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Dungeon Builder's Guidebook (AD&D Accessory)
 
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Dungeon Builder's Guidebook (AD&D Accessory) (Paperback)
by Bruce R. Cordell (Author)
  3.1 out of 5 stars 8 customer reviews (8 customer reviews)  


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Product Details
  • Paperback: 64 pages
  • Publisher: Wizards of the Coast (May 19, 1998)
  • Language: English
  • ISBN-10: 0786912073
  • ISBN-13: 978-0786912070
  • Product Dimensions: 10.8 x 8.4 x 0.2 inches
  • Shipping Weight: 7 ounces
  • Average Customer Review: 3.1 out of 5 stars 8 customer reviews (8 customer reviews)
  • Amazon.com Sales Rank: #1,213,859 in Books (See Bestsellers in Books)
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Customer Reviews
8 Reviews
5 star: 12%  (1)
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10 of 11 people found the following review helpful:
2.0 out of 5 stars Doesn't provide insight, March 11, 2000
This book provides several ludicrous versions of completely random and altogether faceless dungeons (Normal dungeon, aerial dungeon(! ), extranaplanar dungeon, etc.) that can be created through determining how to put together randomly selected geomorphs. Also included a random ludicrously lethal trap generation table (walls that stick to characters and result in death, spoons that spout flames, tables that switch personalities with the PC, etc.). The discussion of dungeon ecosystems is limited to a few lines that give just a few broad tips ("creatures need food"), and reasons for dungeons to be inhabited in the first place are very unoriginal and uninspiring. Perhaps the only good part of this book is the listing of special features found in different dungeons, but those are merely trappings placed there to cover the lack of things to write.

If I were a beginning DM, I would have two options besides buying this book - a)randomly letting my pencil run over paper to create a random dungeon; and b)buying a boxed adventure, which is ready with planned encounters and some sort of story.