Most Helpful Customer Reviews
|
|
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Required reading for "old school" embedded systems programmers!, December 29, 2008
If you are an accomplished or aspiring embedded systems programmer and resort to the "superloop" as your foremost implementation method, you absolutely MUST read this book.
While not new concepts to the industry, the concepts presented in Miro's book are certainly not commonplace in many of the embedded systems code I've seen over many years in the industry.
While UML makes for a clean, now defacto standard for presenting concepts, the real beauty in Miro's book is the use of a readily-available frameworks for immediately adopting the many lessons-learned and provided in the book. These complete, well written and excellently coded frameworks are available under the GPL and an alternate, low-cost license for those who wish to keep their code private.
For strong C programmers, the implementation of the frameworks is a delight as one reads through the code and is treated to an incredibly simple, lightweight and extremely powerful system that will forever put an end to your future plans to "superloop" again--albeit for any system where C (or C++) is adequately supported by the hardware. For anyone admitting that "we've always done superloop and it has always worked in the past," get ready for a real-time, highly responsive system that actually IS event driven and thrives in as little as a few bytes of RAM and perhaps a K of ROM.
For those who must hold on to the "superloop is king" mindset, consider the consequences of adding to your superloop an entirely new set of features and how that may affect the timing through your loop. I started with the "dining philosophers" example code discussed in the book and ported it to my own board (using a Reneasa H8S-2166 microcontroller) and augmented the code to be responsive to external events (mechanical switches). This required software debouncing. While my "example" was somewhat "trivial" in terms of what the functionality actually did, it is, in my opinion, extremely typical of changing requirements of both new and legacy code in the day-to-day evolution of embedded systems programming.
My changes to the example code were to implement a "bike light" feature set. That is, whenever a switched was pressed, the bike light--if off--would illuminate. An LED on the board was used for this purpose. Pressed again, the light would blink. Pressed and held for 1 second while on or blinking, the light would turn off.
The typical implementation in superloop would often require a considerate approach to ensure that the new functionality was "injected" into the "right" part of the loop, so as to be of minimal impact to other areas of critical timing code. If any kind of action within the new code delayed the loop processing, then the whole of the superloop could come under further scrutiny and therefore cause more pain as one trials and tests system responsiveness on a number of potential new fronts.
Atop of this new functionality, the frameworks-provided QSpy code instrumentation system, which allows one to have a stream of information about the system states and transitions, was ported to use a UART on the H8S. Imagine adding all of this new functionality in a traditional superloop body of code. Now, imagine adding it in a matter of perhaps two hours using the frameworks AND not adversely impacting the "legacy" application code at all!
One of the most beautiful aspects of these frameworks is the ability to focus strictly on the code necessary for the task at hand instead of the entire system as a whole. The frameworks substantially frees the programmer from having to manually manage system responsiveness typical of the superloop.
Using UML to design and document an embedded system is relatively new to many embedded systems programmers. Miro also provides a free download stencil set for MS Visio for easily implementing statecharts, which should help those interested in pursuing the many benefits of the technology included in this book.
I first met Miro at a developer's conference in San Diego, CA. One thing that comes out in his book and his discussions of this exciting technology is his passion for it. I was very interested in it, as he was displaying his software running on a very resource constrained microcontroller--all in about 40 bytes of RAM or a bit less.
Drawn to his topic by his enthusiasm, I admired the frameworks even more as I began looking at the implementation and design of the code. The entire C bundle, with royalty-free 'private commerical use' license, one of either cooperative or preemptive schedulers (both are provided), event processor, code instrumentation support and more is all for under $2K. Of course, one may explore the entire frameworks for the cost of only a free download before ever making a licensing decision for a given product.
Combined with the low-cost solution of using such powerful frameworks in conjunction with learning the valuable content of this book, teams everywhere can exploit the years of experience and very robust, capable code in a matter of hours instead of weeks, months and even years of doing things the "old school" way using superloops and other facilities instead of truly event-driven designs.
This book and the free QF download are your entry into the 21st century of embedded systems programming. Because the code is provided in C, porting is rather easy and running on embedded systems and desktop systems is practical and easy. I was able to build and run the code as provided without modifications on my Linux, Mac and Windows systems and on the H8S and a Microchip PIC 24 with only a minimalist porting effort of about a half a day in each case. Imagine being able to run an entire real-time system that features excellent extensibility while freeing you from the rigors of managing superloop timing on your own hardware all within a few hours. Then, spend a couple of hours extending the system without impacting the rest of it? Lather, rinse, repeat...it is truly that simple and robust.
Best of all, this book will open your eyes to modern methods and concepts for programming event-driven embedded systems. That is, systems that respond to internal and external events that naturally occur in all embedded systems designs. It is my firm belief that after reading this book and exploring the code on your own, you'll discover why I so heartily endorse it and now share the passion Miro has for this wonderful, very lightweight but robust, complete solution for modern embedded systems programming.
|
|
|
4 of 4 people found the following review helpful:
5.0 out of 5 stars
An Indispensable Embedded Systems Classic!, December 18, 2008
This book took me from being a C programming novice, to writing 1000s of lines of embedded control systems code, that has been running reliably for several years, with just one bug - my own! This book has been an indispensable resource to me in my work.
Embedded systems programming can be such a perilous task, riddled with potential pitfalls an mistakes that can lead to potentially catastrophic bugs that are virtually impossible to track down. Throughout the text, important practical lessons and good design practices are shared, based on years of real-world experience, which can save novices from countless hours of painful debugging.
The book is amazingly thorough, not only showing you "how", but also teaching you "why". All of the details of the framework and its implementation are clearly described, and the source code is available in the book and online, ready for immediate use on real applications.
Samek does a truly masterful job of constructing an extremely lean yet very powerful framework for safe embedded systems programming. The approach is based on both on proven practical and solid academic foundations, such as: actor oriented programming, UML statecharts, publish-subscribe, design patterns, realtime operating systems, design by contract, etc.
This second edition contains a lot of new material, including: new support for software tracing in event driven systems, along with interfaces to Matlab; a new chapter on QP-nano, an ultra-lightweight event driven infrastructure, that can run on low-end 8- and 16-bit MCUs; the first chapter, which introduces the main ideas and techniques in the book via real-time fly&shoot game was so much fun to read; and numerous new explanations. In addition, the emphasis has shifted from C++ to C, with C++ codes available online. The first edition hit the markets around 2002, and became and instant classic; this second edition will no doubt continue that trend.
- H.H., (Xerox) PARC.
|
|
|
2 of 2 people found the following review helpful:
5.0 out of 5 stars
This is a really good book, May 13, 2009
Many years ago Finite State Machine concept saved my life in an embedded software project. Thanks to this practical experience I realized how powerful the state machine concept used in software construction is. At that time the famous "C User Journal" was for me the only source of knowledge about state machines programming.
That is why I was excited when I spotted and read the first edition of the book a few years ago.
The current edition is much thicker - 700 pages in total.
State machines stuff occupy the first 250 pages and in my opinion, this is the mandatory reading for any embedded software engineer. The author starts from "A Crash Course in UML State Machines" which teaches a reader the skills needed to describe Finite State Machines and Hierarchical State Machines in UML.
The next chapter describes a few approaches to FSM implementation. Chapter 4 introduces Hierarchical State Machine implementation using QEP processor . Chapter 5 ends the "State Machine" part of the book with the detailed description of 5 state design patterns.
Going through these 5 chapters gives the reader the deep understanding of how to design state machines using UML and how they can be coded. This knowledge is universal and can be used with any CASE tool as well as for manual coding only.
The second part (nearly 450 pages) is devoted to the description of an inner construction and possible implementations of some kind of RTOS called QP. QP itself consists of Q Event Processor, Q event-driven Framework and Q preemptive Kernel. Part two is opened by the chapter called `Real-Time Framework Concepts'. It is especially useful for somebody who has so far used only home grown embedded systems with main loop and ISR. The chapter makes it clear to the reader what the benefits of using such infrastructure over homemade solution are.
The rest of the book is the detailed description of QP in action. The good information is that the reader learns a lot even if he is not going to use QP. The reason for that is a lot of information which describes general concepts e.g. `Synchronous and Asynchronous Preemptions' which are not specific for QP only.
The strong point of the book are many figures which clearly illustrate the author's ideas. The UML diagrams are used for state machines and class relationships descriptions. For data structures relations non UML notation is used just to show the concept in a convenient way. The C/C++ code itself is clean, nicely structured and intertwined with the explanations.
Because of these features I use the book as an educational aid for the graduates who join my team and need some introduction to real commercial programming.
|
|
|
Most Recent Customer Reviews
|