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Interactivity By Design
 
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Interactivity By Design (Paperback)

by Ray Kristof (Author), Amy Satran (Author)
4.8 out of 5 stars See all reviews (14 customer reviews)


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Editorial Reviews

Amazon.com Review
This book is an excellent guide for marketing, communications, and other professionals who need to develop a CD-ROM, kiosk, or Web site. Amy Satran and Ray Kristof make an intelligent distinction between information design, interaction design, and presentation design, discussing such issues as audience research, resource planning, image maps, navigation, storyboard and prototype production, and final output. The presentation design section is key, providing non-designers with a primer on working with resolution and color within the constraints of Web and CD delivery. There is also instruction on devising coherent and consistent style and layout. Get this book if you need to learn what's going on with new media quickly.

Product Description
This is the first title of an exciting new series from Adobe Press. The book explores how to use Interactivity, one of the hottest topics in the computer design industry. It highlights professional quality, 4-color groundbreaking design techniques, and features Interactivity as a design application in multimedia, CD-ROM, On-line and other applications.

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Product Details

  • Paperback: 144 pages
  • Publisher: Pearson Education; 1 edition (July 21, 1995)
  • Language: English
  • ISBN-10: 1568302215
  • ISBN-13: 978-1568302218
  • Product Dimensions: 10 x 7.9 x 0.4 inches
  • Shipping Weight: 1 pounds
  • Average Customer Review: 4.8 out of 5 stars See all reviews (14 customer reviews)
  • Amazon.com Sales Rank: #818,322 in Books (See Bestsellers in Books)


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Customer Reviews

14 Reviews
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 (13)
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3 star:    (0)
2 star:
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Average Customer Review
4.8 out of 5 stars (14 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
10 of 11 people found the following review helpful:
5.0 out of 5 stars One of the best books on the subject, November 17, 1999
By A Customer
Highly recommend this book for people at all levels of experience. I often give it to instructional designers new to online design. Clear, concise, genuinely helpful -- a well-written, extremely valuable resource for anyone involved in the design and execution of any product using multimedia. On top of all that, it's a visually appealing and well-designed publication.

Whether you're an instructional designer, a project manager, a webmaster, an applications developer, or GUI designer, you will probably find something new here that you didn't know.

I especially recommend getting this book if you are looking for a tool to help you put together good conceptual presentations of any multimedia, interactive project -- you can step-by-step your way to a complete presentation that will answer every question your audience might have about your product, and make sure you're not leaving any holes in your design at the same time.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars A great book for teaching, August 31, 2000
By M. Gotsis "kirki" (Los Angeles, CA) - See all my reviews
(REAL NAME)   
This is nicely organized, introduces important concepts and explains them in plain english. I used it as a textbook for a multimedia class and it was well received.

You will not find fancy tricks and designs, but you will get a good overview of multimedia, interface design and project management. It is 'outdated' so it is not suitable for experts but its information is excellent for an intro class, especially for people with little graphics experience.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars Art + Science + Design + Psychology, April 21, 1999
By A Customer
I'm kind of tired of those dense, cerebral, "engineering by acronym" books produced by apparently brilliant programmers or other computer scientists who are doing, teaching, trying interface design. I am still amazed that these two accomplished this 131 page book in 131 pages (not 550). They did it by practicing what they preach: Integrating text with visuals with links (at least within the constraints of the book artifact). I refer to it often just to refresh myself and remind myself of what I enjoy doing for a living. And I still learn from it too. Perfect as a gift for colleagues.
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Most Recent Customer Reviews

5.0 out of 5 stars Three Threads Of Interactive Design
This is a benchmark book for interactive design. It separates the design process into information design, interactive design and presentation design. Read more
Published on October 7, 2005 by Alonzo L. Hosford, Jr.

2.0 out of 5 stars A bit too simple!
The book promised a lot based on previous readers' reviews and the publishing house's reputation but I was disappointed with its contents. Read more
Published on May 10, 2003 by Chico Iuliano

5.0 out of 5 stars Sill holds up.
I have had this book for 4+ years. I loaned it to a friend once who didn't return it, so I bough another one. Read more
Published on January 14, 2002

5.0 out of 5 stars Simple. Clear. Invaluable.
For once, someone makes the distinction between information design, interaction design and presentation design. Read more
Published on April 22, 2000

5.0 out of 5 stars Great resource!
This book provides valuable information about the interactive authoring process that is independant of specific authoring tools. Read more
Published on January 17, 2000 by Connor Boegel

5.0 out of 5 stars Wonderful book
Our teacher issued this book as our textbook for our Multimedia Design class. He has been using it for the past few years for all of his multimedia classes because he hasn't found... Read more
Published on January 8, 2000 by E. Padilla

5.0 out of 5 stars A valuable book for interactive and art designers
As an interactive designer, working for the educational software industry, I've found this book to be both facinating and meaningful. Read more
Published on June 3, 1999 by eyaltl@hotmail.com

5.0 out of 5 stars A Jewel of a Design Book
The design of this book is as educational and stimulating as its excellent content. The writing is crisp, clear, and to the point; supporting graphics inform as much as the words... Read more
Published on August 7, 1998 by Elizabeth Kahl (eakahl@syr.edu)

5.0 out of 5 stars DESIGN is the key to good multimedia - and this book says it
We use this book as a Bible of sorts. Every idea has a meaning and bearing on the mind of your potential audience for any multimedia project. Read more
Published on May 26, 1998

5.0 out of 5 stars Cornerstone of the Interactive Age
In this time of interactive age, this book tells you the way to get there. All are not but the essentials you must keep in mind are there within this book
Published on February 27, 1997

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