Most Helpful Customer Reviews
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7 of 9 people found the following review helpful:
5.0 out of 5 stars
Great game, great guide, March 25, 2000
When I first played this game, I was stunned. The only way to beat this game completely, is with the guide. It gives detailed maps, hints, and an easy to follow walkthrough. I liked this guide so much because it helped me beat the game easily, but without spoiling the fun. I highly recomend this guide because, the game will get tough at times, and there are lots of mini games that you do not want to miss. If you have this game, but not the guide, you are missing out on a lot. If you don't trust my word, go and check out this guide. I promise that you will not regret getting it.
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6 of 8 people found the following review helpful:
2.0 out of 5 stars
Can be more elusive than the lums, October 2, 2000
By A Customer
I know I'm not alone in believing that when I buy a game that's SURE to be challenging, so I get the "strategy guide", that this 100+ pg book will actually clear some things up, right? Well, those were the expectations I had in purchasing this version of the Rayman2 guides. I'm sorry to say, however, that at numerous points in referring to this guide, it did more harm than good. For those who've never played a Rayman game before, but decided to try this one, it's safe to assume you know nothing of Rayman mythos. Of course, this is something that the "guide" should clear up, right? Wrong! There were instances in the walk-through (if you can call it that) that seemed to take it for granted that you already had some pre-exposure to the game; the pyramid-shaped objects hidden throughout the levels were not part of the walk-through (or even mentioned at all); cleverly-hidden lums were overlooked; and worst of all, there was no counter letting you know how many lums you should have at a given point (in this game, there are "point of no return"s wherein you'd have to exit and go through the stage's start if you missed something). Given that you need all 1001 to finish the game, I don't think that's too much to ask. Overall, the directions of each section seemed disjointed to the point of being half-finished, which gives the player a feeling of frustration rather than excitement in playing such a cool game. With the exception of the pirate ship rescue stage and a couple bosses, I'd hazard to guess I might've been better off huntin n' peckin my way through the game--it'd have taken about the same time to complete and I'd have saved the 12 bucks.
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3 of 5 people found the following review helpful:
4.0 out of 5 stars
A Great Help for Frustrated Gamers, May 4, 2000
I bought this guide last week after I was thoroughly stumped on how to get at some of those cages in the beginning. The book is divided into sections, each one telling you what you have to do to get through each world. I found one discrepancythere was no cage dangling at the end of the pier in the Sanctuary of Water and Ice. I haven't played the whole game through yet, but so far this guide has helped me a great deal.
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