discworld series, but also in his works for children and young adults. Read more
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4.0 out of 5 stars Great intro to sci-fi
I read Only You Can Save Mankind with my 9 year-old daughter. We both loved it. Being a huge Diskworld fan, I was thrilled to find another line of books by Pratchett that were... Read more
Published 14 months ago by Squid

3.0 out of 5 stars Better than playing video games
Only You Can Save Mankind is a solid Pratchett book, aimed at the young adult set. While a tiny bit dated (it's set during the First Gulf War, as noted in the preface), it ages... Read more
Published 17 months ago by Steven Saus

5.0 out of 5 stars Or can he?
Johnny Maxwell, an ordinary boy who has to deal with a possible divorce of his parents, is thrust into an adventure where he has to save an alien race. Read more
Published 18 months ago by Ravi Tadinada

4.0 out of 5 stars Not Discworld, but an excellent Pratchett story
The Johnny Maxwell trilogy is a great deal of fun. Pratchett's different perspective of the way the world works is thoroughly entertaining. Read more
Published on May 14, 2007 by ProfssorF8

4.0 out of 5 stars Who else indeed?
That's really the question, isn't it? The old saw says that one person can make a difference, but no one ever thinks that it's them so no one does anything. Read more
Published on January 31, 2006 by Erin L.

4.0 out of 5 stars Thoughtful and enjoyable--a good one
What would you do if you were set to win a space simulation shooter and the enemy starship suddenly surrender? At first, Johnny Maxwell figures he'll shoot them anyway. Read more
Published on November 5, 2005 by booksforabuck

5.0 out of 5 stars A novel containing all the elements of an AMAZING read
Johnny Maxwell is playing a video game called "Only You Can Save Mankind" when a strange message flashes on the screen: "We wish to talk." HUH? Read more
Published on August 11, 2005 by Kidsreads.com

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