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Flash 5 Cartoons and Games f/x and Design
 
 
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Flash 5 Cartoons and Games f/x and Design [ILLUSTRATED] (Paperback)

by Bill Turner (Author), James Robertson (Author), Richard Bazley (Author)
3.6 out of 5 stars See all reviews (13 customer reviews)


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Editorial Reviews

Amazon.com Review
There was a time when making an animated film meant, at the very least, a huge investment in time and equipment. Flash 5 Cartoons and Games demonstrates how things have changed, teaching a new generation of animators that all you really need is an ordinary PC or Mac and Macromedia's Flash authoring program.

Diverse and powerful, Flash can be used to create Web sites and multimedia presentations. Animation is an art in itself, and the book approaches the use of Flash from an animator's and game designer's perspective. Eleven chapters describe a production workflow, from early story development to using Flash to create a storyboard, adding sound, creating elements and movement, and creating backgrounds.

There are a number of outstanding features to this book: for one, it doesn't focus on the technology. There is as much information on using Flash as there is in composing a scene, using color and sound to evoke a mood, and using quick sketches for storyboard timing. Also, there is a strong emphasis on character animation. Chapter 5 is, in fact, called "Character Animation," followed by chapter 6, "Lip Syncing and Facial Expressions." These sections and others throughout the book show how to use Flash features like reusable symbols and libraries to create believable characters.

A little more than half the book focuses on animation. The second half covers game design, programming, and animation, with an emphasis on trivia and adventure games. You'll need to know a bit about Web scripting and how Flash scripting works to get the most out of the material.

The CD-ROM includes a wide variety of examples, including runtime files (*.swf) and the authoring files used to create them. This provides the beginner with an opportunity to see the finished product as well as look behind the curtain to see what makes it tick.

Beyond the golden age of cartoons (1930s to mid-'40s), it's hard to think of a better time in history to be an animator than right now. Not only are the tools to create entire films easily accessible, but reaching a global audience is a breeze, thanks to the Web and technologies like QuickTime and Flash. Flash 5 Cartoons and Games can show you how to harness these tools and take advantage of the new medium. --Mike

Product Description
Covering Flash™ 5 from a cartoon and gaming aspect. Learn how to cohesively pull together and create all the necessary elements for an entertaining cartoon show. Create cartoon characters for television and music videos; then, discover how to use those cartoon elements when scripting and programming interactive games on the Internet. This book includes a CD-ROM with complete a full-length cartoon show and source codes for several games. With Flash 5 Cartoons and Games f/x and Design, you will go beyond the general description of the various Flash tools and discover what can be done with them!

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Product Details

  • Paperback: 368 pages
  • Publisher: Coriolis Group Books (February 27, 2001)
  • Language: English
  • ISBN-10: 1576109585
  • ISBN-13: 978-1576109588
  • Product Dimensions: 9.9 x 8 x 1 inches
  • Shipping Weight: 2.3 pounds
  • Average Customer Review: 3.6 out of 5 stars See all reviews (13 customer reviews)
  • Amazon.com Sales Rank: #1,370,386 in Books (See Bestsellers in Books)

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Customer Reviews

13 Reviews
5 star:
 (3)
4 star:
 (4)
3 star:
 (4)
2 star:
 (2)
1 star:    (0)
 
 
 
 
 
Average Customer Review
3.6 out of 5 stars (13 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
13 of 14 people found the following review helpful:
2.0 out of 5 stars There are Much Better Books Out There Now!, June 28, 2001
By A Customer
When I wrote my original review I criticized this book for extremely sparse games coverage. IMHO, those folks who are praising this book for its games coverage either a) have not read the book or b) are affiliated with it in some way!

Just ask yourself, Is coverage of two games enough? I think not!

The book I'd recommend for Flash games development (in addition to Flash 4 Magic) is Flash 5 Actionscript for Fun & Games by Gary Rosenzweig.

With 17 chapters, 11 of which cover an average of 3 games each, this book has something for everyone. No matter what type of Flash game you want to create this book can help you get started!

And, if you want to learn Cartooning you may want to check out Flash 5 Cartooning.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars Great book for Flash cartooning, April 20, 2001
By A Customer
I hope this review will save a future Flash artist some time. I read the reviews for this book and "Flash 5 Cartooning". I wanted personal experience, so I went to a local store and read through both. I basically looked for things such as Flash fundamentals, reader-friendliness, use of examples, instruction style, and learning material on the CD-ROM. I overwhelmingly preferred (and bought) this book. I found it to be a very informative and readable title. I agree with the Amazon reviewer that this is THE BEST Flash 5 cartooning book. The contributors list reads like a "who's who" in Flash expertise. I can't guarantee your personal preference between this book and others, but I can guarantee that this is an excellent book for learning cartoon AND game creation skills for Flash.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars Very Innovative, April 5, 2001
By Susan B. (Los Angeles, Ca) - See all my reviews
This is a really good book for those who know how to use flash. It's not for beginners for sure but there are many others out there for that. The adventure game covered is truly amazing. I had no idea until reading this book that you could do that in Flash. Like an earlier review I was a little disappointed that the other games did not have the FLA files. However the FLA files that are included will take me some time to digest and could be used in othere situations. Being a decent still artist but confused animator I found the mannequin system supplied on the CD to be very helpful. After setting it up I simply draw over the mannequins with my own character and it works perfectly. Very innovative approach to learning human movement. Thanks guys!!!
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Most Recent Customer Reviews

4.0 out of 5 stars An impressive survey course for the era
Look at the prices. Even a used a copy of this book is expensive today (2007), five years after it was current. Read more
Published on January 7, 2007 by MARGOT SHEEHAN

3.0 out of 5 stars Beginning and intermediate users may want to pass...
On the lower right corner, on the back cover of this book, you will find a small yellow panel announcing that this book is for intermediate to advanced Flash users. Read more
Published on July 26, 2003 by CryptKicker

4.0 out of 5 stars Not too shabby
I think the other reviewers are being too negative. Would I recommend this book if you wanted to make Hollywood quality pictures? No. Read more
Published on July 12, 2003 by Eric P. Medlock

2.0 out of 5 stars Another Techie Book
This book is simply too technical. It goes into that Bible format. Not enough pictures either.

The Richard Bazley section is worth reading though

Published on November 23, 2001

5.0 out of 5 stars Very impressive
I am normally a very slow reader. I only read quickly with the rare book that I thoroughly enjoy, and will use to the fullest extent. Read more
Published on June 29, 2001 by Nat Hillard

3.0 out of 5 stars I take "Flash 5 Cartooning" over this book any time.
I also went to the local bookstore and compared this book with "Flash 5 Cartooning". The amount of information, style, image and drawing quality in "Flash 5... Read more
Published on April 24, 2001 by L. Pancuk

5.0 out of 5 stars SIMPLY AMAZING
Since the purchase of this book my life has been turnered around and I need to buy a new book becasue the pages are getting worn out, The reviews above do do not give a fair... Read more
Published on April 5, 2001 by Ben Debnam

4.0 out of 5 stars Flash Cartoons and Games.....
You will need a good grip of the functions of Flash 5 to use this book, but it is well worth it. This book takes the mystery out of how to utilize the Flash 5 actionscript to... Read more
Published on April 4, 2001 by jeffreyjene@aol.com

3.0 out of 5 stars Too much animation, not enough Flash
I was only interested in the cartooning aspect of this book, not in the games design, so I cannot comment on that part of the book because I did not read it. Read more
Published on April 4, 2001 by A reader from the U.S.A.

3.0 out of 5 stars Good but Disappointing!
When I saw this book I grabbed it and ran with it! Cartoons and games covered in a single Flash book! Wow! Read more
Published on March 29, 2001

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