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Inside TrueSpace 4
 
 
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Inside TrueSpace 4 (Paperback)

by Frank Rivera (Author)
4.6 out of 5 stars See all reviews (31 customer reviews)


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Editorial Reviews

Amazon.com Review
Caligari TrueSpace has been a popular program for creating relatively simple 3-D graphics. With every update, its developers have extended its ability to create more advanced models and animations, thereby encouraging and expanding its user base. The program's relatively affordable price, early appearance on and commitment to the Windows platform, and straightforward working environment haven't hurt either.

With Inside TrueSpace 4, users get an excellent, hands-on guide to all of the basic and sophisticated tools in the newest version. First, the book gives you a tour of the new features and a primer on 3-D concepts and tools. The guide provides in-depth guidance on creating object and character models and animations and on using surfacing, texture, camera, and lighting techniques.

Any given project might use the simplest tools, such as basic primitives, or more advanced tools, such as Metaballs and NURBS. The point of the book is to get you combining TrueSpace's features creatively, to build just the sort of project that you have in mind. The authors discuss 3-D issues, good project planning, specific features, and usage tips, all while presenting step-by-step projects that really get you working. Appendices cover the issues surrounding games creation, provide formulas for surface materials, and present the various resources, such as Web sites, for finding good material and assistance. The companion CD-ROM contains files for working along with the book's projects, a limited-feature version of TrueSpace, demo versions of popular TrueSpace plug-ins, and over 300 textures. --Kathleen Caster

Product Description
Inside trueSpace 4 is the ultimate resource for professional trueSpace users. In a complete tutorial format, starts with a quick overview of the interface for inexperienced users and progresses through detailed instruction on effective modeling, material creation, and animation. It reaches to an accomplished level that provides information on creating special effects, compositing, placing cameras and lights, and using plug-ins for producing high-quality, expert animations. Undocumented techniques and a professional approach will appeal to the large installed base that is hungry for sophisticated advice. Dozens of step-by-step exercises, secret techniques from expert Frank Rivera, a thorough technical review by Caligari trueSpace Evangelist Terry Cotant, hundreds of illustrations, and the popular Inside graphics format combine to make Inside trueSpace 4 the book for every user to own.

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Product Details

  • Paperback: 696 pages
  • Publisher: New Riders Press (February 17, 1999)
  • Language: English
  • ISBN-10: 1562059572
  • ISBN-13: 978-1562059576
  • Product Dimensions: 9.1 x 7.6 x 1.7 inches
  • Shipping Weight: 2.7 pounds
  • Average Customer Review: 4.6 out of 5 stars See all reviews (31 customer reviews)
  • Amazon.com Sales Rank: #1,033,059 in Books (See Bestsellers in Books)

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Customer Reviews

31 Reviews
5 star:
 (26)
4 star:
 (2)
3 star:    (0)
2 star:
 (2)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.6 out of 5 stars (31 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
7 of 7 people found the following review helpful:
5.0 out of 5 stars A great book for game programmers too!, February 9, 2002
By Brian (MA United States) - See all my reviews
Programmers who want to write their own game programs are often stuck developing their own graphics as well. TrueSpace4 allows you to produce complex 3D mesh objects to be loaded directly into DirectX game applications. I am by no means an artist but I was very pleasently surprised with the great job Frank Rivera does at giving the reader clear and easy to follow tutorials allowing even non-pro artists to produce fantastic results. I highly recommend this book to game programmers and computer artists alike.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars A must have book!, June 24, 2000
By Andrew Ph.D (New Zealand) - See all my reviews
Whether a complete beginner or seasoned user this book is filled with the need to know tips and expert how to's to get the most from the superb 3D software package.

The book begins with a TS4 features overview, then proceeds gradually and efficiently into covering the basics of modelling -understanding Nurbs, character modelling, surface texturing, animating, working with advanced models and lighting, pyrotechnic effects, radiosity and finally on how to create a short film.

Also theres a valuable end section on what you need to set up an excellent and highly productive 3D studio.

All the above topics are exceptionally well covered with step by step lessons designed for the best possible learning curve. The accompanying cd has some very good shareware plugins, as well as 300 extra textures ,lesson files and inspiring imagery.

Truly destined to go down as THE TS4 BIBLE, you won't be disappointed to have added this gem to your collection.

If you're seriously thinking about adding just one book to your Truespace collection then this has to be the absolute finest offering out at the moment on the subject.

Highly recommended! Already looking forward to Author Frank Rivera's next offering.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars Best Truespace 4 book there is, period., April 26, 1999
By A Customer
I would give it 10 stars if I could. Pros: Couldn't find ANY typing errors. Extremely well explained. 100s of tips and secrets which would of took you years or never to find out. Cons: not for beginners just going into 3d. other: BUY IT!
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Most Recent Customer Reviews

1.0 out of 5 stars Save your money for better software
Not many editions of this book still available so this is a moot point, but save your money. Don't buy this book. Put the money in a fund to purchase better 3D software. Read more
Published 19 months ago by L. Quaglio

5.0 out of 5 stars Valuable reference tool
Frank Rivera's Inside TrueSpace 4, is an excellent guide for both beginners and experienced users of TrueSpace 4. Read more
Published on June 10, 2007 by Steven A. Switzer

4.0 out of 5 stars Still the King
This book was published four years ago and still is by far the most comprehensive tome on TS available in the market. Read more
Published on August 11, 2003 by Natraj Jayaraman

2.0 out of 5 stars I'm sure I've seen these before
And I have. Frank used to run a tutorials site which contained a large portion of the content of this book FOR FREE. Read more
Published on February 28, 2001

5.0 out of 5 stars La biblia definitiva para trueSpace
Primero que nada, gracias Frank, ya te considero mi padre en cuanto al manejo de trueSpace se refiere. "Inside trueSpace 4" es el santo grial que tanto he buscado. Read more
Published on February 27, 2001 by cmatos

5.0 out of 5 stars The true guide to trueSpace
This book provides an excellent way to understand trueSpace 4. Not only does the author show you how to use the most important features of the program with insightful tutorials,... Read more
Published on September 5, 2000 by Mitchell Klein

5.0 out of 5 stars Such a great book
I've been using a copy of this book, "Inside TrueSpace 4," through my courses at a local technical center. Read more
Published on June 5, 2000 by Trent Gudmundsen

5.0 out of 5 stars Excellent book on trueSpace!
I knew nothing about trueSpace before I read this book! I couldn't even move lights! Now, I feel like I could make the short film, created by the Author, like is on the CD.
Published on April 12, 2000

5.0 out of 5 stars Very good
I really liked this book. As long as you are familiar with truespace this book will be very helpful. The only problem is that it covers a lot of info in a very short time. Read more
Published on March 29, 2000 by Max Shevertalov

5.0 out of 5 stars The only book a trueSpace4 user needs
Many users of trueSpace4 are not 3D graphics professionals, and will find that this book will be a most helpful resource. Read more
Published on February 11, 2000

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