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BASIC Computer Games: Microcomputer Edition
 
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BASIC Computer Games: Microcomputer Edition (Paperback)

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5.0 out of 5 stars  See all reviews (3 customer reviews)


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Product Details

  • Paperback: 188 pages
  • Publisher: Workman Pub Co; Microcomputer ed edition (November 1978)
  • Language: English
  • ISBN-10: 0894800523
  • ISBN-13: 978-0894800528
  • Product Dimensions: 10.8 x 7.1 x 0.5 inches
  • Shipping Weight: 14.4 ounces
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon.com Sales Rank: #550,183 in Books (See Bestsellers in Books)

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BASIC Computer Games: Microcomputer Edition
93% buy the item featured on this page:
BASIC Computer Games: Microcomputer Edition 5.0 out of 5 stars (3)
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Basic Computer Games
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Basic Computer Games 5.0 out of 5 stars (1)

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Customer Reviews

3 Reviews
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Average Customer Review
5.0 out of 5 stars (3 customer reviews)
 
 
 
 
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8 of 8 people found the following review helpful:
5.0 out of 5 stars The dawn of a new era, basic games for Computers., August 28, 1998
By A Customer
This was the beginning for many people to their love affair with computers. Many simple games that you program yourself in Basic, one of the first computer languages. Not only could you learn simple progamming form this book, but have something tangible to show for it! Easy to use with set-by-step instructions.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars The classic of the classics, June 17, 2002
By M. J. Musante (Westford, MA USA) - See all my reviews
(REAL NAME)   
Back in the Golden Age of Microcomputing (roughly from '75 to '89 or so) the way people shared programs wasn't through the internet. Instead, it was through typing in program listings in the backs of magazines. "Compute!'s Gazette" was my means of getting software.

When I recently came across a copy of Ahl's "Basic Computer Games" I had to snatch it up immediately. There, contained in 101 program listings are games of varying degrees of quality, but many the games from that Golden Age are in there. Especially that Star Trek(TM) game. [Star Trek is a trademark of the Paramount Pictures Corporation]

Many of the games are just plain silly. Who knows why Ahl included them? Bunny, Poetry, Combat, just to name a few. But there are enough good ones in there to elicit a wave of nostalgia in those of us who lived through (and gamed through) those golden times.

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5.0 out of 5 stars The challenge is converting game to a recent language, May 22, 1999
I never did make it throughout all the 101 games. They were designed on Microsoft 8K Basic Rev.4.0. David H. Ahl is the Founder of "Creative Computing" Magazine.

By typing in the game you learn how the basic code controls may code functions and algorithms. Like many other technical items this information has been sway surpassed by the industry but it is still fun to mix and match code. Also today you can try to translate the games into "C". It is fun to play early versions of "Star Trek".
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