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Xenocide (Ender, Book 3)
 
 
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Xenocide (Ender, Book 3) (Mass Market Paperback)

by Orson Scott Card (Author) "<Today one of the brothers asked me: Is it a terrible prison, not to be able to move from the place where you're standing?>..." (more)
Key Phrases: little doctor, battle school, father tongue, Han Fei-tzu, Master Han, Lusitania Fleet (more...)
3.7 out of 5 stars See all reviews (220 customer reviews)

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Frequently Bought Together

Xenocide (Ender, Book 3) + Children of the Mind (Ender, Book 4) + Speaker for the Dead (Ender, Book 2)
Price For All Three: $23.97

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  • Children of the Mind (Ender, Book 4) by Orson Scott Card

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Editorial Reviews

Amazon.com Review
Orson Scott Card's Xenocide is a space opera with verve. In this continuation of Ender Wiggin's story, the Starways Congress has sent a fleet to immolate the rebellious planet of Lusitania, home to the alien race of pequeninos, and home to Ender Wiggin and his family. Concealed on Lusitania is the only remaining Hive Queen, who holds a secret that may save or destroy humanity throughout the galaxy. Familiar characters from the previous novels continue to grapple with religious conflicts and family squabbles while inventing faster-than-light travel and miraculous virus treatments. Throw into the mix an entire planet of mad geniuses and a self-aware computer who wants to be a martyr, and it's hard to guess who will topple the first domino. Due to the densely woven and melodramatic nature of the story, newcomers to Ender's tale will want to start reading this series with the first books, Ender's Game and Speaker for the Dead. --Brooks Peck

From Publishers Weekly
Card returns to the highly popular, award-winning story of Andrew "Ender" Wiggin, the boy wonder who saved humanity from alien invasion and, guilt-ridden over his near-total destruction of the alien species, has now become a sort of traveling conscience. This third Ender novel picks up where Speaker for the Dead left off: on the planet Lusitania, Ender and the other human colonists strive to neutralize the "descolada," a possibly sentient virus that adapts itself rapidly to every attack. Meanwhile, tensions are rising between the colonists and the indigenous "pequeninos," who rely on the descolada for their survival; and the fleet sent by Starways Congress to destroy the rebellious colony closes in with its doomsday weapon. With the help of their family, their pequenino friends, and Jane (an artificial intelligence living in the galactic computer network), Ender and his sister Valentine race against time to resolve these crises. The plot is sometimes compelling, but the novel's many flaws make the book more often dull and irritating. Card's style is openly didactic, and when his characters do veer away from lengthy philosophical and scientific ruminations, they venture into contrived personality conflicts and endless self-deprecation. Some, notably Ender, Valentine and the wonderchild Wang-mu, are simply too good to be true--too smart, too reasonable, too kind and generous. The reader quickly tires of such impossible perfection.
Copyright 1991 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.

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Product Details

  • Mass Market Paperback: 608 pages
  • Publisher: Tor Books (August 15, 1992)
  • Language: English
  • ISBN-10: 0812509250
  • ISBN-13: 978-0812509250
  • Product Dimensions: 6.7 x 4.1 x 1.7 inches
  • Shipping Weight: 8.8 ounces (View shipping rates and policies)
  • Average Customer Review: 3.7 out of 5 stars See all reviews (220 customer reviews)
  • Amazon.com Sales Rank: #18,476 in Books (See Bestsellers in Books)

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    #16 in  Books > Science Fiction & Fantasy > Authors, A-Z > ( C ) > Card, Orson Scott

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Customer Reviews

220 Reviews
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Average Customer Review
3.7 out of 5 stars (220 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
45 of 46 people found the following review helpful:
5.0 out of 5 stars Philosophical and ethical issues---I loved it!, July 23, 1999
By A Customer
It seems the reviewers of this book are divided into two camps. Some hated the book because it doesn't live up to Ender's Game and Speaker for the Dead, because the "plot" is boring and minimal, because it's too long and drags, etc. Others rate Xenocide highly because of its well developed characters and its treatment of ethical issues. Both views are valid to some extent, but if you're able to accept this book for what it is, then you'll find it's a superb book, well worth the time to read it.

Ender's Game is all about Ender's childhood development, as he trains to become the savior of humanity. Speaker for The Dead explores some larger issues as it tracks Ender's healing of Novinha's dysfunction family, and the plot is kept going partially through the mysteries concerning the pequininos. Xenocide is different from both of these in that there's no real main character, and very little plot; instead, the focus of the story is the dillema faced by the three sentient species of Lusitania. Within this framework, Card explores a number of unusual ethical questions, such as whether human survival justifies the extermination of another species, and whether fear of the unknown will always be a barrier when interacting with those unlike ourselves. He also develops the complex web of love and hatred within Novinha's family, and the nature of the relationships within it. At times it was almost painful to read about the emotional states of the characters, so well did Card depict it. Yet I was completely hooked from the start, and I marvel at his ability to write about some very abstract issues within a science fiction setting.

If anything, the situation Card created was too hopeless, and once things started resolving the plot became a bit incredulous. One reviewer suggested that Card wrote himself into a corner and had to resort to cheap plot devices to save himself, and that's certainly how it looks to me. Happily, this occurs so near the end it doesn't detract much from the overall value of the book. (However, the consequences are compounded in the final book, Children of the Mind, which is the only one of the four I do not recommend reading.)

I enjoyed Xenocide as much as, if not more than Ender's Game and SftD. (One has to admit that Ender's Game, fantastic as it is, is much more simplistic and lightweight than Xenocide.) As long as you don't enter with undue expectations and you are willing to explore some tough ethical issues, then you'll see the merits of this book, perhaps the most human novel Card has written.

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53 of 57 people found the following review helpful:
5.0 out of 5 stars Card continues to escalate the difficulty and seriousness, July 18, 2000
By Robert James (Culver City, CA USA) - See all my reviews
(REAL NAME)   
"Ender's Game" is a rapid-fire, tremendously adventurous novel with a rip-roaring end. "Speaker for the Dead" is more challenging, as it turns a murder mystery into a philosophical quest. "Xenocide" goes even further up the difficulty scale, and should not be read unless a copy of the final novel, "Children of the Mind," is close at hand. "Xenocide" takes the issues of religion, racism, genocide, love, family, insanity, redemption, and the nature of the universe as its subject matter; a truly amazing mix, as you might guess. But it's not really a stand-alone novel; when you come to the end, you may feel as I did that Card cheated with a deus ex machina at the end. He didn't; I think he just decided to chop the novel off and publish it, then publish the second half as "Children of the Mind." My anger at the ending quickly faded when I started "Children of the Mind"; clearly, "Xenocide" was not the end of the story. I loved the entire Ender Quartet, even if it was hard going for many readers to shift from "Ender's Game" to "Speaker for the Dead." Card has produced a philosophical masterpiece of science fiction in this series, and one that is only matched by his "Pastwatch Redemption" in its scale and importance in his writings. One of the few genre writers worth re-reading in his or her entirety, Card continues to amaze with the breadth and depth of his creations.
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10 of 10 people found the following review helpful:
4.0 out of 5 stars Another link in the chain..., January 21, 2001
By "garbageman" (Sterling, VA United States) - See all my reviews
First off, this book is the second sequel to Ender's Game, so I suggest you go read the other two books first. Second, Xenocide follows the story of The Speaker for the Dead, so don't expect a story similar to Ender's Game.

But with that over, lets get on to the good stuff! Xenocide is not a direct sequel, instead, Card takes another of his twists and makes it take place 20-30 years later, once the children are grown, and Ender is an old man.

(For those of you who have read the series) it's interesting to see how everyone has changed over the years, to see what fields each has entered. Card built a person out of each name, and with this book, the personality grows for all of them.

On top of that, the series also sees the return of Valentine, Ender's sister. Reading this book is like looking at your highschool yearbook, it's fun to see how everyone's both changed and stayed the same.

Concerning the plot, this book has gained some respect. I don't read too many sci-fis because of the fantasy involved. In Star Trek, if a ray-gun is needed, there it is. It is assumed that they were made a long time ago and are as common as pants now. But this series, and especially this book rejects that theory. Everything exists for a reason, and Card does a fantastic job at explaining "histories" and describing theories, then BUILDING on those theories to make more. I'm sure it was time consuming to Card, but it has an excellent effect on the reader.

A word of caution though. Some of the theories (especially the ones involving space) get, to say the least, confusing. On more than one occasion, I needed to put the book down because I either had a headache, or needed to work out the words in my mind. But nothing written is too confusing to figure out. The benefits of the explanation outnumber the time it takes to figure it out.

It's a good, long story with realistic characters and just enough science fiction to satisfy the crowds. Enjoy!

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Most Recent Customer Reviews

5.0 out of 5 stars Ender, part three
Although overly long, if you enjoyed the previous two Ender volumes, Ender's Game and Speaker for the Dead, you will greatly enjoy Xenocide. Read more
Published 8 days ago by K. Holmes

2.0 out of 5 stars not impressed...

Something changed in Card between the previous two books and this one, the third in the ender series. Read more
Published 24 days ago by Crankyhobo

4.0 out of 5 stars Great for advanced-for-their-age teens
I loved this book as a teenager. I read it every few months, connected perfectly with the characters, felt uplifted by their fantastic stories, etc. Read more
Published 25 days ago by C.L.

2.0 out of 5 stars Fascinating premise, ridiculous ending
The book is full of really interesting ideas, but they are awkwardly crammed into a plot that cannot sustain them. Read more
Published 2 months ago by Adeola

4.0 out of 5 stars Wonderful Deal
I bought this book used at a very good price. After I received the book I was quite surprised when I could hardly tell that it had been read at all. Read more
Published 2 months ago by Jared L. Collins

4.0 out of 5 stars Not a classic, just very good
Xenocide suffers from not being as consistent as the first two books; the first half in particular is very pedestrian, and it sometimes gets bogged down under the weight of its... Read more
Published 4 months ago by L. Block

4.0 out of 5 stars Depends on the Reader
Loving something and recommending something are two completely different things. I loved this book. Whether I recommend it or not depends on a few things. Read more
Published 5 months ago by Carl Roberts

3.0 out of 5 stars Where have you gone Ender Wiggin?
Ender's Game and Speaker for the Dead are 2 of the best science fiction books ever written. They both won the Hugo and Nebula in back-to-back years, and were great on several... Read more
Published 5 months ago by JZinn

5.0 out of 5 stars As good as the first two, and different still
This is a terrific book, and my favorite of the first 3 (as far as I've read so far). It seems clear that a lot of the ideas Card is grappling with in this book were actually the... Read more
Published 6 months ago by W. A. Norris

3.0 out of 5 stars In some ways the best of the series, but in many ways very dissapointing
I'll start by saying, that in a way, at least through the first 400 pages of the book, I was amazed by it. Read more
Published 9 months ago by Philip Y.

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