by Joyce J. Evans
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This is a tutorial-based book and fairly text-heavy. You'll get the most out of it if you can invest the time to follow along step by step in front of your computer, either using the files provided on the CD-ROM or generating new artwork yourself. The author has a gentle, friendly style that's encouraging and supportive. The introduction to the chapter on Flash by noted Flash expert Hillman Curtis only amounts to three pages of advice, but it's also very encouraging to newbies.
The book's level is set, roughly, at intermediate to advanced, but this needs to be clarified: If you call yourself "advanced," this will all be familiar territory (no advanced user needs to see how Bézier curve handles work). On the other hand, if you're a designer who is experienced in other graphics applications, but a rank beginner with any of these Macromedia products, you'll probably be able to follow along just fine. The bulk of the audience will be users who feel they haven't yet maximized their integration of Flash, Fireworks, Freehand, and Dreamweaver, as well as those who've lagged behind in taking the leap into ActionScripting. (Isn't that most of us?) You won't become an ActionScripting pro, but you will pick up some of the fundamentals.
A nice bonus: the CD-ROM contains 20 QuickTime movies demonstrating key steps in several projects. --Angelynn Grant
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