Join Amazon Prime and ship Two-Day for free and Overnight for $3.99. Already a member? Sign in.

 

or
Sign in to turn on 1-Click ordering.
 
 
More Buying Choices
29 used & new from $29.63

Have one to sell? Sell yours here
 
   
C# and Game Programming: A Beginner's Guide, Second Edition (Book & CD-ROM)
 
 
Tell the Publisher!
I’d like to read this book on Kindle

Don’t have a Kindle? Get yours here.
 
  

C# and Game Programming: A Beginner's Guide, Second Edition (Book & CD-ROM) (Paperback)

by Salvatore A. Buono (Author) "This chapter covers the basic aspects of the C# language including its history, compilers, algorithms, variables, and the use of the Base Class Library..." (more)
Key Phrases: Screen Shot, Paddle Tennis, Battle Tennis (more...)
3.7 out of 5 stars See all reviews (40 customer reviews)

List Price: $69.00
Price: $67.62 & this item ships for FREE with Super Saver Shipping. Details
You Save: $1.38 (2%)
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.

Only 2 left in stock--order soon (more on the way).

Want it delivered Monday, July 13? Choose One-Day Shipping at checkout. Details
15 new from $51.99 14 used from $29.63
Also Available in: List Price: Our Price: Other Offers:
Paperback (Illustrated) 13 used & new from $29.09

Frequently Bought Together

C# and Game Programming: A Beginner's Guide, Second Edition (Book & CD-ROM) + Beginning .NET Game Programming in C# + Beginning C# Game Programming (Game Development)
Price For All Three: $126.72

Customers Who Bought This Item Also Bought

Beginning C# Game Programming (Game Development)

Beginning C# Game Programming (Game Development)

by Ron Penton
3.7 out of 5 stars (17)  $21.89
Microsoft® Visual C#® 2005 Step by Step (Step By Step (Microsoft))

Microsoft® Visual C#® 2005 Step by Step (Step By Step (Microsoft))

by John Sharp
4.2 out of 5 stars (33)  $26.39
Beginning OpenGL Game Programming (Game Development Series)

Beginning OpenGL Game Programming (Game Development Series)

by Dave Astle
Pro C# 2008 and the .NET 3.5 Platform, Fourth Edition (Windows.Net)

Pro C# 2008 and the .NET 3.5 Platform, Fourth Edition (Windows.Net)

by Andrew Troelsen
4.4 out of 5 stars (56)  $37.79
Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)

Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)

by Alexandre Santos Lobao
3.6 out of 5 stars (14)  $23.27
Explore similar items

Editorial Reviews

Product Description
The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications.

Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text.

From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer.

New in this edition:

  • Supports DirectX 9.0
  • Revised programs and examples
  • Improved frame rate for game examples

  • Product Details

    • Paperback: 544 pages
    • Publisher: AK Peters, Ltd.; 2nd edition (January 2005)
    • Language: English
    • ISBN-10: 1568812361
    • ISBN-13: 978-1568812366
    • Product Dimensions: 9.1 x 7.4 x 1.3 inches
    • Shipping Weight: 1.4 pounds (View shipping rates and policies)
    • Average Customer Review: 3.7 out of 5 stars See all reviews (40 customer reviews)
    • Amazon.com Sales Rank: #1,326,314 in Books (See Bestsellers in Books)

    Inside This Book (learn more)
    Browse and search another edition of this book.

    What Do Customers Ultimately Buy After Viewing This Item?

    C# and Game Programming: A Beginner's Guide, Second Edition (Book & CD-ROM)
    38% buy the item featured on this page:
    C# and Game Programming: A Beginner's Guide, Second Edition (Book & CD-ROM) 3.7 out of 5 stars (40)
    $67.62
    Beginning C# Game Programming (Game Development)
    25% buy
    Beginning C# Game Programming (Game Development) 3.7 out of 5 stars (17)
    $21.89
    Beginning C++ Through Game Programming
    14% buy
    Beginning C++ Through Game Programming 4.0 out of 5 stars (61)
    $19.79
    Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
    12% buy
    Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune 4.1 out of 5 stars (8)
    $23.09

    Tags Customers Associate with This Product

     (What's this?)
    Click on a tag to find related items, discussions, and people.
    Check the boxes next to the tags you consider relevant or enter your own tags in the field below.

    Your tags: Add your first tag
     
    Help others find this product — tag it for Amazon search
    No one has tagged this product for Amazon search yet. Why not be the first to suggest a search for which it should appear?

    Sell a Digital Version of This Book in the Kindle Store

    If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

     

    Customer Reviews

    40 Reviews
    5 star:
     (17)
    4 star:
     (12)
    3 star:
     (2)
    2 star:
     (1)
    1 star:
     (8)
     
     
     
     
     
    Average Customer Review
    3.7 out of 5 stars (40 customer reviews)
     
     
     
     
    Share your thoughts with other customers:
    Most Helpful Customer Reviews

     
    18 of 19 people found the following review helpful:
    3.0 out of 5 stars A Dichotomous Book..., February 15, 2004
    By Deon Poncini (Sydney, NSW Australia) - See all my reviews
    This book was a bittersweet experience for me. The book is basically devided into three sections. The first is the basics of C#, the second basics of Game Programming, and the third more advanced C# using OOP methodology.

    A quick rundown of the sections:
    1: Ultra Simplistic - 2 stars
    2: Brilliant! Worth buying the book for 5 stars
    3: Rushed, Too Concise, doesnt explain anything and useless- terrible : 1 star

    (hence my rating of 3 stars - interger average of these values)

    I was glad that I had read C# The Complete Reference by Herb Schildt before reading this book. The first section on programming basics is VERY basic - teaching very beginner concepts such as loops, descisions etc that most people reading this book would already know. As someone who must read a book cover to cover I read all this, resisting the strong temptation to skim to the next section. It provides a simple introduction to C#, but not particularly useful,

    The second section concerns itself with game creation using Windows Forms and GDI+. The first example in this section, Paddle Tennis, is quite good, and probably worth buying the book for this one example, if you have never done any windows forms or GDI+ programming in C# before (as I hadnt). On the accompanying CD there are all these application files you need to add to your project, which is not explicitly stated in the book, and left me scratching my head when I entered all the source code, compiled and got about 200 errors. Actually mentioning that these prewritten classes needed to be added would have been of tremendous help.

    But these prewritten classes are the downfall of the book. Basically the example teaches you how to display images, initialize a form, override the OnPaint & OnKeyPress methods - but thats it. All the code for collision detection is prewritten for you with only very oblique references to it in the text. I built a version of Pong and Arkanoid from what I learnt from this book, but most of what I learnt came from analyzing the source code on the CD...

    Unfortunately its downhill from here. There are about 7 more games in the book however there is a very brief introduction with very vague descriptions of the new features in the games followed by source code (that again uses the prewritten classes) - basically the text doesnt really teach you how the games were made, you have to read the code and work it out.

    The final section on OOP is a very condensed coverage of all 77 keywords in the C# language. This section is utterly useless - it describes the entire language in 100 pages - meaning there is a very brief introduction on the topic (such as overloading or constructors) a single example and then its next topic! If I already didnt know the language I would be completely lost...

    I said however this was a Dichotomous Book as I believe I would still have bought it knowing what I do now. It is worth it for the middle section, which is excellent. I recommend strongly that you analyze the source code on the cd (and remember to add it to your projects!!!) - this taught me more than the book. The very final part of section 3 goes over the classes in these prewritten functions (attempting to save grace)- but in the style of the latter half of the book is ultra condensed and basically mirrors the code - teaching you no more than the code itself does - there is no reasoning as to why the code is written in that way.

    Something must have gone into my head however because within a week of reading I could make fairly complicated Forms/GDI+ applications - the book works for a good introduction.

    In conclusion, dont buy it to learn the language (I recommend reading C# the Complete Reference - it is excellent), but buy it if you want to know something about GDI+ and Windows Forms - it teaches this well. Just skip sections 1 and 3 and read section 2 (which is brilliant by the way).

    Deon Poncini

    Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



     
    23 of 26 people found the following review helpful:
    1.0 out of 5 stars Beginning C# + Minor Gaming Discussion, February 24, 2004
    By Marcelo Lombardi (West Des Moines, IA, United States) - See all my reviews
    (REAL NAME)   
    Whatever gaming material is encountered in this book is minimal and irrelevant. This book is merely an introduction to C#, plus a superfluous discussion about games. It is my conviction that this book has no redeeming value unless all you want to get out of it is an introduction to C#.

    If you want to write videogames in C#, I strongly recommend Managed DirectX 9 Kick Start : Graphics and Game.

    I hope this helps.

    Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



     
    16 of 18 people found the following review helpful:
    5.0 out of 5 stars This is a fantastic book, October 31, 2003
    By A Customer
    This is a fantastic book for learning both C# and Game Programming. It covers the entire C# language, breaking down each keyword, so as to make learning a new language as simple as possible. But, it doesn't stop there. Next, it introduces game programming, taking the keywords that you've already studied and using them to create arcade style games. The games are actually object-oriented models built off a single set of classes, but you don't know this yet, since you're only in chapter three. Building the games also means that you'll have to master both graphic and sound programming, but the CD also includes pre-assembled projects, so beginners can skip these steps, studying them after they completed the language. The games are also built using Windows not console settings, so you'll be well into event driven thinking. Once you've mastered those games, its back to work with new keywords and concepts being introduced in every section. There is no documentation that explains; "Why you want to program..." or "How to think of ideas" You know why you want to program and you don't need to read another book that suggests that you watch Japanese cartoons. Progressing through the chapters means progressing through sorts, statistics, file storage, database, and object-oriented design, but each chapter ends with two new games, and interesting enough, all those little topics, seem too also play a role in those games. There is a little bit of algebra and a small doze of calculus, but these concepts can also be skipped without a problem. There is a tinny taste of primitive 3D programming, but the book is action packed 2D. Finally, as you work through the last set of game classes you are inspired to do one of two things. One, design a few new games using those classes. Or two, to design your own set of classes and use those to create whatever you'd like. The appendix also includes additional information on Windows Forms, Algorithms...
    Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


    Share your thoughts with other customers: Create your own review
     
     
     
    Most Recent Customer Reviews

    1.0 out of 5 stars Insult to programmers
    When I got this book I already knew about 5 different languages and tried writing games in each. However, since my formal education taught me application driven programming, I... Read more
    Published 10 months ago by Michael J. Reeves

    5.0 out of 5 stars The Book Professor Review
    Generally this text is for beginners, so if you are someone who knows nothing about C# or Game Programming, you'll probably be very happy with the book or at least need to study... Read more
    Published on September 6, 2005 by The Book Professor

    1.0 out of 5 stars Another example of "Type now understand later (if ever)"
    I've gone through half of this book and will not be completing it.

    Despite this being a "beginner" book the author quickly overwhelms the user with advanced examples... Read more
    Published on October 3, 2004 by D. A. Bell

    1.0 out of 5 stars Amazingly Poor
    I'm amazed at the good reviews for this book. The only reason I can give for that is that perhaps the good reviews are all from the publisher, author and their many aliases... Read more
    Published on July 30, 2004 by C. Pumphrey

    4.0 out of 5 stars Enoyable read
    This book has a easy flow with actual working examples for both C# and the games. There are both Windows forms and DirectX version of the games (7 games two versions for each),... Read more
    Published on February 15, 2004

    5.0 out of 5 stars You need this book
    I have purchased a lot of programming books and even a computer based training package in the last few years. Read more
    Published on February 2, 2004

    4.0 out of 5 stars Read this book
    An excellent book that is extremely easy to read, not because of lack of depth, but because of excellent writing style. Read more
    Published on January 31, 2004

    4.0 out of 5 stars A fine book for an introduction into game programming
    Personally, this book is very light-hearted, without much pain someone like me, who have NIL experience in game programming could actually absorb what the book is trying to... Read more
    Published on January 30, 2004 by Steve

    1.0 out of 5 stars This book is mistitled.... Should be C#..For Total Beginners
    Short simple and to the point.

    If you have never ever programmed before in any language but basic, then this is the book for you. Read more

    Published on January 29, 2004 by Eric W. Brown

    4.0 out of 5 stars A good primer on the subject
    This is one of the better books on interactive game design, and makes a good introduction to the subject. It reads well and is quite comprehensive. Read more
    Published on January 14, 2004

    Only search this product's reviews



    Customer Discussions

     Beta (What's this?)
    New! See all customer communities, and bookmark your communities to keep track of them.
    This product's forum (0 discussions)
      Discussion Replies Latest Post
      No discussions yet

    Ask questions, Share opinions, Gain insight
    Start a new discussion
    Topic:
    First post:
    Prompts for sign-in
      [Cancel]


    Active discussions in related forums
       


    Product Information from the Amapedia Community

    Beta (What's this?)


    So You'd Like to...


    Look for Similar Items by Category


    Shop Tool Storage in Home Improvement

    Shop tool storage in Home Improvement
    Check out the huge selection of tool storage and organization products offered by Amazon.com.

    See more in the Power & Hand Tools Store

     

    Best Books of 2008

    Best of 2008
    Find our top 100 editors' picks as well as customers' favorites in dozens of categories in our Best Books of 2008 Store.
     

    Buy Three Books, Get a Fourth Free

    4-for-3 Books
    Order any four eligible books under $10 and get the lowest-price book free in our 4-for-3 Books Store. See more details.
     

    Keep Out the Cold

    Shop for Weatherproofing Supplies and Accessories
    Eliminate frosty drafts in your home with weatherproofing supplies and accessories found in the Home Improvement Store.

    Shop now

     

     

    Feedback

    If you need help or have a question for Customer Service, contact us.
     Would you like to update product info or give feedback on images?
    Is there any other feedback you would like to provide?

    Your comments can help make our site better for everyone.


    Where's My Stuff?

    Shipping & Returns

    Need Help?

    Your Recent History

      (What's this?)
    You have no recently viewed items or searches.

    After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.

    Look to the right column to find helpful suggestions for your shopping session.

    Continue shopping: Top Sellers
    Glenn Beck's Common Sense
    Glenn Beck's Common Sense
    Darkfever
    Darkfever by Karen Marie Moning
    The Adventures of Sherlock Holmes
    The Adventures of Sherlock Holmes by Arthur Conan, Sir, 1859-1930 Doyle

    Conditions of Use | Privacy Notice © 1996-2009, Amazon.com, Inc. or its affiliates