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How to Write Science Fiction & Fantasy
 
 
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How to Write Science Fiction & Fantasy (Paperback)

~ (Author) "It was 1975..." (more)
Key Phrases: Star Trek, Wild Seed, Wise Reader (more...)
4.1 out of 5 stars  See all reviews (60 customer reviews)

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Editorial Reviews

Product Description

Finally, Orson Scott Card's Hugo award-winning classic on the art and craft of writing science fiction and fantasy is available in paperback! Card provides invaluable advice for every science fiction and fantasy writer interested in constructing stories about people, worlds and events that stretch the boundaries of the possible...and the magical. They'll learn: * what is and isn't science fiction and fantasy, and where their story fits in the mix * how to build, populate, and dramatize a credible, inviting world readers will want to explore * how to use the MICE quotient--milieu, idea, character and event--to structure a successful story * where the markets are, how to reach them and get published There's no better source of information for writers working in these genres. This book will help them effectively produce exciting stories that are both fascinating and market-ready.


About the Author

Orson Scott Card is one of the biggest names in science fiction and fantasy. He won both the Hugo and Nebula science fiction awards for best novel for two consecutive years--something no other writer has ever done. In addition, he was the first writer to ever win a Nebula and a Hugo for both a book and its sequel, Ender's Game and Speaker for the Dead. His current best-seller is Shadow of Hegemon. He lives in North Carolina.

Product Details

  • Paperback: 140 pages
  • Publisher: Writers Digest Books (September 15, 2001)
  • Language: English
  • ISBN-10: 158297103X
  • ISBN-13: 978-1582971032
  • Product Dimensions: 8.9 x 6 x 0.5 inches
  • Shipping Weight: 8 ounces (View shipping rates and policies)
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (60 customer reviews)
  • Amazon.com Sales Rank: #13,752 in Books (See Bestsellers in Books)

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    #1 in  Books > Reference > Writing > Genre Fiction
    #1 in  Books > Science Fiction & Fantasy > Writing
    #10 in  Books > Science Fiction & Fantasy > Authors, A-Z > ( C ) > Card, Orson Scott

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Orson Scott Card
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46 of 46 people found the following review helpful:
5.0 out of 5 stars NOT Just for SF/F Writers..., March 6, 2003
By A. Wolverton (Crofton, MD United States) - See all my reviews
(TOP 1000 REVIEWER)    (REAL NAME)      
Only the first two of Card's five chapters deal exclusively with SF&F. The other three apply to all genres. Card spends the first chapter defining just what is SF, what is F and how to tell the difference. SF&F have many sub-genres (space opera, hard SF, cyperpunk, sword & sorcery, etc.) and Card shows the reader that they all have several elements in common. The second chapter focuses on creating believable worlds that readers will want to explore. SF&F is not an "anything goes" genre; you must have rules and follow them, especially with regard to time, space, and magic. You also have to work out problems in your world's history, language, geography, and of course science.

Chapter 3, Story Construction, has already opened up new worlds for me (no pun intended). Almost every story, no matter what your genre, falls into one of four categories: milieu (the time or place of the story is the most important element), idea, character, and event. Knowing which your story is will help you write it better. Very helpful examples are given.

Chapter 4, Writing Well, shows how to unfold your story. True, this chapter is geared to the specifics of SF&F, but contains extremely valuable information. How much information should you share with the reader early on? How much is too much? Have you dropped enough clues or interesting pieces of information early on to keep the pages turning? This chapter answers those questions and more.

Chapter 5, The Life and Business of Writing, is probably the most honest look at the writer's life that I've ever read. Not only does Card offer advice on how to get your stories published, he also covers the pros and cons of conventions, classes, workshops, conferences, contests, handling your finances, and a subject that doesn't get addressed enough: balancing your writing life with your home life.

How to Write SF&F is a book written by an author that cares about the genre and cares about writers. He doesn't pull any punches, but you come away with the sense that Card wants (and expects) you to succeed as a writer. I was extremely impressed with the way he uses examples from other writers' work and not his own. I've read so many books and articles in which the author cites, "In my book 'Pluto Goes to Town with Gorfzork,' I deal with the problem of faster-than-light travel in a new and fascinating way." Not Card. He praises others instead of himself.

Again, this is a book for ALL writers. The book has already made me re-examine several of my own stories. Now I can look at them and say, "I knew something was wrong with it...NOW I know what it is."

137 pages

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27 of 27 people found the following review helpful:
4.0 out of 5 stars Useful Guide for Beginners & Intermediate Writers, March 13, 2003
By John Nolley II (Fairfax, VA United States) - See all my reviews
  
If you're looking for the ultimate tome and guide that will take you from simply reading science fiction and fantasy to a best-selling writer of it, then this book is not for you. However, NO book fills that role, nor can it, as writing is something best learned by doing, not following a formula in a book.

Card, like most writers, is well aware of that fact and does not take the pretention that his book is a how-to that will have you churning out sci-fi and fantasy like a pro. However, for those enthusiasts who aren't sure where to begin or what mistakes to avoid, Card's guide is a good, if ill-titled, one; it describes the different types of stories (idea, character, event, etc.), plus offers tips on building a world with consistent and believable rules, what constitutes sci-fi/fantasy, etc.

More advanced writers or even rather astute readers may find some of the book's guidance obvious or a matter of common sense, and the book is not the only one an aspiring writer might wish to own (Writer's Market, various plotting, characterization, marketing, etc. books also being invaluable), but it is a good starting point for the average sci-fi enthusiast.

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59 of 67 people found the following review helpful:
5.0 out of 5 stars Uncle Orson tells you how to write science fiction & fantasy, September 13, 2001
By Lawrance M. Bernabo (The Zenith City, Duluth, Minnesota) - See all my reviews
(TOP 10 REVIEWER)    (COMMUNITY FORUM 04)      
If you are familiar with Orson Scott Card's Hatrack River site, you know that there is nobody in the field of science fiction and fantasy who is more committed to helping new writers. If that is news to you then certainly his resume as a writer is well known to any one interested in writing in this field. This is one of the thinner books on writing you are going to fine and that is because Uncle Orson is extremely focused in explaining his craft. Consequently, there are but five sections to this volume in The Writer's Digest Genre Writing Series. (1) The Infinite Boundary looks at the spectrum covered by science fiction and fantasy with some attention to the distictions between the two as well. (2) World Creation details how to build, populate and dramatize your new world, including working out all the necessary elements such as history, language, geography and customs. (3) Story Construction deals with finding the right character for an idea or the right idea for a character (and do not forget about "the MICE quotient"). (4) Writing Well is a collection of fundamental tips, otherwise known as the "don't do this at home" section. (5) The Life and Business of Writing deals both generally with the business but also the specifics of science fiction and fantasy. I find his use of examples, especially when he lays out a series of variations on a theme, to be helpful because they demonstrate in practice what his theoretical points and show how many additional ideas each idea generates. Perhaps most importantly, Uncle Orson is having a conversation with you; he is neither lecturing nor pontificating. His non-fiction is as readily as his award-winning fiction, and that should come as a surprise to no one. There are other books better suited to getting into the nuts and bolts of constructing brave new worlds, but I have yet to find a better book at covering the basics than this one.
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Most Recent Customer Reviews

4.0 out of 5 stars Good... not great
First off, I liked this book. It helped, and that is what a 'self-help' book is supposed to do. So, all-in-all, it was a success. However, there were a few problems. Read more
Published 7 days ago by Mickey Hart

4.0 out of 5 stars For Writers and Readers
I haven't writen a science fiction fantasy book, but I have read a lot. I liked this book because it aloud me to see into the writing process of the books I read. Read more
Published 1 month ago by F. Robert

5.0 out of 5 stars if you are serious for writing...
If you have the intention of becoming a serious writer in the sciene fiction genre, this is a must have, must read book from one of the masters of science fiction.
Published 2 months ago by Consuelo Leal Garza

3.0 out of 5 stars For science fiction, not fantasy
Pros: Some good tips on story construction and on writing for these genres.

Cons: Large sections of the book are spent telling us stuff we already know or telling... Read more
Published 3 months ago by J. B. Pritchard

5.0 out of 5 stars How to + Sci-Fi = Great
This was a great book written by a very respected author from within the science fiction community. Most of the writing techniques could be gathered from other instructional... Read more
Published 4 months ago by Dustin R. Pinkerton

5.0 out of 5 stars Very Informative
I have always been a big fan of Orson Scott Card. When I saw this book in the store, I knew that it would be useful. Mr. Read more
Published 10 months ago by Cerebellum

5.0 out of 5 stars top resource for writing speculative fiction, particularly sf
Orson Scott Card (well known to sf circles as the author of Ender's Game) presents his advice on writing science fiction and fantasy. Read more
Published 10 months ago by Tom L. Waters

2.0 out of 5 stars It's OK but not worth the money
I received this book and was very excited to learn things that my writing has been missing. After reading this book I realized that this is not where I will find the answers... Read more
Published 18 months ago by D. Brock

4.0 out of 5 stars Extremely Good
Well written, with lots of great insights and real confidence builder. Card also give a lot of resources for further study. Read more
Published 20 months ago by Nick Temple

4.0 out of 5 stars Good coverage of the Subject
When you come down to the nuts and bolts all how to write books present the same or similer information as each other. Read more
Published 21 months ago by Konrad Zielinski

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