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Dark Age of Camelot: Prima's Official Strategy Guide
 
 
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Dark Age of Camelot: Prima's Official Strategy Guide (Paperback)

~ Inc. IMGS (Author)
2.4 out of 5 stars  See all reviews (30 customer reviews)


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Editorial Reviews

Product Description

Light for a Dark Age!

• Darkness Falls map with all Monsters, Merchants, and Portals
• In-depth information on Dungeons and Frontiers
• Detailed description and discussion of Realm vs. Realm play
• New info on crafting, guilds, and quests
• Updated and expanded item, spell, and monster lists
• Guidelines and tips for creating your character
• Advice from dozens of experienced players

Product Details

  • Paperback: 408 pages
  • Publisher: Prima Games; Updated edition (May 21, 2002)
  • Language: English
  • ISBN-10: 076153945X
  • ISBN-13: 978-0761539452
  • Product Dimensions: 9.5 x 7.8 x 1 inches
  • Shipping Weight: 1.5 pounds
  • Average Customer Review: 2.4 out of 5 stars  See all reviews (30 customer reviews)
  • Amazon.com Sales Rank: #1,109,709 in Books (See Bestsellers in Books)

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    #3 in  Books > Computers & Internet > Games & Strategy Guides > Strategy Guides > Dark Age of Camelot

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Customer Reviews

30 Reviews
5 star:
 (3)
4 star:
 (5)
3 star:
 (3)
2 star:
 (8)
1 star:
 (11)
 
 
 
 
 
Average Customer Review
2.4 out of 5 stars (30 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
11 of 12 people found the following review helpful:
2.0 out of 5 stars Good for people who don't have internet access, January 16, 2002
By "trebor@austin.rr.com" (Austin, TX United States) - See all my reviews
This is a good strategy book for someone with no internet access. Oh wait, Dark Age of Camelot can only be played by people that have net access! D'oh!

There are numerous web sites with more accurate, up-to-date information. Particularly in a game such as this which is being patched and changed constantly, a paper guide has limited value. Especially when the paper guide contains factual errors and bad character development advice.

In my experience, the only truely useful part of this book is the bestiary. It's handy to have and seems to be pretty accurate and comprehensive.

If you're too lazy to go online and find the information go ahead and buy this book but be advised of its limitations.

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32 of 41 people found the following review helpful:
2.0 out of 5 stars Outdated and Poor Quality Reference, October 28, 2002
By Philip Lochner (San Jose, CA) - See all my reviews
(REAL NAME)   
This current release of the DAOC strategy guide is well below average. There are plenty of tables and statistics, but often the information is inaccurate and incomplete. The book lists all the items in the game (at the time of printing) but neglects to tell you where you can find any of them, and provides cryptic and often incorrect abbreviations regarding their attributes. Same thing with monsters - you can read about their approximate levels and damage types, for instance, but nowhere will you find out what area they're located in.

Maps in the book are completely useless. They only give you a vague overview of each area, with eight or nine general "points of interest" - no mob listing, no hunting ground suggestions, no recommended levels. Town maps are slightly better and do list most NPC locations.

The brief, one or two page class guides are also inaccurate and have misleading information. Investing time to develop a character is important, and following the book's suggested spec paths for most of the classes will result in a below average character. The class guides do list most of the skills available to each class and at what levels.

Important information such as horse routes and class trainer locations are hidden deep within each realm's chapter, and a chapter on craft skills is heavy on numbers (which you find in game anyway) but short on help with getting started. The books shows a listing of many quests available in the game, but gives you no help or information or even an idea of what the rewards are.

Darkness Falls addition is okay, but nothing really above and beyond anything you will find online. The expanded RvR section is useful to only RvR newbies. You also don't even get an index.

All of the information in this book can be found in better, more accurate detail for free on the game's more popular fansites. Don't be fooled by the size of the book either, as well more than half of it is filled with those data-intensive tables which have little practical use.

Only a DAOC newbie has any use for this guide, and even then it's recommended that they cross-check any of it's information with the fansites for accuracy.

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6 of 6 people found the following review helpful:
4.0 out of 5 stars A Worthy Guide to Dark Age, June 4, 2002
By A Customer
Wow, this book is great, not only is it bigger then the orginal guide, its orgainzed and written much better. Class descriptions are more detailed, so you get all the info about the class in one section. There is a huge list of player crafted and droped items, maps for every zone including the RvR zones and Darkness Falls. Certainly a must buy for any true DAoC fun.
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Most Recent Customer Reviews

4.0 out of 5 stars Out Of Date Now :(
I was actually one of the people that helped put this book together. I must say that I was a bit dissapointed with the finished product when compared to what we envisioned. Read more
Published on December 1, 2004 by J. Stephan Lundquist

1.0 out of 5 stars u pansys!
What is wrong with u guys! Its an ON-LINE GAME! Your supposed to make mistakes and get strong the hard way! Thats what makes it FUN! Read more
Published on March 19, 2004 by Gamer

2.0 out of 5 stars Thankfully there's /respec
OK, i'll be first to admit that it's handy to have the book around while i'm playing. having said that, prima really should've done their homework before putting out this... Read more
Published on August 13, 2003 by Victor Rubba

2.0 out of 5 stars I wish it were better
The only reason this gets 2 stars is because its a little better than the first version but not by much. Read more
Published on June 24, 2003 by Colin Campbell

5.0 out of 5 stars Clear and useful
The DAoC atlas is a clear, informative guide to all the zones in the three realms of the original Camelot world (SI expansion not included). Read more
Published on April 18, 2003 by Robin S. Smith

2.0 out of 5 stars WARNING....
The editorial review of the guide refers to the Shrouded Isles expansion guide, so if you're going by that info you're not going to like what you get.
Published on January 27, 2003 by Trent Clifton

1.0 out of 5 stars No Shrouded Isles Info as promised
I have poured through this book since I received it yesterday. The only reason I bought it was that the editorial review said, "Detailed maps for every zone, city, and dungeon in... Read more
Published on January 18, 2003 by adrianepkin

4.0 out of 5 stars Nice
This book is what every newbie needs. It lists many areas and stuff to solo and has two types of maps, such as a flat map with NPC's and a elevation map. Read more
Published on January 8, 2003

2.0 out of 5 stars A decent guide...when it was published
Let's face it. Strategy guides for MMOGs are nothing more than an exercise in futility. By the time the guide goes from the editor's desk to store shelves, the entire game could... Read more
Published on December 23, 2002 by Technogeek

1.0 out of 5 stars Very Disaponted - lots of infomation Wrong and Missing.
First off the Loot drop list of lynn barfog is missing all the upper level mobs and Epic mobs. Also they are many errors I have found on the drops of Albion mobs. Read more
Published on October 2, 2002 by c_knight

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