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8 of 8 people found the following review helpful:
5.0 out of 5 stars
3d Creature Workshop = Awesome!, May 16, 1998
Just picked up the book 3D Creature Workshop by Bill Fleming, Editor in Chief at the newly-created Serious3D magazine.In just one word: WOW! Finally there is an excellent step-by-step, from beginning to end that shows you the what the experts are doing. This book is simply fanatastic for anyone creating monsters, animals, creatures and humanoids. The first chapter sets up the book with the importance of creating a biography for your creature. Bill follows through on this in creatures he tutorials throughout the book, some of them quite amusing. There are two chapters specifically devoted to users of 3D Studio Max R2, such as myself. One chapter deals with creating a cartoon fish using patch modeling. The other chapter is devoted to creating a cartoony mob hitman named Knuckles using Peter Watje's SurfaceTool. Both of these chapters are excellent and are filled with invaluable knowledge and tips. I would have liked to have seen a chapter on NURBS but with this changing in R2.5, maybe Bill adopted a wait and see attitude. he does cover NURBS with Lightwave and Animation Master which can be applied to Max. Two other 3d programs are covered in additional tutorial chapters, Lightwave and Animation Master. Can't comment on these becuase I don't use them. The second half of the book is geared towards photorealistic skin textures using Photoshop and your 3d program. This section alone is worth the price of the book. I instantly picked up several tips that I could not find anywhere else on the Net or in any other 3rd party 3d books or magazines..and trust me, I've read all of them. If this book is any indication of what we can expect from Serious3d magazine (which ships next week), Bill, count me as a lifelong subscriber. END
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