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16 of 16 people found the following review helpful:
5.0 out of 5 stars
Grab This Book!, May 28, 2001
If you're wanting to create games with Flash then this book is for you. Here's a run-down of the games you'll find in the chapters:1. Flash Elements Used to Makes Games and Toys 2. An Introduction to ActionScript 3. ActionScript Elements Used to Make Games and Toys 4. The Game-Creation Process 5. ActionScript Design Effects 6. Toys and Gadgets 7. Construction Toys: (Drag and Drop, Click-and-Switch, Sketchbook, Music Mixer.) 8. Hunt and Click Games: (Find-A-Fox, Shoot-A-Fox, Whack-A-Fox.) 9. Catch and Avoid Games: (Apple Catch, Apple Letter Catch, River Rafting Game.) 10. Aim and Shoot Games: (Move and Shoot, Aim and Shoot.) 11. Ball and Paddle Games: (Wall Ball, Paddle Ball, Paddle Bricks.) 12. Quizzes and Word Puzzles: (Flash Quiz, Flash Trivia, Hangman.) 13. Picture Puzzles: (Jigsaw Puzzle, Sliding Puzzle, Matching Game.) 14. Brain Puzzles: (Memory Game, Deduction, Pegs.) 15. Casino and Card Games: (Slot Machine, Video Poker, Simple Blackjack.) 16. Arcade Games: (Space Combat, Space Rocks, Maze Chase, Moon Lander.) 17. Advanced Techniques: (Performance and Optimization, Loader Screens, Copy Protection, High Score Boards.) This book is full of usefull games and ActionScript techniques. Also, the accompannying website has all the working source code for the examples in the book. I was surprised by how much information is packed into this book and I actually e-mailed the author to tell him how pleased I was with his book. He emailed me the same day and told me to get the word out on Amazon.com, so here I am! I totally recommend this book! Go and Get It!
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