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The Publishing Game: Publish a Book in 30 Days
 
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The Publishing Game: Publish a Book in 30 Days (Paperback)

by Fern Reiss (Author)
4.6 out of 5 stars See all reviews (22 customer reviews)

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Product Details

  • Paperback: 256 pages
  • Publisher: Peanut Butter and Jelly Press (January 31, 2003)
  • Language: English
  • ISBN-10: 1893290859
  • ISBN-13: 978-1893290853
  • Product Dimensions: 8.7 x 5.7 x 0.7 inches
  • Shipping Weight: 12.5 ounces (View shipping rates and policies)
  • Average Customer Review: 4.6 out of 5 stars See all reviews (22 customer reviews)
  • Amazon.com Sales Rank: #175,230 in Books (See Bestsellers in Books)


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Customer Reviews

22 Reviews
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Average Customer Review
4.6 out of 5 stars (22 customer reviews)
 
 
 
 
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18 of 19 people found the following review helpful:
5.0 out of 5 stars One of the best self publishing books I've ever read, June 11, 2003
By Carmen Leal (Kailua, HI USA) - See all my reviews
(REAL NAME)   
I teach at over a dozen writers conferences a year. I write books for writers. I am on nine writer email discussion lists. In each area where I interact with writers I find those who want to have written a book. They don't make the time, don't do the research, and they don't have a plan. The Publishing Game: Publish a Book in 30 Days by Fern Reiss is a book I will recommend often because it is a plan complete with all the details needed to make the dream of finishing a book a reality.

The step-by-step approach is great for someone who has trouble staying on task. It's also perfect for anyone who wants the correct information in one place. It's obvious that Reiss knows the publishing business and aspiring authors would do wise to follow her lead.

This is an excellent guide for those who want to write a book and become their own publisher. The book assumes the reader knows how to write so it doesn't get into the actual writing of the book, This book also seems to be more geared to those writing non fiction. The book is more user-friendly than any book on self publishing I've come across. Reiss has done a wonderful job of pulling together information on every possible area of self publishing and anyone who is serious about the publishing game would be smart to run to the nearest outlet, online or brick and mortar, and buy a copy.

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13 of 13 people found the following review helpful:
5.0 out of 5 stars Excellent book on self-publishing, July 1, 2003
This is one of three books titled "The Publishing Game". Each of the books sets itself apart from the others by the subtitles "Publish a Book in 30 Days", "Finding an Agent in 30 Days", and "Bestseller in 30 Days". Taken together they are a comprehensive set of instructional resources for everything you might want to know to get your book published and marketed.

The areas covered in "Publish a Book in 30 Days" include deciding to self-publish, hot topics for publishing, choosing a title, setting a book's price, writing a business plan, choosing a company name, the legal structure of your company, getting an ISBN, filling out an ABI, discount schedules, planning for the future, creating a website, ordering a barcode, copyrighting, advance galleys, getting CIP data, book layout, printers, listing with publishing houses and listing with online bookstores.

There are several items that set this book apart from similar titles. One is the thoroughness of the information on how to create the impression that you are a large publisher and not a self-published author. In fact, it walks the reader through the process of becoming a publishing house from beginning to end. How detailed is the information? For example, the discussion on how to get an ISBN details not only how to apply and the cost, but also what each section of an ISBN number means and how that affects the impression your book makes. Buying a small block of just ten ISBNs makes you appear to be a small publisher of only two or three books (since hardcover and softcover, audio versions, and new editions all require their own ISBN). How will anyone know that you just purchased ten ISBN numbers? Actually the ISBN number gives that information. The second set of numbers in the ISBN is five, six, or seven digits long. If it is five then you purchased a thousand ISBN numbers. If it is six then you purchased a hundred ISBN numbers. If it is seven digits then you purchased ten ISBN numbers.

Another example of the way this book differs from similar titles is the tremendous amount of detailed, step-by-step information. This is a cookbook approach on how to become a publisher. As a result, you can feel confident that if you follow the directions you will get the same results every time. Unlike most other similar books, the author not only instructs you on what to do but also provides all the necessary details to actually complete the task. For example, when discussing Print-On-Demand options for printing your books Fern Reiss supplies the names and contact information for several reputable firms. This pattern is followed throughout the book and makes it well worth the price just for the detailed contact information.

This is one of the best books available on the subject of becoming an independent publisher. "The Publishing Game: Publish a Book in 30 Days" is a highly recommended resource for anyone looking to become an independent book publisher, publish their own titles, or just wanting an comprehensive inside look at the publishing market for the small press.

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8 of 8 people found the following review helpful:
5.0 out of 5 stars Great Resource For Self-Publishers, April 21, 2003
By Peter Hupalo (MN United States) - See all my reviews
(REAL NAME)   
"The Publishing Game: Publish a Book in 30 Days" by Fern Reiss gives readers a step-by-step guide to self-publishing their books. For each day of 30 days, "The Publishing Game: Publish a Book in 30 Days" shows the reader the tasks necessary to set up a successful publishing company and turn a manuscript into a published book.

Some of the first days have a modest and fun agenda, such as Day 2, in which you "zero-in on a hot topic...define your target audience, and choose a title and subtitle for your book."

Many of the other days have a more ambitious agenda, such as choosing and setting up a business structure or setting up a database/accounting system to monitor book sales.

For each day's plan, Reiss gives valuable resources and options. Options range from low-cost, do-it-yourself self-publishing to more professional, mid-sized publisher alternatives.

For example, in setting up a record-keeping system, the options Reiss covers range from $10,000 specialized database programs for mid-sized publishers to $100 accounting programs for smaller publishers to buying a notebook and recording sales in a paper journal.

For setting up a promotional website, "The Publishing Game: Publish a Book in 30 Days" lists resources to help those who want to learn to do-it-themselves at low cost. Website programs sponsored by the Writer's Guild to help authors are mentioned. And, for those with larger budgets, references to professional website designers are given.

Any self-publisher should find an option within his/her publishing budget in this book. The main focus of "The Publishing Game: Publish a Book in 30 Days" is not book marketing, but rather getting a book produced and getting a new publishing company established.

Many business aspects of starting a publishing company, which tend to be neglected in other self-publishing books, are discussed. For example, there is an excellent discussion about distributor bankruptcy and how to protect your small publishing company if your exclusive distributor fails. (A small publisher could lose hundreds of thousands of dollars in inventory stored at the distributor during a distributor bankruptcy and never receive payment for it if they don't protect themselves properly. Yet, the topic is usually absent in self-publishing books.)

Other days' effort involve many smaller, but necessary tasks, such as letting the major book buyers know about your titles by filling out the ABI Books In Print form and similar forms.

Book pricing and discount schedules, getting an 800 phone number, setting up a merchant credit card account to process credit cards, book cover design, interior book design, book indexing, publisher's liability insurance, and many other topics are covered.

If you're looking for a step-by-step guide to self-publishing a book, I highly recommend "The Publishing Game: Publish a Book in 30 Days." This book is very well-organized and is an excellent choice for instructors looking for a course book to teach self-publishing in community colleges, universities, workshops, etc.

Peter Hupalo
Owner HCM Publishing

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Most Recent Customer Reviews

5.0 out of 5 stars The Book I Wish I had Last Year
The Publishing Game,
Though brand new, this book is dog eared and penned on all of the pages. Why not? It's a great resource for authors and publishers alike. Read more
Published 4 months ago by Jeffrey W. Bennett

5.0 out of 5 stars The Publishing Game: Publish a Book in 30 Days (The Publishing Game)
This is a great HOW TO book for publishing authors. It has
a detailed schedule so you don't forget any of the steps you need
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This book was very helpful - giving step by step instructions on the many things that you can do when you are publishing your first or 50th book. Read more
Published 15 months ago by Teamtech Inc.

5.0 out of 5 stars Honest reliable and thorough guide to Self-publishing
'Publish a Book in 30 Days' is the first volume in the trilogy 'The Publishing Game'. The other two volumes are 'Find an Agent in 30 Days' and 'Syndicate in 30 Days'. Read more
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5.0 out of 5 stars Get The Inside Scoop About Publishing From This Expert
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5.0 out of 5 stars Publish By Number
I'm a published author in the process of establishing my own petite publishing house. The Publishing Game is a quick and easy read. Read more
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4.0 out of 5 stars The Publishing Plan.
This book is in the very simplest of terms a publishing plan. It has 30 chapters and 238 pages of how to get your book published, assuming you have already written it in 30 days... Read more
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5.0 out of 5 stars She "Gets It!"
Fern Reiss "Gets It!". As a new author it is clear to me that Miss Reiss gets it from start to finish. Read more
Published on May 7, 2006 by Mick Hager

5.0 out of 5 stars A Must Have Book for Beginning Publishers
In my consulting practice, I am constantly trying to help fledgling publishers get off the ground. Fern Reiss' books have become a valuable tool in that effort. Read more
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5.0 out of 5 stars Well presented "How-To" book
You know, I am very cautious of publishers reviewing publishers or people in the same industry complementing each other. Read more
Published on November 21, 2005 by Danielle Adams

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The Publishing Game: Publish a Book in 30 Days (The Publishing Game)

Norm Goldman, Editor of Bookpleasures.com interviews Fern Reiss   To read the Interview CLICK HERE

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Created on Aug 07, 2006, last edited on Aug 07, 2006.

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