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Crisis on Infinite Earths (Paperback)

by Marv Wolfman (Author), George Perez (Author) "Welcome to the collected CRISIS ON INFINITE EARTHS, a comic novel drawn by the always amazing George Perez and written by me, originally published by..." (more)
Key Phrases: Immortal Man
3.4 out of 5 stars See all reviews (78 customer reviews)

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Editorial Reviews

About the Author
Marv Wolfman is the former Editor-In-Chief of Marvel Comics. He is a longtime comic writer who had long runs on Tomb of Dracula for Marvel, which is where Blade the Vampire Hunter made his first appearance and New Teen Titans for DC Comics. Blade was later adapted to film form with Wesley Snipes in the starring role. Wrote the landmark DC Comic series Crisis on Infinite Earths. Created the character 'Bullseye' for Daredevil comics. Created the current iteration of Robin (Robin III/Tim Drake) for DC comics. The character has remained popular for nearly twenty years and has its own self-titled long-running series

Product Details

  • Paperback: 368 pages
  • Publisher: DC Comics; Reprint edition (January 1, 2001)
  • Language: English
  • ISBN-10: 1563897504
  • ISBN-13: 978-1563897504
  • Product Dimensions: 10.1 x 6.4 x 0.8 inches
  • Shipping Weight: 1.6 pounds (View shipping rates and policies)
  • Average Customer Review: 3.4 out of 5 stars See all reviews (78 customer reviews)
  • Amazon.com Sales Rank: #82,861 in Books (See Bestsellers in Books)

Inside This Book (learn more)
First Sentence:
Welcome to the collected CRISIS ON INFINITE EARTHS, a comic novel drawn by the always amazing George Perez and written by me, originally published by DC Comics from January to December, 1985. Read the first page
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Immortal Man
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Crisis on Infinite Earths
70% buy the item featured on this page:
Crisis on Infinite Earths 3.4 out of 5 stars (78)
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Customer Reviews

78 Reviews
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 (25)
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Average Customer Review
3.4 out of 5 stars (78 customer reviews)
 
 
 
 
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73 of 78 people found the following review helpful:
5.0 out of 5 stars A VERY IMPORTANT WORK AND FUN TO READ TOO!!!, November 29, 2002
By Tariq (Bahrain) - See all my reviews
You can't talk about the DC Universe with anyone without referring to post-Crisis and pre-Crisis events.For these reasons alone, any DC Comics fan has to read the brilliant Crisis on Infinite Earths by Marv Wolfan and George Perez. It is also unique in that it chronicles the deaths of several DC characters, most of whome have since remained dead. These include the deaths of Kara (the original Supergirl) and Barry Allen (the silver age Flash, who was the main Flash character for almost 30 years). These are some of the best deaths ever written in comics, especially the Flash's horific death against the story's antagonist the Anti-Monitor.
The Crisis is a massive, ambitious project which DC undertook in 1985 to simplify the DC Multiverse and turn it into a universe. The multiverse was too confusing with different versions of the same characters living in different parralel universes. The end result wasa single coherent universe in which different universes were merged into one. So it is obviously a very important story.
But that's not all because it also holds its own as a story. The Monitor is in a mission to save the positive universe from being devoured by the negative universe, ruled by the Anti-monitor. To do this, he gathers key heroes and villains from both the positive nad negative unverses to stop this.
The end result, as the advertisements of the time said, world lived, world died, but the unverse was never hte same again.
Like, say Lord of the Rings, Crisis has a main antagonist but does not seem to have a main character. In the beginning it seems that perhaps the Monitor and his helper the Harbinger are the main characters but at some points the focus shifts on other characters. There are literally hundreds of characters making appearances in this story and this is one of the things I like about it. In addition to the superheroes you would expect to see, characters like Swamp Thing, John Constantine, Jonah Hex, The Demon, Sgt Rock, Enemy Ace, Vandal Savage, Sam Simeon, Tomahawk, Johnny Double and others make appearances.
Although there are dozens of comics that crossover with the main Crisis story, its not necessary to read all of them to get the main storyline, which is good.
Unfortunately it seems that Crisi opened a Pandora's Box of crossover events, which now seem to be an almost annual occurance. Some have been good, such as Legends and Zero Hour, but others we could have done without (The Final Night for example).
A final note on the art. It is simply brilliant. Very few artists could have pulled this story off and I can't think ofanyone better than Perez. He is so good at drawing dozens of characters in single panels. He has an average about 10 or 11 panels on every page which makes for good storytelling, ideal for such a complex tale. In one page I counted 18 panels!!!
I bought the hardcover edition of this book... and I can tell you it was worth every cent. Its such a complex story that you can read it again every six months or a year and it still seems fresh because there is no way you can possibly remember all its intracacies. For me its best on the third reading.
There is also a brilliant cover by Alex Ross. Sometimes I like to just take out the book and pass time just by looking at the cover and trying to identify as many characters as I can.
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18 of 18 people found the following review helpful:
5.0 out of 5 stars part of comics history, but not for the casual reader, September 18, 2004
By Ted Blanton (Baltimore, MD) - See all my reviews
How is it possible to review this graphic novel objectively? People seem to either love it or hate it. And both with good reason. It was a story 50 years in the making that still has major ramifications, both positive and negative, for comics today.

Longtime comicbook readers feel that they need "continuity" in the stories they read. Continuity is the idea that a fictional universe, such as the one in which DC's superhero comics take place, operates with a certain logic and is internally consistent. By 1961, however, DC was having trouble with continuity. How could they explain that, twenty years ago, Batman and Robin were fighting Nazis and hanging out with FDR, while in the present they were fighting Commies and hanging out with JFK ... but Robin was still only a teenager???

Since DC's WW2 stories were too fondly remembered to just be ignored, the editors decided that they all took place in an alternate universe, dubbed Earth-2. The present-day DC heroes lived on Earth-1 and were a good deal younger than their Earth-2 counterparts, not having debuted until after WW2. Every year Earth-1's Justice League teamed up with Earth-2's Justice Society, whose Robin was an adult, whose Superman had grey hair, etc., etc.

By the early 1980s, DC decided that the multiplicity of Earths-- of Supermen, Batmen, and Wonder Women--was hurting the company's ability to attract new readers. The DC universes needed to be simplified into a single universe and duplicate characters eliminated. This move has remained controversial ever since, but I maintain that it was the right thing to do, because I only became a DC reader in the aftermath of CRISIS.

When I was growing up, my first knowledge of superheroes came through Saturday morning cartoons, namely Superfriends and Spider-Man. The first comic book I ever bought was a pre-Crisis JLA/JSA teamup. It was confusing as hell because it didn't fit into the template I had picked up from Superfriends: Who was this grown-up Robin? Why did Superman have grey hair? And just what was going on in the WW2 flashbacks? Then I realized that, over at Marvel Comics, Spider-Man was the same guy I saw on TV. I realized that if I bought a Marvel comic, Spider-Man would always be Peter Parker from the cartoons and not some geezer from "Earth-P." Marvel was still a young company, without all of DC's editorial baggage. And so I said, "Make Mine Marvel!"

CRISIS came and went without much notice from my pre-adolescent eyes. So what if they killed Supergirl? Her movie sucked. Adult Robin died? Hey, he was never on "Challenge of the Superfriends," so how important could he be? The good thing about CRISIS was that it swept DC's creative playing field clean. If John Byrne had never written Superman, Frank Miller never revised Batman, and George Perez never graced Wonder Woman, the Marvel zombies of the world would still dismiss these characters as naive throwbacks. It was these titles that made me sit up and notice DC. I became a fan of DC's iconic characters. I dug up that JLA/JSA crossover, reread it, enjoyed it, and even bought more back issues of the '70s Earth-1/Earth-2 teamups.

So in that sense, CRISIS was a success. DC's late '80s relaunches brought new readers to the company and redefined their characters for a new generation. But the editorial staff never really made explicit what had and hadn't changed in the new post-Crisis universe, so contradictions started creeping in. Some writers decided to ignore the Crisis altogether. And now, 20 years later, the DC universe looks more convoluted than it did back in 1961. That means that CRISIS failed in its goal of revising continuity. Rather, it wrecked continuity so badly that DC's creators threw out the concept altogether.

So people who hate CRISIS can blame people like me--Generation X babies brainwashed by too many TV channels--for why DC thought the Crisis was necessary. But now I look through my back issue collection and see stories like "The Freedom Fighters of Earth-X! The Crime Syndicate of Earth-3! The Marvel Family of Earth-S!" and can understand the excitement that those tales must have caused when they first appeared. CRISIS is the last, greatest, and by far the saddest of those classic stories.

If DC's heroes have any resonance in your memory, whether pre- or post-Crisis, buy this book, read it, love it or hate it, and then put it on your shelf knowing that it's a piece of pop culture history.
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23 of 25 people found the following review helpful:
2.0 out of 5 stars This story was much better in my imagination., March 14, 2006
By N. Rebman (Minneapolis, MN) - See all my reviews
(REAL NAME)   
I started reading DC comics in the late 1980s, so everything I've ever known has been post-Crisis. I'd often heard that "everything changed" after Crisis, but for me it didn't matter because as far as I was concerned, this was how things had always been.
I've seen countless references to this series over the past two decades, however, so I figured it was finally time to see what all the talk was about.

The Writing:
For some reason, I had formulated the impression that this series was well written. Perhaps that idea was based on the assumption that people don't spend two decades talking about a story that's poorly written. Well, apparently they do. Marv Wolfman's writing is painful to read. Characters constantly refer to themselves in the third person (a horribly awkward way of helping readers learn their names). The heroes give hackneyed soliloquies to explain why they're fighting the good fight. The villains give equally trite speeches to explain their motives. Perhaps all comics had such cheesy writing in the mid-80s; I haven't read much from that era, so for all I know this was just par for the course. But Crisis took place during Alan Moore's run on Swamp Thing, so certainly not all writers were as clumsy and stiff as Wolfman.

The Art:
George Perez has plenty of fans, but I can't count myself as one of them. I won't dispute the fact that he has loads of talent, but his tendency to fill every page with as many panels as possible just leaves the whole thing looking like a cluttered, chaotic mess. (In Perez's defense, there's really no way he could have done it differently, due to the extreme wordiness of Wolfman's script.) While I appreciate the effort to include as many characters in the story as possible (it was, after all, a celebration of DC's 50th anniversary), I wish Perez would have exercised at least a small amount of restraint. Just because you can fit 200 characters on a single page, it doesn't mean you should. By focusing on everybody, the series really focuses on nobody.

Overall Value:
Crisis may have been important in its day, but nostalgia is the only value that this series has anymore. Yet if it's nostalgia you're seeking, you'd be better off looking for the original 12 comics on eBay. At least that way you'll get to read them the way they were originally presented. This collection suffers greatly from its sleekness. The updated coloring and the glossy pages give the collection a feeling of modernity that is completely at odds with the story itself. Read this series on pulpy paper with muddy coloring, and you might be able to appreciate it for what it is: a relic.
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