You can learn all about Macromedia's Extreme 3D, the modeling and rendering package for Macintosh and Windows, in Gary David Bouton's Inside Extreme 3D. In this book, which is for beginning and intermediate users, Bouton first explains the basics of 3-D modeling, with details on working with views and creating objects. He then goes on to teach you how to render sophisticated scenes with complex objects, material surfaces, animations, lighting, and particle systems. Bouton also shows you how to work with your 2-D illustrations and bitmaps in Extreme 3D. You get a glossary and a hybrid CD-ROM with a trial version of Extreme 3D and sample materials, images, and fonts.
Product Description
This book provides all you need to know to move from the 2D world of graphics to the 3D world with Extreme 3D. Such advanced topics as animation, Web use of 3D, and high resolution printing of 3D will bring traditional artists into the fastest growing area of the graphics industry. This is one of the first books to cover the innovative software package in the 3D graphics field.







