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The Magic of Recluce (Saga of Recluce)
 
 
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The Magic of Recluce (Saga of Recluce) (Paperback)

~ L.E. Modesitt (Author) "GROWING UP, I always wondered why everything in Wander-naught seemed so dull..." (more)
Key Phrases: dangergeld training, gray wizard, white wizard, Uncle Sardit, Aunt Elisabet, High Road (more...)
3.6 out of 5 stars  See all reviews (117 customer reviews)


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Amazon Price New from Used from
  Kindle Edition, May 15, 1992 $6.39 -- --
  Library Binding, June 11, 2008 $16.99 $16.99 $95.67
  Paperback, March 2, 1994 -- $7.98 $0.01
  Mass Market Paperback, May 14, 1992 $7.99 $2.35 $0.01

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Editorial Reviews

From Publishers Weekly

The battle between good, denoted by order, and evil, represented by chaos, underlies this promising coming-of-age fantasy. The youth Lerris, a skeptical misfit, is sent on a journey designed to determine whether he will ever be capable of serving his native land, Recluce, a haven of perfection surrounded by chaos. During training, Lerris is told he is a potential order-master, a possible high-level wizard, who must probe his inner self and discover his powers before he can return home. In war-torn Candar, he finds himself hunted as a rogue wizard and narrowly escapes destruction at the hands of the evil wizard Antonin. Apprenticed to a woodworking genius, Lerris comes to the aid of his ailing master, rebuilding his business and arranging the future of the family. Lerris's acceptance of responsibility and respect for order enable the development of his powers, and his use of order-magic against Antonin leads to a confrontation between the two. Modesitt ( The Ecolitan Matter ) creates a complex world based on a plausible system of magic and peopled with engaging and realistic characters.
Copyright 1991 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.


From School Library Journal

YA-- An allegorical fantasy whose central character is a 15-year-old misfit in an oddly isolated Utopian society. Lerris, constantly bored and perpetually questioning, is considered a threat to the order of Wandernaught. Despite his youth, he is asked to choose between exile or undergoing a dangergeld, a journey of discovery and exposure to all the world's wonders and threats. He opts for the latter and is instantly off on a high adventure where he easily recognizes that the real question is whether to choose good or evil, and then which is which. The quest leads Lerris to self-awareness and the beginnings of real wisdom. A good, meaningful read. --Joan L. Reynolds, West Potomac High School, Fairfax County, VA
Copyright 1991 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.

Product Details

  • Paperback: 512 pages
  • Publisher: Orbit (March 3, 1994)
  • ISBN-10: 1857232011
  • ISBN-13: 978-1857232011
  • Product Dimensions: 6.8 x 4 x 1.4 inches
  • Shipping Weight: 8.5 ounces
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (117 customer reviews)
  • Amazon.com Sales Rank: #1,635,097 in Books (See Bestsellers in Books)

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117 Reviews
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Average Customer Review
3.6 out of 5 stars (117 customer reviews)
 
 
 
 
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38 of 42 people found the following review helpful:
2.0 out of 5 stars "Holy cheeze, Batman!", May 20, 2002
The Recluse series seems to be one of those fantasy serieses that you either loathe or love. I found the first book "Magic of Recluse" to be moderately entertaining, if overlong and full of annoying little quirks.

The hero, Lerris, is bored. In general. Living on the hyper-ordered isle of Recluse is not the best enviroment for a talented young man who wants a little more variety in his life. The dictatorial Masters insist on perfect order, as Order is the only way to defeat destructive Chaos -- and in their eyes, boredom and lack of direction are prime openings for future chaos. After a brief stint as a woodworker, Lerris is given a choice: either be exiled from Recluse, or the dangergeld, a complex jaunt in the outside world that allows him to learn more about it. He chooses the dangergeld, and trains for a while under the masters. Two of the people he meets are Krystal, a giggling swordmaster, and Tamra, a very proud man-hater.

Lerris sets out to learn more, with only his pony as his companion. Along the way, he encounters the gray wizard Justen (normally they come either as black/good, or white/bad). As he becomes enmeshed in the local politics and is hounded by whitecloaks (and does more woodworking), he learns that a white wizard named Antonin is trying to spread chaos for his own gain.

I wanted to enjoy this book, but found myself rolling my eyes too often. Modesitt has an intriguing idea concerning magic, order and chaos, but he often seems to be a little confused about how it could work. (One wonders if he had it plotted out when he began) It's also nice to finally find a book series that does not have a parade of ripoff Tolkien creations, but bothers to just add some "differentness" to human cultures, even if they are mildly generic in their inception. I also found it very amusing that Modesitt took the care to explain why Recluse and the surrounding lands are living in a medieval enviroment, rather than having more modern technology.

The hero, Lerris, is a nice piece of work. A bored teen is hardly a new idea, but Modesitt manages to make him sympathetic by emphasizing the stifling nature of Recluse's culture, not being too ham-handed as he does so. And while Lerris is somewhat short-sighted and self-pitying at the beginning, he is no longer at the end of the book. The surrounding characters, except for the crabby woodworker and Justen, are pretty 2-D. There is some mild hormone-related incidents, including a bunch of hookers beckoning to Lerris and a friend, but this book would be fine for young adults.

One annoying detail is sound effects. "Cheezy" is the best way to describe these; fans of the old Batman TV series will probably be giggling whenever Modesitt inserts one of his sound effects. He doesn't seem to believe that the readers will be able to imagine for themselves what creaking floorboards, whinnying horses, and the sound of clattering mugs sound like. The sound effects aren't even accurate. I have never heard thunder "thrum," horses "whee...ee," or a door "itttcccchhh." The repetition will also annoy some people, as horses don't "whee...ee" just once, but dozens of times.

Another annoying detail is that Modesitt doesn't bother to describe the fight scenes. He gives us a string of sound-effects, and then refers to one of the people involved dying. It's very hard to visualize, which is doubly odd because of the effort expended giving us the sound effects. One of the last pages also has the weirdest, most obliquely-written love scene I have ever read. I literally did not know what was happening until I had read it several times. (What am I supposed to think when I read about "her hands didn't stop at my fingertips"?)

Was a nice light read, but could have been much better if someone had attacked it with editing shears.

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14 of 14 people found the following review helpful:
4.0 out of 5 stars A great story., May 7, 1999
By A Customer
The Magic of Recluce is the start of a classic epic and an epic The Saga of Recluce is. This being my 3rd book (I've read Fall of Angels and The Chaos Balance) I cannot wait to pickup Towers of the Sunset (book 2). This book is not fast paced and does not take you on an emotional roller coaster. That is not what these books are about (at least the 3 I've read anyway). These books are still special. They are told from the perspective of the main character, in this case Lerris, who we come to know very well. We travel with him, we eat with him, we fight with him, we feel with him, we fear with him, we learn with him and we grow up with him. This allows for the slow pacing in some places as the author allows us to mature with Lerris, to introspect, to experience things on a day to day basis in the world of Recluce. We learn about Recluce, we meet the people who inhabit it, we smell the air, we sleep in it's inns. Lerris's adventure becomes our adventure, became my adventure and I did not want to put the book down. Thats why these books are special, because you become the character, you live the adventure. The adventure is alot more than hacking and slashing. It is a sojourn of sorts. The character has choices to make. Simply put those choices are between good and evil, order and chaos. In the best tradition of Luke Skywalker / Darth Vader, our hero must decide, we must decide.
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10 of 10 people found the following review helpful:
3.0 out of 5 stars Ok, but not great, January 16, 2000
This book was alright, although not the wonderful journey that some of these reviews make it out to be. I thought that Modesitt's new, more scientific approach to magic was interesting, as were the small mysteries about the Dangergeld and what it meant, and why people went there. I only give it three stars because, first of all, I found that there were some inconsistancies throughout the book. The plot kind of jumped around in places. Like when Lerris realizes that Justern is his uncle. Where did that come from? And how Tamra(and everyone else) seemed to know that Lerris's father was a master, and yet he didnt have any clue about anything having to do with tht Masters at all. How did the rest know so much, even to the point of names and identities, when the masters were supposed to be so mysterious and secretive. I also didnt like the fact that characters whom i though would be a major part of the story, such as Tamra, disappeared after 5 chapters or so, and actually had no real effect on the story. When did Lerris figure out what happened to her? Did I miss that part? I did however, like the way Lerris was portrayed. He was an honest character, in the sense that he seemd real, and was easy to realate to. His thoughts and feelings, whether about himself or others, seemed genuine, not just one demensional superman macho type heroes frequently portrayed in fantasy books. All in all, this is a good book, and I would recommend it to someone who likes fantasy, and is looking for a new start, but if you're used to reading series like Goodkind, Jordan, Tolkien or other high-powered, bestselling saga's be prepared for a let down. This would be good for an in-between book,(while we all suffer and wait for the next WoT and Sword of Truth enstallments)but not if you're expecting a completely enthralling, all encompassing, think about it 24/7 type of series.
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Most Recent Customer Reviews

3.0 out of 5 stars Mediocre, with some good moments
All in all, I thought it was an interesting and at times fun read. I liked it enough to want to read more about this land based in chaos and order, and I will chalk up some... Read more
Published 5 days ago by C. Hill

4.0 out of 5 stars I thought it was a good read...
I obviously don't write book reviews for a living, but I love reading books, so perhaps I should start. I found this book quite good. Read more
Published 3 months ago by Lovia L Rose

3.0 out of 5 stars Decent but has some Problems
I typically stay away from the fantasy section of the bookstore, not because of any dislike for fantasy, but because the genre is riddled with cliches and Tolkein knockoffs... Read more
Published 4 months ago by Katrin von Martin

1.0 out of 5 stars The magic of Recluce
GRRRRRRR, Dam....schisch....schisch bang....klirrrr bang...

The sounds I recall when I propelled the book with all my might through an innocent window pane. Read more
Published 6 months ago by The Friar

3.0 out of 5 stars The beginning of what promises to be a very different kind of fantasy series.
L. E. Modesitt Jr., The Magic of Recluce (Tor, 1991)

The first book in what has since become a massive series, The Magic of Recluce introduces us to Lerris, an... Read more
Published 12 months ago by Robert P. Beveridge

1.0 out of 5 stars Dull. Total waste of time.
I really have no idea to whom this book might appeal. I can only assume that the people who think it is good have never read anything that is actually well-written. Read more
Published 14 months ago by California Reader

1.0 out of 5 stars Boring!
I couldn't get past the first 70 pages of this book. It was incredibly boring. There are certain words that Modesitt used over and over and over again until I wanted to pull my... Read more
Published 17 months ago by K. Morgan

4.0 out of 5 stars Very Oriental: black for white
In traditional western culture "White Magic" is good magic and Black Magic is evil. In oriental mythology there is a reversal as in this world. L. E. Read more
Published 17 months ago by R. Bagula

4.0 out of 5 stars Not Free SF Reader
A dour bunch, these Recluce types. If you don't fit in with their particular philosophy, off you get sent, youngster or no. Read more
Published on September 2, 2007 by Blue Tyson

4.0 out of 5 stars A gem of a find.
In a world of tolkien rip-offs, prophecies, dark lords, and other fantasy cliches L.E. Moedesitt's 'The Magic of Recluse' is a refreshing change, and it came out in 1992 before... Read more
Published on August 25, 2007 by Jay

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