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3D Creature Workshop
 
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3D Creature Workshop [ILLUSTRATED] (Paperback)

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4.2 out of 5 stars  See all reviews (20 customer reviews)


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  Paperback, January 31, 2001 $49.95 $2.00 $0.24
  Paperback, Illustrated, May 1998 -- $11.17 $0.84
There is a newer edition of this item:
3D Creature Workshop, Second Edition (Graphics Series) 3D Creature Workshop, Second Edition (Graphics Series) 4.2 out of 5 stars (20)
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Editorial Reviews

Amazon.com Review

This useful book teaches you all about building lifelike creatures in a variety of 3-D programs. You learn how to create everything from fabulous monsters to action heroes by using LightWave 5.5, 3D Studio Max 2.0, and Animation:Master 5, and by applying general design principles to your work.

The book begins by helping you determine what your creature will look like by first thinking about its habitat, diet, defenses, and other traits. You choose source material and review the use of bones and single-mesh modeling. Next, the author takes you through the basics and advanced aspects of LightWave's Metaform, the polygon-smoothing feature; of 3D Studio Max's Bezier-patch modeling feature; of the 3D Studio Max plug-in, Surfacetools, for spline modeling and converting; and of Animation:Master's Hash-spline modeling feature. You're better off if you know your software fairly well, but if you don't you can still learn some useful design tips.

The final chapter is a general discussion of how to surface your characters using image maps for color, bump, specularity, and diffusion. Here you add color, scars, wrinkles, veins, light, and depth. Throughout the book you get a combination of technical discussion, usage tips, and step-by-step instruction. The included CD-ROM has project files that you use as you work along with the book. A full-color insert shows the resulting images. --Kathleen Caster



From Library Journal

There are two main reasons to use 3D design. Either you need to build architecture as a model of the Titanic, or you want to build characters and creatures such as Toy Story's Woody. This book is for the latter. It is especially useful to the amateur because Fleming describes and compares various programs; he illustrates techniques used in LightWave, 3D Studio Max, and Animation:Master. He covers the basics from seamless surfaces to teeth and claws and muscle.
Copyright 1998 Reed Business Information, Inc.

Product Details

  • Paperback: 450 pages
  • Publisher: Charles River Media; 1 edition (May 1998)
  • Language: English
  • ISBN-10: 1886801789
  • ISBN-13: 978-1886801783
  • Product Dimensions: 9.8 x 7.8 x 1.2 inches
  • Shipping Weight: 1.8 pounds
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon.com Sales Rank: #2,194,289 in Books (See Bestsellers in Books)

More About the Author

Bill Fleming
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Visit Amazon's Bill Fleming Page


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Customer Reviews

20 Reviews
5 star:
 (13)
4 star:
 (3)
3 star:
 (1)
2 star:    (0)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
4.2 out of 5 stars (20 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
8 of 8 people found the following review helpful:
5.0 out of 5 stars 3d Creature Workshop = Awesome!, May 16, 1998
Just picked up the book 3D Creature Workshop by Bill Fleming, Editor in Chief at the newly-created Serious3D magazine.

In just one word: WOW!

Finally there is an excellent step-by-step, from beginning to end that shows you the what the experts are doing. This book is simply fanatastic for anyone creating monsters, animals, creatures and humanoids.

The first chapter sets up the book with the importance of creating a biography for your creature. Bill follows through on this in creatures he tutorials throughout the book, some of them quite amusing.

There are two chapters specifically devoted to users of 3D Studio Max R2, such as myself.

One chapter deals with creating a cartoon fish using patch modeling.

The other chapter is devoted to creating a cartoony mob hitman named Knuckles using Peter Watje's SurfaceTool.

Both of these chapters are excellent and are filled with invaluable knowledge and tips.

I would have liked to have seen a chapter on NURBS but with this changing in R2.5, maybe Bill adopted a wait and see attitude. he does cover NURBS with Lightwave and Animation Master which can be applied to Max.

Two other 3d programs are covered in additional tutorial chapters, Lightwave and Animation Master. Can't comment on these becuase I don't use them.

The second half of the book is geared towards photorealistic skin textures using Photoshop and your 3d program. This section alone is worth the price of the book. I instantly picked up several tips that I could not find anywhere else on the Net or in any other 3rd party 3d books or magazines..and trust me, I've read all of them.

If this book is any indication of what we can expect from Serious3d magazine (which ships next week), Bill, count me as a lifelong subscriber. END

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13 of 15 people found the following review helpful:
1.0 out of 5 stars Not for Max Users -- Requires $85 Plug-in to Do Excercise, June 18, 1999
Out of 9 chapters, only Chapters 5 & 6 deal specifically with 3D Studio Max. Ch. 5 requires a plug-in and various maps to finish the model. They're sadly missing from the Companion CD. Worse still, Ch. 6 requires a plug-in that costs $85 or else you cannot do the exercise at all! You only find that out on page 164!

I hold the publisher and author responsible for such blatant omissions from the book. They have the repsonsibility to tell people that unless you have this $85 plug-in, various exercises will not work. The buyer can then make an informed decision on whether they want to buy the book or not. This book is a major letdown, I honestly cannot recommend it!

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9 of 10 people found the following review helpful:
3.0 out of 5 stars promises..., March 24, 2001
By A Customer
It's not really updated. Probably you won't read the whole book but only a few chapters. I find useful the chapter on design creatures and the one about max. Basically 1 chapter about lightwave, 1 about 3ds max and 1 about Animation master. The others one talk about minor programs so they are useless. You can save a lot of money searching on the net for specific tutorials. I'm sure yo'll find what you're looking for :)
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Most Recent Customer Reviews

5.0 out of 5 stars For the dedicated computer-based animating reference shelf
Now in a completely updated, revised, and expanded second edition, Bill Fleming and Richard Schrand's 3d Creature Workshop offers the novice beginner or the seasoned professional... Read more
Published on May 19, 2001 by Midwest Book Review

1.0 out of 5 stars very very disappointing
This book is very much a rehash of the last book printed in 1998. It includes the same tutorials used in that book. Read more
Published on February 24, 2001 by Lenny M.

5.0 out of 5 stars Best 3D modeller book!
If you have any of the programs listed for the tutorials in thebook you should buy this book.

The tutorials are in a way, that itdoesn't matter what 3D program you're using... Read more

Published on September 23, 2000 by B. Duff

4.0 out of 5 stars Great book, but not perfect.
This book goes far beyond the scope of "awesome". The examples and tutorials in this book are amazing to say the least. Read more
Published on August 11, 1999 by Jeremy Mahon (mahon@sonoma.edu)

1.0 out of 5 stars Waste of $$$$
I'm new to 3D, and really wanted to get into 3D character modeling. So I went down to my local bookstore, browsed around , till my eyes landed on "3D Creature Workshop"... Read more
Published on July 13, 1999

4.0 out of 5 stars This is great book for animator who want great work.
I 'm very love this book except it don't clear in some paragraphs when you followed tutorials and this book don't cover in animation (all of it about to build great charactor... Read more
Published on April 15, 1999 by pdusit@loxinfo.co.th

5.0 out of 5 stars A definitive must
As a 3d hobbyist using lightwave on an amiga, I received my 3d creature workshop three weeks ago, reading it in the train. Read more
Published on March 16, 1999

5.0 out of 5 stars Pages of pure gold.
I recently picked up "3D Creature Workshop" and "Animating Facial Features and Expressions". Read more
Published on February 14, 1999 by Don Lee (zalgon26@hotmail.com)...

4.0 out of 5 stars Too many software coverage
Bill Fleming sure knows a lot about creature creation, however in my opinion he's trying to cover to many different software packages. Read more
Published on January 10, 1999

5.0 out of 5 stars 1 Word SWEET!
This book is amazing. After Reading the entire book (even though I only have 1 of the 3d rendering programs that is covered) you'll be able to take a hand drawn picture set up... Read more
Published on September 5, 1998

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