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Game Programming for Teens, Second Edition
 
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Game Programming for Teens, Second Edition (Paperback)

by Maneesh Sethi (Author)
4.4 out of 5 stars See all reviews (16 customer reviews)

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Game Programming for Teens, Second Edition + 3D Game Programming for Teens + Game Design for Teens (Premier Press Game Development)
Price For All Three: $70.77

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Editorial Reviews

Product Description
You've played plenty of games. Now it's time to create your own! "Game Programming for Teens, Second Edition" helps you develop the skills you need to create every element of your first video game - from graphics and animation to sound and music. You'll even learn how to incorporate artificial intelligence. You don't have to have any programming experience to get started. You'll learn everything you need to know along the way using BlitzPlus, an easy-to-learn programming language that the author will teach you. By the end of the book, you will have created your first computer game. Game programming doesn't have to be difficult. With a copy of this book and your own curiosity, you're off to the perfect start!

About the Author
Maneesh Sethi is a student at Stanford University in Palo Alto, California. As a high-school student, Sethi founded Standard Design, a web-site design company. He is the author of Game Programming For Teens, first and second editions, and Web Design For Teens. Sethi lectures on game programming topics at conferences across the country and has been a guest on G4TechTV. Visit his web site at www.maneeshsethi.com.

Product Details

  • Paperback: 416 pages
  • Publisher: Course Technology PTR; 2 edition (May 6, 2005)
  • Language: English
  • ISBN-10: 1592008348
  • ISBN-13: 978-1592008346
  • Product Dimensions: 9 x 7.4 x 1.2 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars See all reviews (16 customer reviews)
  • Amazon.com Sales Rank: #438,822 in Books (See Bestsellers in Books)

    Popular in this category: (What's this?)

    #67 in  Books > Teens > Science & Technology > Computers

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Customer Reviews

16 Reviews
5 star:
 (11)
4 star:
 (2)
3 star:
 (2)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.4 out of 5 stars (16 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
13 of 13 people found the following review helpful:
5.0 out of 5 stars A good starting point, May 3, 2006
Short: I am writing this review from the perspective of a high school student who started with Blitz, went on to a more advanced language, and is now revisiting Blitz again.

Long: When I first picked up the book, I was a high school student with no prior programming experience. I had written code before, but it was HTML so I didn't actually write programs.

I abandoned Blitz for a while when I finally got the chance to take a programming class(C++) in school and have recently returned and thus revisited the book to brush up. I took this oppertunity to write a review here.

C++ is a more advanced, powerful, and widely used language but I still use Blitz to make simple games because it's hard to get good graphics in a C++ compiler without costly graphics pacakges to go with it.

Opinion

Short: The book is very intuitive and well written. The author does a very good job at explaining things and the book is very well paced. When going to a more advanced language I was helped significantly by the concepts I learned when using Blitz. I would highly recommend this book.

Long: When I first got this book, I thought programming would be a daunting task. This book goes through it very well and has a nice pace that keeps you from getting overwhelmed. The author writes very clearly and is very good at explaining concepts. This is a great book to get started with programming.

When I dropped this because I started programming in C++, I found transfering languages easier than I had hoped. I learned a lot of basic concepts in Blitz and was able to take many of them over into C++.

For a short time, the only real changes that I experienced were different syntax between the two languages and some other basic priciples (such as library functions) not used in Blitz. By the time I got to a point where most of the material I was learning had no equivalent in BLitz, I had been using C++ long enough not have any problems.

Conclusion

Short: It's a great, well written introductory book for those looking to program for fun or those who want to go further but need a good starting point.

Long: When I got this book, my purpose was to get something to introduce me into programming in a simple, easy to understand manner. I am happy to say that it works very well for this purpose. The Blitz language will not carry you especially far but if you are in it for fun or are just looking for a starting point, this will work very well. I still program with it myself a bit even after learning a more advanced language.
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8 of 8 people found the following review helpful:
3.0 out of 5 stars Good Book, Deceptive Marketing, February 28, 2006
The reviews for the first edition of this book, and its software, were very positive. I bought it for my kids shortly after the second edition came out. This edition of the book is useful, but the software--supposedly the key to making the book work, since it is supposed to allow you to actually design games as you go along--is advertised on the back of the book as being unlimited, and it's not unlimited. It's a demo that expires after several uses. Supposedly there's an unlimited version on the author's web site; good luck finding it.

Followup: I'm told the URL for the software is at www.maneeshsethi.com/BlitzPlusDemo.exe but I haven't used it yet to see if it's completely unlimited, or just has more uses.
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6 of 7 people found the following review helpful:
5.0 out of 5 stars Nice book. Read it. NOW!!!, October 14, 2006
This was my very first game programming book. Eversince I have read 2 other books about programming, and am working on two more.

Not only does this book give you a very good head start in game programming, it also gives you a sense of pride in programming. I don't know why, but it's just how the author explained everything.

Overall, the book is very well put together, and it gives you a basic head start in programming in genaral.

But be warned. If you want to do some 3D programming, this is not the book for you. It will only teach you the basics in both programming, and a little in graphics. Don't get me wrong, it teaches enough graphics to make a fine game. But you it doesn't teach you anything about maps, side scrolling, or other gene's. The only genre it really teaches would be like a space shooter.

Use this book for a beggining in programming. Don't stop here though. Find another source that can teach you other programming techniques and languages.

5 stars, all the way.
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Most Recent Customer Reviews

2.0 out of 5 stars quite surprised by other review scores...
I really didn't like this book. It was written oddly, and doesn't teach you that much (which may have more to do with the fact that the programming language taught is really... Read more
Published on March 9, 2007 by corn_fest

4.0 out of 5 stars Great for 2D Programming, Not for 3D Game Programming
Being that I am 25 years old, I have learned a lot for game programming from this book. Also, I own Blitz 3D, which is perhaps Blitz's best language. Read more
Published on January 22, 2006 by Robert A. Morin

4.0 out of 5 stars Not to painful
I am an adult and this looked like a good place to start....it was. A good beginning, sorta like yer first year as a padwan.
Published on January 20, 2006 by thejamiv

5.0 out of 5 stars Offering fellow teens his own set of processes for learning game programming
Game Programming For Teens, 2nd Edition by Maneesh Sethi tells teens how to program their own games, developing skills needed to produce a video game from graphics to sound and... Read more
Published on January 3, 2006 by Midwest Book Review

3.0 out of 5 stars Very BASIC (no pun intended)
I bought this book looking for a real challenge (i'm an novice at game programming). I work with Java (sucks) so I thought that BASIC wouldnt be that hard, well it wasnt. Read more
Published on September 25, 2005 by J. Oliver

5.0 out of 5 stars One of the most informative books I've ever read . . .
To anyone reading this review write now: BUY THIS BOOK!
This book is a-m-a-z-i-n-g! I went to MicroCenter, knowing that I had no experience programming, and knowing that... Read more
Published on August 13, 2005 by Kevin T.

5.0 out of 5 stars Great Book
It is a simple tutorial in beginning to program games in blitzbasic. It is well written and pretty easy to follow. Read more
Published on July 29, 2005 by Eric Dixon

5.0 out of 5 stars Very Well Written
A very good book, angled to the true beginner. It gives you plenty of technical stuff and is light on theory. Read more
Published on July 20, 2005 by M. Bodine

5.0 out of 5 stars A great book for beginners
I tried laerning to program games in C, but the book I had really wasn't very good. Then I saw Game Programming for Teens, and it was great! Read more
Published on July 20, 2005 by The Soffish

5.0 out of 5 stars AweSome!
I didnt know any way or how to program games in basic until i got this book! it starts from the basics then gets into fun and graphics. Teaches You so much A++ book!
Published on July 11, 2005 by Cameron h.

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