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Ender's Game (Paperback)

~ (Author) "I've watched through his eyes, I've listened through his ears, and I tell you he's the one..." (more)
Key Phrases: dragon army, little doctor, bugger ships, Ender Wiggin, Colonel Graff, Mazer Rackham (more...)
4.6 out of 5 stars  See all reviews (2,637 customer reviews)

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Editorial Reviews

Amazon.com Review

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Back on Earth, Peter and Valentine forge an intellectual alliance and attempt to change the course of history.

This futuristic tale involves aliens, political discourse on the Internet, sophisticated computer games, and an orbiting battle station. Yet the reason it rings true for so many is that it is first and foremost a tale of humanity; a tale of a boy struggling to grow up into someone he can respect while living in an environment stripped of choices. Ender's Game is a must-read book for science fiction lovers, and a key conversion read for their friends who "don't read science fiction."

Ender's Game won both the Hugo and the Nebula the year it came out. Writer Orson Scott Card followed up this honor with the first-time feat of winning both awards again the next year for the sequel, Speaker for the Dead. --Bonnie Bouman --This text refers to an alternate Paperback edition.



From Publishers Weekly

For the 20th anniversary of Card's Hugo and Nebula Award–winning novel, Audio Renaissance brings to life the story of child genius Ender Wiggin, who must save the world from malevolent alien "buggers." In his afterword, Card declares, "The ideal presentation of any book of mine is to have excellent actors perform it in audio-only format," and he gets his wish. Much of the story is internal dialogue, and each narrator reads the sections told from the point of view of a particular character, rather than taking on a part as if it were a play. Card's phenomenal emotional depth comes through in the quiet, carefully paced speech of each performer. No narrator tries overmuch to create separate character voices, though each is clearly discernible, and the understated delivery will draw in listeners. In particular, Rudnicki, with his lulling, sonorous voice, does a fine job articulating Ender's inner struggle between the kind, peaceful boy he wants to be and the savage, violent actions he is frequently forced to take. This is a wonderful way to experience Card's best-known and most celebrated work, both for longtime fans and for newcomers.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to the Audio CD edition.

Product Details

  • Reading level: Ages 9-12
  • Paperback: 336 pages
  • Publisher: Starscape; 1st edition (February 18, 2002)
  • Language: English
  • ISBN-10: 0765342294
  • ISBN-13: 978-0765342294
  • Product Dimensions: 7.6 x 5 x 1 inches
  • Shipping Weight: 5.6 ounces (View shipping rates and policies)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (2,637 customer reviews)
  • Amazon.com Sales Rank: #12,963 in Books (See Bestsellers in Books)

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    #9 in  Books > Science Fiction & Fantasy > Authors, A-Z > ( C ) > Card, Orson Scott

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324 of 339 people found the following review helpful:
5.0 out of 5 stars The Author Says a Few Words About Style, September 7, 1999
By A Customer
This review is from: Ender's Game (Paperback)
First, I'm embarrassed, as the author, that I have to give a rating in "stars" in order to comment here. But since I do have to do so, I'm not about to bring down the average by rating my own book any less than five <grin>.

For those who didn't believe the storyline, I can't offer much help. It IS fiction, but people have different levels of tolerance for extravagant variations from their experience in everyday life. As Johnny Carson used to say, "Buy the premise, buy the bit."

For those who have commented that the reason the book is awful is because I don't describe, or my language is so very direct and plain, I must point out that there are several stylistic traditions available to a writer. I, for one, have little patience with writers who show off and try to dazzle readers with their language. The style I choose to use has been called "The American Plain Style," in which the author tries to become as invisible as possible, bringing the reader to see things as if experiencing them along with the character, instead of having a writer constantly commenting and interrupting the flow of the story. Moreover, ever since my days as a playwright I have preferred the bare stage to a realistic set: I found that the less I put on the stage, the more the audience would imagine a much more compelling set than I could ever build. Likewise, in my fiction I describe only as much as is asbsolutely necessary in order to understand what is going on; the rest, the readers create in their own imagination, if they're willing to use it. I try never to describe anything that the point-of-view character would not notice, because such extraneous descriptions take you out of the story. However, when I find it necessary I do describe, and when it is useful (especially at moments of denouement or release) I use more evocative language; some of my story endings (though not Ender's Game) are written as blank verse, though of course I run the lines together so as not to distract the reader. I am also constantly aware of the sound and rhythm of the language, so that it flows and remains pronounceable, since at an unconscious level readers all "read aloud" even if their lips don't move - the written word is inexorably tied to the spoken.

In short, there are many aspects to style, and while those who complain about the style of Ender's Game are entitled to their preferences, it's rather parochial to condemn a book because the author is following a stylistic tradition with which they are unfamiliar. Of course, they are hardly to be blamed for this, since so many literature teachers in American colleges and universities teach as if there were only one way to write well, and one kind of story worth telling.

Of course, those who approached Ender's Game skeptically or because they were "forced" to read it can hardly imagine their response is valid for those who read it as volunteers or with belief: No book, however good, can survive a hostile reading.

In the end, a storyteller tells the tale that he believes in and cares about, and the natural audience consists of those readers who are also willing to believe in and care about that tale. Naturally, I would like to engage as many readers as possible with each story I write; just as naturally, every story ever written pleases some and offends others. I do think, though, that it is possible to detest a book without attacking people who loved it, and I do wish that those who disliked Ender's Game would not personally disparage the readers for whom the story had some particular importance. Such judgments as "best I ever read" or "complete waste of time" are so utterly subjective that in my opinion, at least, one should only report one's own response, not condemn others for having a different one.

I thank those of you who have given your hearts to my story of Ender Wiggin; I also thank those who, while you did not like the book, wrote your negative views with dignity and with reasonable respect for others - including, I might add, the author, who, while he might have written a bad book, did not thereby commit a crime or unnatural act. <grin> If America can forgive Bill Clinton, surely there's room for a bit of forgiveness for the imperfections of a few bad writers now and then.

- Orson Scott Card

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339 of 372 people found the following review helpful:
5.0 out of 5 stars Enjoyable and Ingenious, November 19, 1999
By A Customer
Whenever I talk about this book, it's hard not to make it sound like I am a science fiction junkie. I love and defend sci-fi, but I am not limited to the genre. Neither, I think, is this magnificent book. To label it simply a sci-fi classic would be like labeling "Moby Dick" a great book about boats. All great books, regardless of the genre, say something truly profound about the human condition.

"Ender's Game" not only manages to have a strong message, but it is also a joy to read. The plot is enthralling, the characters are complex and realistic, and the descriptions of the battleroom fill your head with fantastic images that make you wish your school had been like this, without the burden of saving humanity. The subplot involving Valentine and Peter is superb and cannot fail to inflame every reader's megalomaniacal side. Though the book is about children, it never condescends and gives kids the credit for the intelligent creatures they are (a big plus for teenage readers). The characters are exceptionally bright, but they are still identified as five- to twelve-year olds, not as mini-adults. It's no wonder that so many gifted young readers have made the statement, "I am Ender." I hope "Ender's Game" is able to make the rare crossover from lowly sci-fi to recognized, so-called "legitimate" literature.

Not only will you not be able to put the book down, you won't be able to read this book just once.

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27 of 29 people found the following review helpful:
5.0 out of 5 stars Ender's Game: Why it's a Classic, April 16, 2008
Orson Scott Card tells a futuristic tale, yet it is only a prediction of what the modern world would look like. In Ender's Game, he explains the hardships of gifted children who are isolated in order to develop prowess.

Card is a writer of various genres including science fiction, fantasies, biblical works, and guides to writing. He also writes screenplays, which are possibly influenced by the encouragement of plays by the Mormon Church in his childhood. He writes commentaries in "Uncle Orson Reviews Everything," a writing column which appears online, as well as giving his opinions on culture, politics, and the world. In fact, he offers writing assist programs, which are offered on his website.

Card clearly demonstrates the tales of Ender that he created and displays his goal throughout. As an example, Bonzo, an elder, Hispanic student, abhors Ender because he disobeyed Bonzo's orders and assaults him. A cornered Ender manages to overcome Bonzo and injures him. As a result, Ender believes he is a murderer like his diabolical brother Peter because he harmed others. Ender struggles himself because of his discoveries of possible similarities with his nemesis sibling. Unlike his brother, Ender does not take pride in destroying others and commits this action because he is often pushed into situations which demand physical defense. This portrayal and situation in the novel justifies Ender's actions. Card connects many readers to the feelings and situations Ender has to endure. In fact, people who read the book believe they are similar to Ender.

Although Ender's epic quest in the military academy as well as his hardships draw the readers' attention, the novel does not challenge them with difficult vocabulary or language. However, this is not the intent of Card, who instead exercises a simple array of vocabulary in order to allow his novel to be understood by many people, and this is part of the reason the book managed to achieve its success.


(data from paragraph 2 from: http://www.hatrack.com/osc/about-more.shtml)
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Most Recent Customer Reviews

5.0 out of 5 stars Amazing writing and an amazing read!
Ender's Game was my first sci-fi novel and remains my favorite to this day. The writing style is vivid enough to fully comprehend what is happening but vague enough to allow the... Read more
Published 5 days ago by croz

5.0 out of 5 stars Great novel! Should be taught in English classes.
Orson Scott Card's Ender's Game is an emotional story that would fit very well in a high school curriculum. Read more
Published 15 days ago by Kellen Doeden

5.0 out of 5 stars Excellent book brought to life through narration
Long time fan of Ender's Game, I was delighted to get this audio production. The voice talent was spot on. Read more
Published 16 days ago by K. Robertson

5.0 out of 5 stars Thoroughly and thoughtfully enjoyed
Ender's Game is an incredible read. It took me a little while to get into. I did not feel as though I immediately connected with Ender, but after a few chapters I was thoroughly... Read more
Published 18 days ago by Teacher Mom

5.0 out of 5 stars An interesting take on society's use of gifted children
I can see why Ender's Game has won so many awards, including earning a place among the Top 100 books for young people. Read more
Published 27 days ago by Erin K. Simons

5.0 out of 5 stars Entire Family Riveted for 11 Hours
We actually listened to the CD version of the book (unabridged) during a Denver to Mount Rushmore trip. The miles flew by. Read more
Published 1 month ago by Kiki the Librarian

4.0 out of 5 stars Son loved it
My son loved and picked out this book. If he was satisfied so am I. He was 12 or 13 years old at the time of purchase.
Published 1 month ago by G. Lilly

3.0 out of 5 stars Don't be fooled like I was!
The star rating system is a bit problematic here, since I have yet to read the book. However, I wanted everyone to be careful when buying this product. Read more
Published 1 month ago by R. Jacobs

5.0 out of 5 stars Kept me up until I finished it
I approached this expansion of the award-winning novella with some reluctance, because I was afraid of being disappointed. Read more
Published 1 month ago by Nina M. Osier

5.0 out of 5 stars Not a Sci-fi fan, but loved this book anyway...
At the tender age of six, Ender Wiggin is taken from his home by the military to train. Ender is a genius and Earth's last hope for survival if a third war with the buggers,... Read more
Published 1 month ago by J. Baker

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