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Software Estimation: Demystifying the Black Art (Best Practices (Microsoft)) by Steve McConnell |
The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition) by Frederick P. Brooks |
by Steve McConnell
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3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop by Luke Ahearn |
by Andrew Hunt
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The nine page section entitled "Classic Mistakes Enumerated" is alone worth the price of admission and should be required reading for all developers, leads, and managers. Here are some types of the 36 classic mistakes that McConnell describes in detail:
I suspect that if you've ever been involved in software development, you winced after reading each of these nine points. And you will learn a great deal from the remaining 640 pages about concrete solutions.
My only substantive gripe: cheesy Powerpoint graphics. Nonetheless, this book is Very Highly Recommended.
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