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20 of 21 people found the following review helpful:
5.0 out of 5 stars
The book to purchase for serious programming, January 4, 2003
FlashMX for Interactive Simulation by Jonathan Kaye and David Castillo is one of the most informative books I have read in quite a while. Don't expect this to be a light read however.While the book was written primarily to teach you how to program Flash Device Simulations, it touches on many other facets of Flash design that are worthy of mention such as the use of Flash for educational instruction, usability testing, component design and much much more. This book and the software provided on the CD ROM will allow you to add structure to your actionscript programming and will allow you to create complex applications that are predictable and easy to troubleshoot and maintain after the fact. This book introduces UML state machine design into the Flash programming environment allowing complex applications to be easily developed that would otherwise have been very difficult. Because the state machine provides a structured approach to your design, it is predictable and more important, maintainable. Documenting your design using state charts allows others to test your application which is great for large projects where many people are involved with the various phases of the project. The state machine engine is provided on the CD ROM. This alone is worth the price of the book, not to mention all of the other goodies packed on the CD. If you like to learn by example, the CD contains plenty of great working samples that show you how it is done. Each example is covered in detail in the book so you can either learn by doing from scratch or use the book and examples as a reference. This is must have book if you are going to do any serious programming in Flash... Larry Fortna, President realatour.com - a division of Flash Solutions, LLC
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