or
Sign in to turn on 1-Click ordering.
 
 
Express Checkout with PayPhrase
What's this? | Create PayPhrase
More Buying Choices
35 used & new from $28.96

Have one to sell? Sell yours here
 
   
C++ For Game Programmers (Game Development Series)
 
See larger image
 
Tell the Publisher!
I’d like to read this book on Kindle

Don’t have a Kindle? Get your Kindle here.
 
  

C++ For Game Programmers (Game Development Series) (Paperback)

~ Mike Dickheiser (Author)
4.9 out of 5 stars  See all reviews (7 customer reviews)

List Price: $49.95
Price: $32.97 & this item ships for FREE with Super Saver Shipping. Details
You Save: $16.98 (34%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.

Want it delivered Thursday, February 11? Choose One-Day Shipping at checkout. Details
26 new from $31.00 9 used from $28.96

Frequently Bought Together

C++ For Game Programmers (Game Development Series) + Data Structures and Algorithms for Game Developers (Game Development Series) + Mathematics and Physics for Programmers (Game Development Series)
Price For All Three: $100.58

Show availability and shipping details


Customers Who Bought This Item Also Bought

Data Structures and Algorithms for Game Developers (Game Development Series)

Data Structures and Algorithms for Game Developers (Game Development Series)

by Allen Sherrod
4.8 out of 5 stars (4)  $34.64
Beginning C++ Through Game Programming

Beginning C++ Through Game Programming

by Mike Dawson
4.0 out of 5 stars (62)  $19.79
Game Coding Complete, Third Edition

Game Coding Complete, Third Edition

by Mike McShaffry
4.4 out of 5 stars (28)  $37.79
Mathematics and Physics for Programmers (Game Development Series)

Mathematics and Physics for Programmers (Game Development Series)

by Danny Kodicek
3.8 out of 5 stars (8)  $32.97
Programming Game AI by Example

Programming Game AI by Example

by Mat Buckland
4.7 out of 5 stars (35)  $32.97
Explore similar items

Editorial Reviews

Product Description

C++ for Game Programmers, second edition is a completely updated and expanded edition of this best-selling reference. As with the first edition, the book is not intended to replace foundational C++ books and reference material: instead, it supplements them by putting everything into perspective from a game-development point of view. The book points out the most effective C++ practices and steers you away from the potentially dangerous ones. It describes common C++ techniques to solve specific problems most game developers face. The second edition includes a wide variety of new, improved examples and illustrations, while preserving the core material from inheritance, performance, memory management, and STL to object creation, object serialization, and scripting languages. In addition, three new chapters have been added to meet the needs of today's game programmers. The first new chapter, C++ Design Patterns, covers the high-level problem-solving constructs that are most commonly found in games and other interactive applications. After the introductory chapters on the Standard Template Library, you'll find a new chapter, Beyond STL: Custom Structures and Algorithms, which provides a detailed hands-on discussion of using C++ to create efficient solutions to difficult problems in a highly structured manner. Finally, the new C++ and Scripting chapter covers the ever-increasing use of embedded scripting languages and the many ways scripting can increase productivity without compromising the power and philosophy of C++. This new edition will serve the needs of game programmers better than ever, and provide those who are new to C++ or new to game development with the techniques they need to get up and running quickly.

About the Author

Michael Dickheiser (Raleigh, NC) is a Software Engineer with over nine years experience in team-oriented projects within the computer game industry. He has been involved in all stages of development from conceptual design, technical design and documentation, to implementation, debugging, and formal testing.Dickheiser was most recently a Senior Engineer at Red Storm Entertainment and he is now Senior Computer Scientist at Applied Research Associates.

Product Details

  • Paperback: 500 pages
  • Publisher: Charles River Media; 2 edition (October 24, 2006)
  • Language: English
  • ISBN-10: 1584504528
  • ISBN-13: 978-1584504528
  • Product Dimensions: 9.2 x 7.3 x 1.1 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon.com Sales Rank: #285,490 in Books (See Bestsellers in Books)

More About the Author

Michael Dickheiser
Discover books, learn about writers, read author blogs, and more.

Visit Amazon's Michael Dickheiser Page

What Do Customers Ultimately Buy After Viewing This Item?

C++ For Game Programmers (Game Development Series)
53% buy the item featured on this page:
C++ For Game Programmers (Game Development Series) 4.9 out of 5 stars (7)
$32.97
Beginning C++ Through Game Programming
22% buy
Beginning C++ Through Game Programming 4.0 out of 5 stars (62)
$19.79
Game Coding Complete, Third Edition
12% buy
Game Coding Complete, Third Edition 4.4 out of 5 stars (28)
$37.79
The Ultimate Guide to Video Game Writing and Design
8% buy
The Ultimate Guide to Video Game Writing and Design 4.6 out of 5 stars (25)
$13.57

Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

 

Customer Reviews

7 Reviews
5 star:
 (6)
4 star:
 (1)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.9 out of 5 stars (7 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
3 of 3 people found the following review helpful:
5.0 out of 5 stars Great book for the beginner/intermediate programmer, April 21, 2008
This is a great addition to the bookshelf of anyone who has been programming for a little while and who finally gets the syntax and basics of C++. Do not expect to learn everything you need to here, this is strictly for people who are done learning the basic concepts of programming and who are ready for a better explanation of how things work under the hood and how you can optimize your code's performance.

I do not regret buying this book and recommend that anyone who is getting ready to design efficient code should get it as well.
Help other customers find the most helpful reviews  
Was this review helpful to you? Yes No


 
2 of 2 people found the following review helpful:
5.0 out of 5 stars Excellent C++ Primer, April 13, 2009
By Adam Smith (Watertown, MA United States) - See all my reviews
(REAL NAME)   
I recently got a job as a C++ game developer after a decade and a half of jobs ranging from higher-level ActionScript 2.0 game development (Flash), to lower-level C and DSP asm programming, with relatively little exposure to C++ apart from some COM objects and plug-in projects. I found this book very helpful in coming up to speed on the C++ features that aren't around in either C or any flavor of ActionScript. I can't say that I learned a whole lot about game-specific programming from this book, but I familiarized myself with great deal of OOP features unique to C++ in a short amount of time, for which I found the book to be worth the cover price. I do not have a high regard for Charles River Media technical books in general, but there are exceptions like this one from time to time.
Help other customers find the most helpful reviews  
Was this review helpful to you? Yes No


 
5.0 out of 5 stars Great C++ Book, November 18, 2009
Great book. I've been doing C++ for around 3-4 years now and have been searching for a intermediate to expert book on the language. I cherish this book greatly as it has lead me to understand the greater power of C++ and I can now grasp other subjects with greater ease.
Help other customers find the most helpful reviews  
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews

5.0 out of 5 stars Great book for C++ focused on game programming
This book is a C++ primer of sorts. It is based on the more abstract, high-level powers of C++ that can possibly (and apparently frequently do) show up in the game... Read more
Published 5 months ago by cdietschrun

5.0 out of 5 stars Informative
Very informative and well organized. This whole series of books by Thomson is handy.
Published 16 months ago by J. Haigh

5.0 out of 5 stars Intermediate Level with a concentration on Game Programming Techniques
This book is positioned at an interesting location. First let's talk about what it is not:

It is not a tutorial on how to program in C++. Read more
Published on December 15, 2006 by John Matlock

4.0 out of 5 stars not really restricted to game programming
You can treat the book as a general explanation of C++. It explains the syntax, and the Standard Template Library. Read more
Published on November 19, 2006 by W Boudville

Only search this product's reviews



Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   


Listmania!


So You'd Like to...


Create a guide

Product Information from the Amapedia Community

Beta (What's this?)


Look for Similar Items by Category


Look for Similar Items by Subject

 

Feedback

If you need help or have a question for Customer Service, contact us.
 Would you like to update product info or give feedback on images?
Is there any other feedback you would like to provide?

Your comments can help make our site better for everyone.


Your Recent History

 (What's this?)

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.