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3D Studio MAX® R3 Bible
 
 
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3D Studio MAX® R3 Bible (Paperback)

by Kelly L. Murdock (Author) "Ah, a new release of MAX with all the new features, a new interface, new tools, and plenty of new headaches..." (more)
Key Phrases: parameters rollout, edit keys mode, subobject mode, Material Editor, Assign Controller, Super Spray (more...)
3.4 out of 5 stars See all reviews (18 customer reviews)

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Editorial Reviews

Amazon.com Review
3D Studio Max 3 is large, robust, and comprehensive, just like the massive 3D Studio Max 3 Bible. With its 1,100 pages, including a 50-page index, it covers everything you care to know about the basic Max package.

Beginning with all the new features available in release 3 (of which there are many) the book continues on to subjects such as rendering, post-production, and ways to extend the power of Max using plug-ins and Maxscript.

Although a hefty book, its 41 chapters aren't padded with fluff or screen shots--in fact, more screen shots would be welcome. Each page is filled with step-by-step instructions, tips, and notes on how to use just about any feature in Max, from navigating and customizing the Max interface to basic and advanced modeling, using and controlling lights and cameras, and deformations.

Not only does the Max Bible explain everything (there's even a whole chapter on setting up network rendering), but each chapter also has at least one, usually two, step-by-step tutorials to demonstrate the features described. The tutorials are usually very short and to the point since they are designed to demonstrate the workings of a specific feature. For example, the tutorial on using the Motion Capture controller consists of only four steps, using the example of animating a pencil over the surface of a sheet of paper. All the objects are made from primitives, and no time is wasted on modeling and texturing a realistic pencil or a paper surface.

While the short tutorials are a great way to learn quickly, longer, more in-depth lessons would be helpful. The color gallery pages do offer some nice examples of high-level work, but there is no explanation of how they were created or how the artist approached the scene.

The accompanying CD-ROM offers numerous models, in addition to the tutorial elements used throughout the book, plus the added bonus of a set of plug-ins for Max 3. The gear-making primitive, the toy brick-making primitive, and several rendering plug-ins (TV Image is cool) are more than worth the cost of the book.

If you need a single point of reference to keep handy when working in Max, 3D Studio Max 3 Bible is a good place to start. If you buy two, you can use them to do arm curls while your version of Toy Story is rendering. --Mike Caputo

Product Description
Master valuable 3D modeling and animation skills to create spectacular visual effects with 3D Studio MAX R3 Bible. Each chapter in this authoritative guide helps you harness the power of MAX's specialized tools, effects, and utilities:

  • Familiarize yourself with the new features in R3, understand the interface, and discover how to configure and customize MAX.
  • Learn how to reference, select, transform, and modify models, cameras, lights, and any other object that can be viewed in a viewport.
  • Model objects by working on primitives, spline shapes, meshes, patches, NURBS, and a variety of specialized compound objects, including Lofts and Morphs.
  • Control light and cameras, as well as several lighting special effects and camera utilities.
  • Use particle systems and space warps to enhance any MAX scene.
  • Create animated scenes with keyframing, Track View, and Controllers.
  • Extend the features of MAX with plug-ins.
The jam-packed CD-ROM includes exclusive Bible plug-ins, including Brick Object, Gear Object, Rainbow Effect, and more. It also offers sample 3D models and complete tutorial files to help you take full advantage of MAX 3R.

See all Editorial Reviews

Product Details

  • Paperback: 1151 pages
  • Publisher: Wiley (January 2000)
  • Language: English
  • ISBN-10: 076454621X
  • ISBN-13: 978-0764546211
  • Product Dimensions: 9.2 x 7.4 x 2 inches
  • Shipping Weight: 3.6 pounds (View shipping rates and policies)
  • Average Customer Review: 3.4 out of 5 stars See all reviews (18 customer reviews)
  • Amazon.com Sales Rank: #950,633 in Books (See Bestsellers in Books)

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Customer Reviews

18 Reviews
5 star:
 (4)
4 star:
 (6)
3 star:
 (3)
2 star:
 (4)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.4 out of 5 stars (18 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
78 of 81 people found the following review helpful:
5.0 out of 5 stars 3d Studio Max R3 Bible, February 5, 2000
By James Hardyman (Johnston Island U.S. Pacific) - See all my reviews
This book is excellent at describing all of the functions and abilities of Max R3 and providing numerous tutorials on how to use them. It also provides scenerios/descriptions of how and where in your animation these various abilities might be used.

I have at least a dozen Max books (releases 1-3) that each have their strong points, but overall I am most pleased with 3d Studio Max R3 Bible, because it has something for beginners, intermediate and advanced users. Many books will tell you in detail about the features or functions in Max, but may not give you any real scenerio of how you can use them in your work, But because of the numerous tutorials, this book sparks ideas of "hey, I can use that to do......" A definite bargain.

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8 of 8 people found the following review helpful:
4.0 out of 5 stars Very good book - just don't touch the plug-ins!, April 15, 2000
By A Customer
This book appropriately gears itself toward beginners and intermediates and includes "reference" style information for advanced users. Lots of tutorials hit the spot.

However there are two collections of plug-ins on the accompanying CD-ROM that look awesome except for one thing, virtually all of them pull up conflict messages during 3DSM start-up. Page 1023 confesses that the plug-ins were designed for Release 2 and had not been updated to work in Release 3. I tried several approaches to installing the plug-ins including isolating them to an "aftermarket" folder (yes, I updated Path Configuration). As they say in the Navy - no joy.

I scoured the IDG Books web site in search of an errata or updated plug-ins without any luck.

On the up-side the CD also includes boatloads of models for use with the tutorials.

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9 of 10 people found the following review helpful:
3.0 out of 5 stars Keep shopping..., June 12, 2000
By A Customer
If like me you have come to expect a lot from the "Bible" series of books from IDG you might be disappointed too. Expecting any book of 1100+ pages to be 100% comprehensive (as the cover states) is a bit optimistic, particularly in the case of this one. Believe me, Mr. Murdock is no Deke McClelland; so don't expect any clever writing to break the monotony here. The tutorials are sketchy and wimpy. You'll learn more with a ...copy of Matossian's Visual Quickstart and various on-line tutorials.
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Most Recent Customer Reviews

2.0 out of 5 stars Not For Newbies
I bought this book believing in all the positive reviews and with the hopes of improving my skills in 3D modeling and animation as necessary for my job. Read more
Published on September 5, 2004 by Kelley G.

5.0 out of 5 stars 5-Star
Super Condition & Super fast delivery!
The book & CD was in super condition. Much better that the used books that I buy online. Keep-up the great job!

Francis

Published on January 18, 2004 by Francis S. Tan

4.0 out of 5 stars Newbie Gives Thumbs Up
I'm brand spanking new to modeling and especialy new to Max. Although the terminology used frequently in this book is with those who have learned basic 3D concepts in mind, the... Read more
Published on July 3, 2001 by Charles Johnson

4.0 out of 5 stars Will help a walker to sprint, but cant make a newbie walk
You've got to walk before you learn to sprint. A baby should crawl before it walks. This book is NOT for those who dont know how to crawl their way around max or dont have a basic... Read more
Published on May 24, 2001 by Zawdie

5.0 out of 5 stars Learning 3d studio max R3
Hello I am from Romania. I need to learn very well 3D Studio Max. Every comand, everything about it. You recomand me this book? Read more
Published on May 19, 2001 by celia barbu

3.0 out of 5 stars Good refeerence, bad practice...
A nice reference material for Max, if you have a general knowledge of it, and also the patience to thumb through the rather large volume. Read more
Published on March 23, 2001 by warrioraxenos

5.0 out of 5 stars 3d studio max r3 bible
I think this book is first rate. I have two other books on same and they are basically firewood. Although there is some merit to the other reviews with respect to the tutorials in... Read more
Published on January 19, 2001 by Brian Climenhaga

1.0 out of 5 stars awful
The book is not really helpful. The chapters are just descritptions of what things do, but don't really tell "how" to apply them. The tutorials are awful. Read more
Published on January 16, 2001

2.0 out of 5 stars befuddling tutorials, missing steps
disorganized, doesn't teach things in logical progression or any semblance of order. Doesn't explain steps in required detail to actually follow with. Read more
Published on December 2, 2000

4.0 out of 5 stars Splendid reference-book
I believe, as other has stated, that this is a very good reference-book and suitable for people that are already working with 3DMAX. Read more
Published on November 9, 2000

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